[Game Over] Newbie 1784 - Escape Room

MiniDeathStar
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Post Post #0  (ISO)  » Thu Mar 23, 2017 4:33 am


Newbie Game #1784
Escape Room




April 23, 2017 - 12:35 PM (GMT)
Epilogue


The brave adventurers were staring at the LCD in disbelief. Alisae had actually, legitimately, for
realses claimed scum, and he was gone. They had won the game. The grand prize was theirs.
Finally they could leave this menacing blend of a borstal classroom and a prison canteen. Yet,
their excitement was strangely lacking.

StealthyNoodle: Well, that was anti-climactic.
BlackVoid: Yeah. I hate being right.
nancy: So humble.
Tribunal: Good evening, beautifuls! As all good things must come to an end, it breaks my heart to announce
that your game is now over.
TesXX: Tragic really.
Srceenplay: Absolutely, I'm calling my grief counselor as we speak.
Tribunal: But the good news is, you won the grand prize!! What's more, you guys also made history spending
the literal longest time anyone has ever spent in an escape room. 131 hours of recorded footage!
StealthyNoodle: (groaning) Kill me.
BlackVoid: That's impossible. How did we clock up 131 hours if it's only been two days?
Tribunal: I don't know, I'm terrible at tropospheric geometry. It was 131 hours and it was the longest.

There was a moment of awkward silence as the brave adventurers were trying to decide whether
their world record made them look like winners or losers.

WhyMafia: So what happens now? What is the grand prize?
Tribunal: Umm... the grand prize is... a date with me.
StealthyNoodle: Ohhh!
Tribunal: I'm a lesbian though.
StealthyNoodle: Oh...
nancy: What a coincidence! So am I!
StealthyNoodle: Noooo!
Tribunal: Well I guess that's decided then! The rest of you get a consolation prize of £1,000,000 to split amongst
yourselves.
Srceenplay: Wait, you told Loopdan you were kidding when you said that was the prize.
Tribunal: I was kidding... kidding. Kidding kidding him.
Srceenplay: I'll just pretend that makes sense. Can we go now?
Tribunal: Of course! But first, my date. nancy?

The divine click of a door unlocking caressed their ears and within moments Escape Room 1784
was vacated of its female occupant.

Tribunal: And now, the consolation prize.

And in a resolution that totally nobody could see coming, the trap doors beneath the adventurers
gaped open and sent them down below.

On their way to the treasury, of course.

Yeah, let's go with that.

Spoiler:
The Town have won the game.


TesXX (vanilla townie)
WhyMafia (vanilla townie)
StealthyNoodle (vanilla townie)
Aristophanes (vanilla townie)
Srceenplay (vanilla townie)
nancy (town doctor)
BlackVoid (town tracker)
Alisae (mafia goon)
Drixx (mafia goon)



Day 1

    bjc0303 is replaced by CogMachine
    Pine is replaced by Drixx
    CogMachine is replaced by BlackVoid
    Drixx is lynched

Night 1

    nancy protects BlackVoid
    Loopdan shoots BlackVoid (protected)
    BlackVoid tracks Chronicle

Day 2

    Loopdan is replaced by Alisae
    Chronicle is replaced by Aristophanes
    Alisae is lynched


The Pit (dead player chat)
The Rotating Bookshelf (mafia meeting chat)


Last edited by MiniDeathStar on Sun Apr 23, 2017 8:14 pm, edited 51 times in total.

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Post Post #1  (ISO)  » Thu Mar 23, 2017 4:37 am


Players

This is a list of all game participants. Players in bold have confirmed their roles.

Prods are shown as numbers after each name. Anyone who accumulates three prods will be
automatically replaced by the game moderator.

