[SETUP] You're all LIARS!

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #25 (ISO) » Thu Sep 01, 2016 6:44 am

Post by inspectorscout »

What about

If the first maf member gets lynched, he's free to take 1 townie with him?
Scum loses a lot of power once they lose a member, so taking a (nearly) conftown with them could solve that.

But that might make stuff too complicated
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Post Post #26 (ISO) » Thu Sep 01, 2016 6:52 am

Post by callforjudgement »

Isn't that what the nightkill does?
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· scam · seam · team · term · tern · torn ·
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Post Post #27 (ISO) » Thu Sep 01, 2016 6:55 am

Post by inspectorscout »

Lol
I mean
What if you make the first maf who dies vengeful
I think that would push most of these 'breaking strategies' (not breaking but they make it unlikely for scum to win) to the point its about even

Unless i'm totally wrong about this
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Post Post #28 (ISO) » Thu Sep 01, 2016 7:42 am

Post by TierShift »

I think that would be very scumsided
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Post Post #29 (ISO) » Thu Sep 01, 2016 8:58 pm

Post by inspectorscout »

6-2 semi nightless with vengevul mechanic and obligated lynch?
That could possibly work out, but I think that's forced.

I'll just run the original setup when i can i think.
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Post Post #30 (ISO) » Sat Nov 26, 2016 11:49 pm

Post by inspectorscout »

I'm planning on running this soon.

If I would give this game plurality lynching, would that fit the kind of breaking strategy town could have?
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Am Zaphkael now.
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Post Post #31 (ISO) » Sun Nov 27, 2016 4:56 am

Post by callforjudgement »

I say, run the game with forced lynches (via plurality), no forced nightkills (although it will
probably
be correct for the scum to nightkill anyway), and although it'll be hard to figure out where the balance is, it probably won't be unplayable and will probably be enjoyable. Depending on how well it goes, the setup might or might not be capable of having a second game.
scum
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town
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Post Post #32 (ISO) » Sun Nov 27, 2016 6:37 am

Post by inspectorscout »

In post 31, callforjudgement wrote:I say, run the game with forced lynches (via plurality), no forced nightkills (although it will
probably
be correct for the scum to nightkill anyway), and although it'll be hard to figure out where the balance is, it probably won't be unplayable and will probably be enjoyable. Depending on how well it goes, the setup might or might not be capable of having a second game.
Okay, I'll do that!
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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