Newbie 1147 Game Over

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Newbie 1147 Game Over

Post Post #0 (ISO) » Tue Aug 09, 2011 1:08 pm

Post by Nobody Special »

Welcome to NewbieVille! You've been hearing the news lately, and it's been just about the same thing, day in, day out. Except lately, there's been a sudden increase in unexplained crime. You've been ignoring it for a while, figuring it would go away, but it's just getting worse. Suddenly, the town Council has convened an Emergency Meeting, and chosen nine exemplary townfolk (you included!) to serve as a Committee for Dealing With Stuff.
As a member of this Committee, you have been given the power to question everyone in town and to decide who among you has infiltrated the town in order to take over. You, as a Committee, have the power to lynch one person each Day. Good luck!


Game Status


Game Over

Deadline


...

Current Votecount
:


















Player List:


Alive: (2/9)

chkflip
Hellhound1*

Thor665
(IC)

(
Bold
= confirmed; * = prodded)

Dead: (7/9)

Spoiler: Here there be bodies

Maruchan, Vanilla Townie,
lynched Day One
TheWorst
dicknose Juilingstar177*
, Vanilla Townie,
lynched Day Two
Guy_Named_Riggs
- Watson -
, Vanilla Townie,
shot Night Two
BBmolla
mario and lugi
, Vanilla Townie,
lynched Day Three
Workdawg
Bulvious
, Town Jailkeeper,
shot Night Three
themarshall*
jluceroo3
, Vanilla Townie,
killed in endgame
Scumhunter, Vanilla Townie,
killed in endgame
Last edited by Nobody Special on Sun Oct 02, 2011 4:50 pm, edited 58 times in total.
....what?



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Post Post #1 (ISO) » Tue Aug 09, 2011 1:10 pm

Post by Nobody Special »

My Newbie Ruleset
(from KittyMo; provenance further within)



Game Rules (Modified from Zorblag, who modified them from Vel-Rahn Koon):

General Gameplay and Etiquette:

1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it. Mafia members may communicate at night and during the confirmation stage.
3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:

1. A simple majority of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as:
Vote: PlayerName. Votes will NOT be counted if they are not bold! Obvious abbreviations or nicknames will be counted so long as they are unambiguous.

5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will have 3 week deadlines. At deadline, the player (or No Lynch) with the most votes will be lynched. In the case of a tie, the tie breaker will be the player who has the first active vote on them. Should there be no active votes at deadline no one will be lynched.
8. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
9.
Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.


Miscellaneous/Mechanics:

1.
Bold, blue
text is reserved for the Mod. No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
4.
Please bold all requests to the Mod so that they don’t get missed.

5. Prods of missing players will be issued automatically after 72 hours of no activity or upon request after 48 hours of no activity. A prodded player has 48 hours to respond or risks replacement. A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7.
If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.
Treat this game as a commitment. Be considerate – don’t leave us hanging.


The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Helpful Links:

....what?



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Post Post #2 (ISO) » Tue Aug 09, 2011 1:11 pm

Post by Nobody Special »

2of4 SetupThe 2of4 setup is a test game format we’re trying out in Newbie games to get around balance issues with the F11 setup. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen as detailed below:

  • 1 Mafia Goon
  • 1 Mafia RoleCop
  • 5 Vanilla Townies
  • 2 of the following (no duplicates possible): (Cop 25%, Doctor 25%, Jailkeeper 25%, Vanilla Townie 25%)
Notes
  1. The RoleCop has the option of submitting both the night kills and investigations, even when the Goon is still alive.
  2. Mafia must specify who is performing what Night action when the Night action PM is submitted!

These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:


Mod wrote:


name
(a Mafia RoleCop) and
name
(a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.

  • During the day, try to blend in with the normal Townies and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via QuickTopic, linked below) and choose another player in the town to kill that night.
  • One of you must send the moderator a PM with your choice of who to kill
    and who is performing the kill
    before the Night deadline.
  • The Mafia RoleCop has the ability to investigate another player and learn their specific role (Townie, Cop, Doc, or Jailkeeper).
  • One of you must send the moderator a PM with your choice of player that you want to investigate (usually along with the kill) before the Night deadline.
  • If the Mafia RoleCop is blocked by a Town Jailkeeper then the RoleCop will receive a PM stating “No Result”.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • Please do not communicate with each other outside of the QT.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Town-Aligned players:


Mod wrote:


You are a normal townsperson, trying to make a living and survive this insanity.

