[SETUP] King of Hearts

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #1 (isolation #0) » Tue May 02, 2017 9:37 am

Post by Randomnamechange »

all it takes then is 3 hearts to be given to scum and a day 1 mislynch and scum win if they can destroy hearts. I don't know if that makes it too townsided though?
vonflare (21:40)
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Post Post #2 (isolation #1) » Tue May 02, 2017 9:38 am

Post by Randomnamechange »

oh wait no it doesnt because of the hated modifier
will have a look when not tired
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Post Post #4 (isolation #2) » Sun May 07, 2017 2:42 am

Post by Randomnamechange »

so scum basically want to shoot for people who control the most hearts? and is there a knock on effect from heart control (If A has B's heart and C has B's heart, does C die if A is shot because B dies)
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Post Post #6 (isolation #3) » Sun May 07, 2017 8:41 am

Post by Randomnamechange »

i think that either returning the heart to the owner or a pledging system for hearts you control would be the best solution. knock on would lead to too many deaths too quickly.
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Post Post #8 (isolation #4) » Sun May 07, 2017 9:51 am

Post by Randomnamechange »

the thing with pledging is mafia can track it to figure out where the hearts will be going. if you can only give away one heart per night this allows tactical play from both factions.
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Post Post #10 (isolation #5) » Sun May 07, 2017 9:58 am

Post by Randomnamechange »

i was thinking you pledge all hearts you have to one person. you don' t want to risk giving them all to scum. so you try and give them to someone you think is town. scum can try and guess where pledges are to kill people before they can dissipate them. scum can also do stuff like figure out who someone probs pledged to, kill them and give a town heart in their possession to the person the NK pledged to and then shoot the person who recieved the hearts the next night.
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Post Post #12 (isolation #6) » Mon May 08, 2017 8:05 am

Post by Randomnamechange »

no problem!
should give town enough room to scum to be able to hide amongst town and town enough room to play around the hearts mechanic while getting killed.
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