TesXX Ares
BlackVoid CogMachine bjc03032
Aristophanes Chronicle2 LaserBeakDuck
StealthyNoodle
nancy moonman
WhyMafia
Alisae (SE) Loopdan1
Srceenplay (SE)
Drixx (IC) Pine4

Spoiler: Alive
TesXX (vanilla townie)
BlackVoid (town tracker)
Aristophanes (vanilla townie)
StealthyNoodle (vanilla townie)
nancy (town doctor)
WhyMafia (vanilla townie)
Srceenplay (vanilla townie)

Spoiler: Dead
Drixx (mafia goon, lynched on day 1)
Alisae (mafia goon, lynched on day 2)

Spoiler: Modkilled
Ares (failed to pick role card, replaced by TesXX in pregame)
LaserBeakDuck (failed to pick role card, replaced by Chronicle in pregame)
moonman (failed to pick role card, replaced by nancy in pregame)
bjc0303 (removed for inactivity, replaced by CogMachine on day 1)
Pine (removed for inactivity, replaced by Drixx on day 1)
CogMachine (left the game, replaced by BlackVoid on day 1)
Loopdan (removed for inactivity, replaced by Alisae on day 2)
Chronicle (removed for inactivity, replaced by Aristophanes on day 2)


Last edited by MiniDeathStar on Sun Apr 23, 2017 8:51 am, edited 28 times in total.

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Post Post #2  (ISO)  » Thu Mar 23, 2017 4:38 am


Game Setup

ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
31-shot Bulletproof TownieMafia GoonTown Tracker

The setup is determined by randomly selecting one row or one column from the above table, then
filling in the remaining 6 roles with 5 vanilla townies and 1 mafia goon to create a 7-town, 2-mafia
setup.

All Newbie games use the Natural Action Resolution system for determining Night action effects.

Roleblocker actions will take precedence over jailkeeper actions should that apply. The 1-shot
bulletproof
is a passive ability that cannot be roleblocked.

Spoiler: Role information
Vanilla Townie

Abilities:
  • You have no abilities, your strength is your vote and intellect.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Town Jailkeeper

Abilities:
  • During the night you may jail another player, protecting them from one night kill.
  • The jailed player will also be roleblocked and fail any night actions they attempt.
  • You cannot jail yourself.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.


1-shot Bulletproof Townie

Abilities:
  • You survive one night kill aimed at you.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Town Tracker

Abilities:
  • During the night you may follow another player and discover who that player targeted in the same night.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Town Doctor

Abilities:
  • Each night you may protect another player from a night kill.
  • You cannot protect yourself.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Town Cop

Abilities:
  • During the night you may investigate another player and learn whether they aligned with the town or the mafia.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.


Mafia Goon

Abilities:
  • During the night you meet with your partner and discuss your plans in your [url]private topic[/url].
  • Each night you or your partner may murder another player.
Win Conditions:
  • You win the mafia control 50% of the votes or nothing can stop that from happening.


Mafia Roleblocker

Abilities:
  • During the night you meet with your partner and discuss your plans in your [url]private topic[/url].
  • Each night you or your partner may murder another player.
  • You may also target another player and prevent them from performing any night actions.
Win Conditions:
  • You win the mafia control 50% of the votes or nothing can stop that from happening.



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Post Post #3  (ISO)  » Thu Mar 23, 2017 4:38 am


Game Rules

Please read this section carefully to avoid any infractions. Violations may lead to forced replacement
or modkill.

General Rules

    Site Rules. Please follow all site rules.

    Play to win. Game throwing is the term when someone is intentionally doing actions that can
    make her affiliation lose, such as lynching self that will result in ending the game and losing
    your side. So play in accordance to your current win condition.

    No personal attacks. Mafia is a psychologically intensive game and sometimes discussion gets
    heated. Frustration and saltiness is expected, but it's not an excuse to insult and harass
    other players. Attack arguments, not the human being behind them. Abusive behaviour will
    get you replaced, and possibly earn you a site-wide suspension.

    Claiming. Claiming is part of the game as well as counter-claiming. If you think that there is a
    need in claiming a role, you are not discouraged to do so as long as you do not quote nor
    provide screenshots about the role distribution or any PM from the game moderator.