  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Mod wrote:


You are a member of the local law enforcement, and can tell the good guys from the bad.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate before the Night deadline.
  • The Moderator will inform you as to that person’s guilt or innocence.
  • If you are blocked by a Town Jailkeeper you will receive a PM stating “No Result”.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Mod wrote:


You are a physician, and can use your medical training to protect people from harm.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect before the Night deadline.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You will not be informed as to whether your protection was successful or not.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.


Mod wrote:


You are a prison guard, and it’s your job to ensure the undesireables are kept in their place.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to send to jail before the Night deadline.
  • If the jailed player attempts to use a Night action (Investigate, Protect, or Kill), their action will not resolve.
  • If the jailed player is the target of a Kill that action will not resolve. Any other actions (Investigate or Protect) will resolve.
  • Neither you nor your target will be made aware of whether your own action was successful.
  • You may not put yourself in jail.
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
  • Please confirm by posting in the game thread, which you will find here.
....what?



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Post Post #3 (ISO) » Tue Aug 09, 2011 8:57 pm

Post by Nobody Special »

Role PMs are being sent out.
....what?



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Post Post #4 (ISO) » Tue Aug 09, 2011 9:05 pm

Post by Nobody Special »

Role PMs are being sent out.


All Role PMs have been sent out. Once seven players have confirmed in-thread, the game will begin.
....what?



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Post Post #5 (ISO) » Tue Aug 09, 2011 9:25 pm

Post by - Watson - »

Confirmé.


Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.


Mafiascum must be stricter than TheWhisper. :(
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Post Post #6 (ISO) » Tue Aug 09, 2011 9:26 pm

Post by - Watson - »

...In the "bah" thing, of course.
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Post Post #7 (ISO) » Tue Aug 09, 2011 9:48 pm

Post by Nobody Special »

- Watson - wrote:
Confirmé.


Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.


Mafiascum must be stricter than TheWhisper. :(

Different Mods here have different rulesets (and sometimes Mods have differing rulesets for different types of games). For instance, in my nonNewbie games, I do allow Bah! posts, even with pictures if appropriate. I don't allow them in Newbie games in order to keep the focus on the game itself.
....what?



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Post Post #8 (ISO) » Tue Aug 09, 2011 10:33 pm

Post by Scumhunter »

/confirm. note to self: read Thor better this game.
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Post Post #9 (ISO) » Tue Aug 09, 2011 11:32 pm

Post by Hellhound1 »

/confirm
Note to self, buddy up to scumhunter ^^
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Post Post #10 (ISO) » Wed Aug 10, 2011 1:45 am

Post by Juilingstar177 »

/confirm and dance :)
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Post Post #11 (ISO) » Wed Aug 10, 2011 4:14 am

Post by Maruchan »

/confirm

Hey scumhunter! fancy meeting you here!
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Post Post #12 (ISO) » Wed Aug 10, 2011 5:58 am

Post by Thor665 »

/Forsooth
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Post Post #13 (ISO) » Wed Aug 10, 2011 6:12 am

Post by mario and lugi »

/CONFRIM
power seldom makes a man who he is ? but what he decides to do with that power decides what kinda of man he will become.
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Post Post #14 (ISO) » Wed Aug 10, 2011 6:35 am

Post by Nobody Special »

Day One has begun.

Deadline: August 31: (expired on 2011-08-31 13:33:42)

With 9 alive, it takes 5 to lynch.

....what?



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Post Post #15 (ISO) » Wed Aug 10, 2011 7:06 am

Post by Thor665 »

tl:dr - this entire commentary block is all about introducing myself as the IC, blathering about my duties, and offering a basic idea of some of the strategy of the RVS. If this interests you, please read on (especially if this is your first time playing here) if not, feel free to skip.
Spoiler: IC Intro
===========================================================================================

Greetings,

I am Thor665 and I am the Inexperienced Challenged (IC) player of this group. What this means is first and foremost - I am here to play this game with you in a way that will show you what it is like to play on Mafiascum.net. I am here to win and should be treated as such.

