[SETUP] Tabletop Classic, Unbroken

This forum is for discussion of individual Open Setups, including theoretical balance.
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[SETUP] Tabletop Classic, Unbroken

Post Post #0 (ISO) » Mon Jan 25, 2021 6:05 am

Post by Cook »

3
Mafia Goons

1
Town Cop

1
Town Doctor

10
Vanilla Townies
(not firm, can be increased or decreased for balance)
- Nightstart
- No Flip
- With three members, Mafia may submit two kills at night. Stack both kills on one target to make it Strongman.
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Post Post #1 (ISO) » Tue Jan 26, 2021 8:26 am

Post by Cook »

The ultimate goal of this setup was to create as introductory of a setup as possible without it being breakable by Follow The Cop. Did it work?
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Post Post #2 (ISO) » Tue Jan 26, 2021 8:31 am

Post by Ythan »

Honestly just checking have you heard of macho as a modifier?
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Post Post #3 (ISO) » Tue Jan 26, 2021 10:53 am

Post by Cook »

Yes, I have.

I wanted to still allow that Doc/Cop play to happen but to make it punishable to do early-game, which I realize will only doom the Mafia if one of their own is killed.

Regardless, a conditional double nightkill from one faction was a neat idea as well, and it just kinda made sense to do all of this in the same place.
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Post Post #4 (ISO) » Tue Jan 26, 2021 11:07 am

Post by Ythan »

Cool cool.
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Post Post #5 (ISO) » Tue Jan 26, 2021 2:46 pm

Post by BBmolla »

Mafia elim day 1 is gg
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Post Post #6 (ISO) » Tue Jan 26, 2021 2:49 pm

Post by BBmolla »

My biggest issue is once the first mafia is eliminated it's follow the cop
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Post Post #7 (ISO) » Tue Jan 26, 2021 6:21 pm

Post by Gypyx »

thing is, the doc / cop combo is a problem when going to midgame, not early on
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