    Graveyard and strangers. Dead players, as well as unregistered ones, are not allowed to
    speak in the game thread. 'Bah' posts are not allowed.

    No discussion of ongoing games. Do not discuss the game outside this thread, or mention
    other ongoing games unless the moderator explicitly allows it. More information here.

    Be active. Try to post at least once a day. Being inactive for 48h will result in a prod. If you
    do not respond to a prod within 24h, you will be replaced. Accumulating 3 prods will also
    result in automatic replacement.

    Night actions. If you do not PM your night action within 24h of the night start, the moderator
    will gently remind you. This does not count as a prod. If you fail to submit your night action
    before the deadline, you will not act that night. This goes for mafia kills as well.

    Unstated guidelines. Please do not try to take advantage of loopholes and backdoors within
    the rules. Inform the moderator in private so they can clarify and update them. Rule abuse
    is punished on the moderator's discretion.


Posting Standards

    Official colour. The colour #587b7f, as well as any shades that resemble it, is to be used
    only by the game moderator. Using that colour in your posts will be treated as moderator
    impersonation.

    English only. No other language is allowed. Greetings and such are acceptable.

    Do not hide it. Do not hide messages in invisible texts, tiny fonts (size<75), or cryptography.
    Breadcrumbing is okay.

    No off-topic posting. Avoid cluttering the game thread. An occasional sentence or two is fine,
    but remember you're here to play mafia.

    Ignore them. Do not quote, respond, nor give attention to violating posts. Since they are
    supposed to be deleted, do not extend their existence.

    Default styles. As much as possible, for proofreading and uniformity, use the default font colour
    and style in posting.


Game Regulations

    Deadlines. Day phases last up to 14 days. Night phases last for 48 hours.

    Communication. The game thread will be locked during the night phase. Private topics (such
    as the mafia meeting) will only be open at night.

    Majority lynches. A lynch is achieved when half the players + 1 are voting the same person.
    As soon as the final vote is cast, the game enters twilight phase and any future votes will be
    discarded.

    Voting standard. It is recommended that you use the official vote tags. The bold tag is
    acceptable, but discouraged. Votes in quotes or spoilers will not count.

    Example: [vоte]MiniDeathStar[/vote] produces VOTE: MiniDeathStar

    Unvoting. Unvoting can be done via the unvote tag. It is not necessary, but it will be useful
    in some situations.

    Example: [unvоte]MiniDeathStar[/unvote] produces UNVOTE: MiniDeathStar

    No lynch. You may vote for no lynch in the same way as for a lynch. If a majority vote has
    not been achieved by the deadline, the day ends in no lynch.

    Example: VOTE: no one or VOTE: no one

    Votes are changeable. You can change your votes or unvote anytime during the day only.
    You don't need to unvote when re-voting.


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Post Post #4  (ISO)  » Thu Mar 23, 2017 4:40 am


Event Calendar

You can navigate between game phases using this Event Calendar.

Pregame

    Prologue

1st Phase

    Day 1
    Twilight 1
    Night 1

2nd Phase

    Day 2
    Twilight 2

Game Over

    Epilogue

Last edited by MiniDeathStar on Sun Apr 23, 2017 9:11 am, edited 4 times in total.

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Post Post #5  (ISO)  » Thu Mar 23, 2017 4:41 am


Vote History

Here you can see the vote logs for each day. Log updates depend on vote density.


Day 1

    VC 1.01
    nancy (L-2): WhyMafia, Pine, StealthyNoodle
    StealthyNoodle (L-3): Chronicle, Loopdan
    Srceenplay (L-4): TesXX
    Pine (L-4): nancy
    Loopdan (L-4): Srceenplay
    bjc0303

    VC 1.02
    StealthyNoodle (L-3): Chronicle, Pine
    Srceenplay (L-3): TesXX, Loopdan
    Loopdan (L-4): Srceenplay
    TesXX (L-4): nancy
    bjc0303 (L-4): StealthyNoodle
    bjc0303, WhyMafia