My goals and the rules governing my actions are covered in this handy article: Being a good IC
That article is part of our amazing MafiaWiki System. I *highly* recommend this system as a good way to get your feet wet and to find out what a lot of the common abbreviations mean. There is a lot of play strategy discussed in there too. A lot of players consider that advice almost all outdated now. I don't recommend trying to run verbatim with anything there, but a lot of the basic advice is very good to at least be aware of as it can help you avoid blatant pitfalls as you become familiar with the game play here.

Now, as an IC I am here as a resource for you to ask questions of concerning game theory. I WILL NOT lie about game theory answers and will answer them to the best of my ability. I will also offer you the following quick pieces of advice;

1. Don't self vote. (there are really no points during a Newbie setup where this is a good idea, please avoid it however logical you may think it is)
2. This site frowns on lying if you are a vanilla town role. I strongly advise against lying if you have this role as usually it will only hurt town in the end.
3. It's a game - have fun.

We are now starting what is known as the RVS (random voting stage). We are in a low information period because scum already know who they are, and even have a rough idea of what power roles may or may not be in the game. It is now town's job to root them out. Because the start of the game leaves us with no information to start with generally the way to start is to begin voting and questioning other people to see if you can catch them doing something scummy (scummy actions being acts that a scum player is more likely to do then a town player).


Vote: Scumhunter


Because he's already trying to buddy me.
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Post Post #16 (ISO) » Wed Aug 10, 2011 7:16 am

Post by Scumhunter »

Vote: Thor


Might as well.
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Post Post #17 (ISO) » Wed Aug 10, 2011 7:17 am

Post by Scumhunter »

god damn ninja'd. LOOOOL.
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Post Post #18 (ISO) » Wed Aug 10, 2011 7:21 am

Post by Scumhunter »

Hai hellhound and Maruchan. Nice to see y'all again.
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Post Post #19 (ISO) » Wed Aug 10, 2011 7:40 am

Post by Scumhunter »

Thor, one of these days I will get through to that cold heart of yours and make you realize that its OK to be friendly to people.
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Post Post #20 (ISO) » Wed Aug 10, 2011 8:09 am

Post by Thor665 »

I am friendly.

Right now I am neighborly trying to get your neck in a noose ::bro hugs:: but you gotta die asap for being scum.
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Post Post #21 (ISO) » Wed Aug 10, 2011 8:12 am

Post by Hellhound1 »

Well as this is (not so random) RVS

VOTE: - Watson -
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Post Post #22 (ISO) » Wed Aug 10, 2011 8:14 am

Post by mario and lugi »

you know i don't think being friendly in this game will work to well for us because it might end well. if i read the rules right theres a chance we may befriend a mafia player !
power seldom makes a man who he is ? but what he decides to do with that power decides what kinda of man he will become.
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Post Post #23 (ISO) » Wed Aug 10, 2011 8:29 am

Post by Maruchan »

VOTE: mario for not RVS voting with his post.

And lets throw in some nice RQS
1. Any past experience in playing mafia? If so what kind of experience, and how much?
2. Whats your timezone?
3. Do you prefer town, scum, or third party?
4. Why? (to the above question)

For me:
1. 6 months of 5-10 half-hour to hour long games per a day of Chat Mafia
2. Central Daylight Time, GMT-5. Usually this would be GMT-6, but we are currently in Daylight Savings Time
3. Third Party
4. They are usually the more interesting roles. cultists, serial killers, survivors, jesters. They are all interesting and fun to me. ESPECIALLY when the town doesn't realize there are third-party roles there.

Note for Newbies: all the links I post are links to the wiki for articles that explain anything I talk about that I believe a newbie might not understand.
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Post Post #24 (ISO) » Wed Aug 10, 2011 8:32 am

Post by Maruchan »

EBWOP: Tack on to the end of my #1, I have 1 game on-site of forum mafia completed, and am currently in 3 other games besides this one, an queued up for a fourth.
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