Hidden Town
Hidden Town
Hidden Town
VT
VT
Hidden Mafia
Hidden 3p
Group 1:
Hidden Town (Positive Utility)
VT
Group 2:
Hidden Town (Positive Utility)
VT
Possible Roles:
Welcome [player X], you are aVanilla Towniealigned withtown.
You have no special abilities.
You have 2 HP.
Welcome [player X], you are aWatcheraligned withtown. You are Positive Utility.
During the night you may investigate someone to learn who, if anybody, targeted that player that night (but not what actions were performed on that player).
Possible Results are:
Players [X, Y, Z ect.] targeted this player or no one targeted OR N/A
You have 3HP.
Welcome [player X], you are aSherifaligned withtown. You are Positive Utility.
During the night you may investigate someone to learn what alignment they are.
Possible Results are:
Player is Role X OR N/A
You have 3HP.
Welcome [Player X], you areDoctorAligned withTown. You are Positive Utility.
During the night you may protect someone from Night Kill.
Welcome [Player X], you are5 HP TownieAligned withTown. You are Positive Utility.
You have 5 HP instead of 3
Welcome [Player X], you are aTown EnablerAligned withTown. You are Negative Utility.
When you die a random TPR will lose their ability to do a Night action.
You have 3HP.
Welcome [Player X], you are aMillar [Survivor OR Jester OR Cultist OR Malicious Savior]Aligned withTown. You are Negative Utility.
Upon investigation, you will show up as a 3p role not in the game.
You have 3HP.
Welcome [Player X], you are1 HP TownieAligned withTown. You are Negative Utility.
You have 1 HP instead of 3.
Welcome [Player X], you are anActorAligned withTown. You are Negative Utility.
You may only make the Hammer Vote or be ModKilled.
You have 3HP.
Welcome [player X], you are aAgentaligned withMafia.
During the night you may investigate someone to learn what who visited this player and who that player visited that night and may execute the Night Kill.
Possible results are:
Player visited [Player Y] and was visited by [Player(s) A, B, C].
Welcome [player X], you are aDetectoraligned withMafia.
During the night you may investigate someone to learn what exact Role that player is and may execute the Night Kill.
Possible results are:
Player is [X] Role.
Welcome [player X], you are aConsortaligned withMafia.
During the night you may Roleblock a player that night and may execute the Night Kill.
Welcome [player X], you are aSacrificeraligned withMafia.
If you are lynched, you may pick a player that night to have their Night Results given to your remaining Mafia partner and may execute the Night Kill.
Welcome [player X], you are aJesterand are3p.
You win when you are lynched.
Welcome [player X], you are aSurvivorand are3p.
You win when you survive the other 3p.
Welcome [player X], you are aCultistand are3p.
During the night, you may attempt to recruit a player to join your cult. If you bring a players HP to 0 and recruit someone, you win. Recruiting takes up 1 HP.
Win cons:Welcome [player X], you are aMalicious Saviorand are3p.
During the night, you may attempt to restore a player's HP. If you successfully restore a player's HP and live to see Mafia win, you win.
Possible results:
You have successfully restored a player's HP OR You have not successfully restored a player's HP.
you will be told who Mafia is when the game starts.
Order of Operations (OoO):
Sherif
Detector
Agent
Night Kill
Lookout
Cultist
Doctor
Malicious Savior
Consort
Special mechanics:
Each day a Group is picked (odd and even days) to vote someone off from. All parties can vote for someone from that group. Once one group has eliminated the mafia OR 3p from that group The groups join into one group. Winning survivor is taken out of the game if they achieve their win con, but that may or may not end the game. Each player gets 3 HP. Getting lynched counts as 3 points taken away and getting NKed counts as 2 point taken away. Players are told if they have a point(s) taken away.
Lookout is paired with Enabler. Sheriff is paired with Millar. Doctor is paired with 1HP Townie. 5HP Townie is paired with Actor. Millar will be checked as a 3P that is not in the game. Agent is paired with Consort and Detector is paired with Sacrificer. Survivor is paired with Cultist and Jester is paired with Malicious Savior.
Pairs are randed.
I realize this is a highly unconventional game and is prolly bastard, but I'd like to hear people's thoughts on it.