    VC 1.03
    Srceenplay (L-3): TesXX, Loopdan
    WhyMafia (L-3): Srceenplay, Chronicle
    StealthyNoodle (L-4): Pine
    TesXX (L-4): nancy
    bjc0303 (L-4): StealthyNoodle
    bjc0303, WhyMafia

    VC 1.04
    StealthyNoodle (L-3): Pine, nancy
    Pine (L-3): Srceenplay, Loopdan
    WhyMafia (L-4): Chronicle
    nancy (L-4): StealthyNoodle
    CogMachine, WhyMafia, TesXX

    VC 1.05
    nancy (L-3): StealthyNoodle, Chronicle
    StealthyNoodle (L-3): Pine, nancy
    Srceenplay (L-3): CogMachine, WhyMafia
    Pine (L-4): Loopdan
    WhyMafia (L-4): Srceenplay
    TesXX

    VC 1.06
    Srceenplay (L-3): CogMachine, WhyMafia
    StealthyNoodle (L-3): Pine, nancy
    nancy (L-3): StealthyNoodle, Srceenplay
    Pine (L-4): Loopdan
    Chronicle, TesXX

    VC 1.07
    WhyMafia (L-2): Srceenplay, Loopdan, Chronicle
    StealthyNoodle (L-3): Pine, nancy
    nancy (L-4): StealthyNoodle
    Srceenplay (L-4): CogMachine
    TesXX (L-4): WhyMafia
    TesXX

    VC 1.08
    nancy (L-3): StealthyNoodle, Chronicle
    StealthyNoodle (L-3): Drixx, nancy
    WhyMafia (L-4): Loopdan
    Srceenplay (L-4): BlackVoid
    TesXX (L-4): WhyMafia
    TesXX, Srceenplay

    VC 1.09
    Drixx (L-2): BlackVoid, nancy, Srceenplay
    StealthyNoodle (L-3): Drixx, WhyMafia
    TesXX, Chronicle, Loopdan, StealthyNoodle

    Final VC
    Drixx: BlackVoid, Loopdan, StealthyNoodle, Srceenplay, nancy
    StealthyNoodle (L-4): Drixx
    TesXX (L-4): WhyMafia
    TesXX, Chronicle

Day 2

    VC 2.01
    no one (L-4): Srceenplay
    Srceenplay (L-4): WhyMafia
    TesXX, BlackVoid, Chronicle, StealthyNoodle, nancy, Loopdan

    VC 2.02
    Srceenplay (L-2): TesXX, StealthyNoodle, nancy
    TesXX (L-4): Srceenplay
    BlackVoid, Chronicle, WhyMafia, Alisae

    VC 2.03
    Srceenplay (L-3): TesXX, WhyMafia
    WhyMafia (L-4): Srceenplay
    BlackVoid, Chronicle, StealthyNoodle, nancy, Alisae

    VC 2.04
    Srceenplay (L-1): TesXX, WhyMafia, nancy, Aristophanes
    WhyMafia (L-4): Srceenplay
    StealthyNoodle (L-4): Alisae
    BlackVoid, StealthyNoodle

    Final VC
    Alisae: BlackVoid, nancy, Srceenplay, Alisae, TesXX
    Srceenplay (L-3): WhyMafia, Aristophanes
    StealthyNoodle

Last edited by MiniDeathStar on Sun Apr 23, 2017 9:13 am, edited 18 times in total.

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Post Post #6  (ISO)  » Sun Mar 26, 2017 5:51 am

March 23, 2017 - 10:00 AM (GMT)
Prologue


Nine confused pairs of eyes peered into the soft twilight of the room's interior. The menacing
blend of a borstal classroom and a prison canteen was only compounded by the inexplicable
presence of a thick rope that dangled from a hook in the ceiling and ended in a hangman's
knot. A single chair was strategically positioned underneath, leaving no doubt that the rope's
only purpose was tying necks.

Ares: How thoughtful of them to leave a noose here. This place is so depressing that I'm already itching to--

Ares's line of thought was cut short by the sudden buzz of a low-quality microphone which
flooded the room through a pair of speakers on the wall. A female voice swore, presumably at
an unnamed sound engineer, before clearing her throat and addressing the group.

Tribunal: Hello lovelies. Welcome to Escape Room 1784. I'll be your Tribunal. I'll make sure your adventure is
running smoothly and you're all obeying the rules of the game.
LaserBeakDuck: What are the rules?
Tribunal: It's very simple. Two of you are secretly chosen to win the grand prize by getting rid of the rest of
you. The other seven will have to find those scoundrels and vote them out. Easy-peasy lemon squeezy.
WhyMafia: And what if we want to quit? Like before all this nonsense? This room is giving me the willies.
Tribunal: Well... there *is* one way to quit.

It took them all a moment to process her words before everyone's attention focused on the
noose in the corner.

moonman: Oh you have got to be kidding me.
Tribunal: Not very excited, are we? What if I told you the prize is £1,000,000?
Loopdan: WHAT.
Tribunal: Sorry, you're right, I *was* kidding you.
Loopdan: Fuck. I got excited.
Tribunal: The full rolebook is up there on the desk. Make sure you pick your role cards, too. Good luck!

The speakers died, as did their suddenly elated hopes. There seemed to be only one way to
really get out of here, and that was to play the game. And the sooner they started, the better.


Waiting for players to confirm their roles.
Confirmations received: 9 / 9
The game will begin as soon as 7 players have confirmed.
Last edited by MiniDeathStar on Sun Mar 26, 2017 7:41 pm, edited 1 time in total.

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Post Post #7  (ISO)  » Sun Mar 26, 2017 9:42 am

March 26, 2017 - 3:00 PM (GMT)
Day 1


Not everybody appeared to agree with the general suggestion that they play the game in
order to escape. A small group of dissenters split off from the rest of the group and started
shouting, insisting they hadn't signed up for a room this depressing and had they known
they'd be thrown in a menacing blend of a borstal classroom and a prison canteen, they
never would have agreed to participate.

moonman: This is ridiculous! I didn't sign up to be locked in a bloody classroom!
Ares: Phooey on the grand prize! I want my money back!
LaserBeakDuck: Let us out of here!

To their surprise, the speakers on the wall sprang to life once again.

Tribunal: You're fussing again? Fine. I'm letting you three out. There's no need to ruin everyone else's
fun with your moaning.
LaserBeakDuck: "Fun", right.
Tribunal: Oh, and don't dream of getting your money back. You should have read the fine print.

And before anybody could answer, a trap door opened beneath the trio and swallowed them
into its black void before shutting closed.

Tribunal: Don't you boys worry. We get quitters all the time, there's always some other poor sod, I mean
brave adventurer willing to fill in. Let me check the queue, will be a moment.

Just as suddenly, another trap door opened at the ceiling and three brave adventurers
materalised in with a brief scream and a heavy thump on the floor.

Tribunal: There we go! Sorry about that. You can start playing now. Have fun, sweethearts!

Looks and awkward hi's were exchanged, but nobody really knew what to say. They quickly
reached an unspoken agreement to give up trying to make sense of the situation and just
focus on the game. The grand prize awaited.


Not voting: TesXX, bjc0303, Chronicle, StealthyNoodle, nancy, WhyMafia,
Loopdan, Srceenplay, Pine


With 9 alive it takes 5 to lynch.


Deadline for Day 1 actions:
April 9, 2017 - 3:00 PM (GMT)
You have (expired on 2017-04-09 15:00:00) to discuss and decide on a lynch.

Vote Count 1.00

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Post Post #8  (ISO)  » Sun Mar 26, 2017 9:49 am

Let the games begin!
The best way to start off the game is to claim BP or not BP. This is because BP claims won't be taken as seriously if you claim it later in the game, like if it's lynch or lose or if you're about to get lynched. It's a stupid idea for scum to claim BP this early since there's no reason to already think they'll be lynched. In the rare case that scum claims bulletproof, then either the cop (if there is one) or the bulletproof (if there is one) should counterclaim. The doctor shouldn't counterclaim, but if the setup is Column C then the doctor will be the only one to counterclaim(we wait for counterclaims first). If there is no bulletproof claims, then the tracker (if there is one) should claim because they know there is a doctor.
I think that's about everything about the strategy.
We also start off with random votes, so VOTE: StealthyNoodle because there's no type of argument saying that name is townish.
Also Not BP

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Post Post #9  (ISO)  » Sun Mar 26, 2017 9:55 am

BP = Bulletproof
In post 8, TesXX wrote:Let the games begin!
The best way to start off the game is to claim BP or not BP. This is because BP claims won't be taken as seriously if you claim it later in the game, like if it's lynch or lose or if you're about to get lynched. It's a stupid idea for scum to claim BP this early since there's no reason to already think they'll be lynched. In the rare case that scum claims bulletproof, then either the cop (if there is one) or the bulletproof (if there is one) should counterclaim. The doctor shouldn't counterclaim, but if the setup is Column C then the doctor will be the only one to counterclaim(we wait for counterclaims first). If there is no bulletproof claims, then the tracker (if there is one) should claim because they know there is a doctor.
I think that's about everything about the strategy.
We also start off with random votes, so VOTE: StealthyNoodle because there's no type of argument saying that name is townish.
Also Not BP

Also, if you counterclaim DO NOT say which role you are. Just say "I counterclaim" or something among those lines.

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Post Post #10  (ISO)  » Sun Mar 26, 2017 10:48 am

Not BP

VOTE: StealthyNoodle

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Post Post #11  (ISO)  » Sun Mar 26, 2017 10:49 am

VOTE: Srceenplay For failing to use spelling autocorrect.

I claim not BP.

Everyone needs to make their BP or notBP claims immediately. Do this in your first post. Do not stall. Do not claim or hint at any other roles you may have and don't hint that you do not have a power role.

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Post Post #12  (ISO)  » Sun Mar 26, 2017 10:50 am

VOTE: Stealthynoodle

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Post Post #13  (ISO)  » Sun Mar 26, 2017 12:18 pm

I am not claiming anything!!
VOTE: TesXX
"A man can not be too careful on the choices of his enemies." Oscar Wilde

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Post Post #14  (ISO)  » Sun Mar 26, 2017 2:06 pm

Does that mean you are explicitly not claiming BP or that you are refusing to make a claim one way or another?

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Post Post #15  (ISO)  » Sun Mar 26, 2017 3:11 pm

Loopdan wrote:Does that mean you are explicitly not claiming BP or that you are refusing to make a claim one way or another?
Probably the second because he says he isn't claiming anything.
@Srceenplay all I'm asking is for you to say you're BP or not BP. If you're the BP, then I understand being scared of getting nightkilled, but you're also probably not going to get lynched since scum claiming BP is stupid. Even if you do get lynched you caught mafia.
If you AREN'T the BP, then claiming would help the town if nobody claims BP and the possibly existing tracker would claim, outing their reports on later days while being protected by the doc.

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Post Post #16  (ISO)  » Sun Mar 26, 2017 3:14 pm

UNVOTE: StealthyNoodle
VOTE: Srceenplay there's no Srceenplay without SR(Scum Read).

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Post Post #17  (ISO)  » Sun Mar 26, 2017 3:16 pm

zzzzzzzzzzzzzzzzzzzzzzzzz

I do not like this strat at all, I think it's a bad way to teach newbies to play and I refuse to claim either way.

VOTE: Pine

I'm scum this game Pine.

BAD NEWS FOR YOU
May my world be warm with April sun.
I don't believe in bussing. ~ Senpine
Being scum is absolute freedom ~ Nacho

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Post Post #18  (ISO)  » Sun Mar 26, 2017 3:20 pm

Also hello newbies I am one of your lovely SEs this game. I'm here to hopefully help Pine as the IC (he's an excellent IC so you're in for a treat) in teaching you all the ropes of mafia. It's my opinion that teaching should always take precedence over playing to my win-con in the newbie queue, so that will be my approach throughout the game. If you're ever struggling, please feel free to ask me directly for help on anything. Even if you're scum. Most important thing in any game as always, have fun!
May my world be warm with April sun.
I don't believe in bussing. ~ Senpine
Being scum is absolute freedom ~ Nacho

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Post Post #19  (ISO)  » Sun Mar 26, 2017 3:23 pm

In post 17, nancy wrote:I do not like this strat at all, I think it's a bad way to teach newbies to play and I refuse to claim either way.

I've explained twice why it's a good strategy and it was created by Radiant Cowbells, not me.
Also, if people just stop claiming then all the other not BP claims weren't worth much.

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Post Post #20  (ISO)  » Sun Mar 26, 2017 3:26 pm

Actually I just realized I'm not technically an SE lol. But yes, the above still applies!

I have read your explanations and I have seen the strategy in play and I think it's a bad way to teach newbies to play. I do not want this to be a topic of discussion when we should be focusing on RVS so please drop it.
May my world be warm with April sun.
I don't believe in bussing. ~ Senpine
Being scum is absolute freedom ~ Nacho

TesXX
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Post Post #21  (ISO)  » Sun Mar 26, 2017 3:39 pm

nancy wrote:Actually I just realized I'm not technically an SE lol. But yes, the above still applies!

I have read your explanations and I have seen the strategy in play and I think it's a bad way to teach newbies to play. I do not want this to be a topic of discussion when we should be focusing on RVS so please drop it.

How is it a bad way to teach newbies to play? It protects both the tracker and the BP and gives us knowledge of what our threat is and what we have to fight it. It stops scum from claiming OS BP when they're about to be lynched. If you have a really, really good explanation to why this is a bad strategy then go ahead please.
In post 8, RadiantCowbells wrote:So, over the last few months while I was not playing Mafia I have been working on strategies to up town's winrate in this setup and since I have finally rolled town I am going to put them into action.
The correct play at the beginning of D1 in this setup is for the 1-Shot Bulletproof, if any, to claim. This helps town immensely in numerous setups. Why am I advocating this?

1) It is f***ing insane for scum to try to claim 1-shot BP in this situation. It is an insane risk play which forces a 1v1 in 5/6 setups and gets minor towncred in 1/6.
2) If the setup is Roleblocker/Jailkeeper/1-Shot BP, it's easy for the BP claim to be disbelieved. The claim coming at the start of the game makes it far more trustworthy.
3) If the setup is Tracker/1-Shot BP/Goon, the Tracker knows that there is no doc and can be a lot safer on claiming. Note that mathematically the correct play is to target the outed tracker if the other PR is not known; so little potential gain is made here.
4) If the setup is Tracker/Doc/Goon, a living tracker will know by the lack of a BP claim that there is a doctor. He can then claim safely and be doctor protected the entire game. Which sucks because I'm going to get guaranteed nightkilled but I'll get over it.

Since the 1-Shot Bulletproof doesn't actually net town a mislynch by being hit it is not actually specifically valuable for it to bait the hit.
This does come at the cost of narrowing down the game possibilities for scum: but I believe that the reward is well worth the price.

WhyMafia
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Post Post #22  (ISO)  » Sun Mar 26, 2017 3:43 pm

VOTE: Chronicle

Seems to be bandwagoning mhmhmhmhm


Third ever mad game, first on this site :D

WhyMafia
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Post Post #23  (ISO)  » Sun Mar 26, 2017 3:43 pm

Oh and not bp

WhyMafia
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Post Post #24  (ISO)  » Sun Mar 26, 2017 3:46 pm

In post 17, nancy wrote:I'm scum this game Pine.

Confirmed scum
VOTE: Nancy

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