The game will have 2 Sides - Heroes and Villains, however the goal is to simply eliminate the other side's
leader
instead of the entirety of the other team.Currently setup is 11:4 between Heroes/Villains
1 Hero King - Cannot be lynched as long as the Hero Queen is Alive.
1 Hero Queen - If the Hero King needs the protection, the protector will save him but the protector will not die.
1 Hero Rolecop - Will get the full Role PM (with any necessary redactions) of a player each night.
8 Townies - No Special Abilities, wins with Heroes.
1 Villain King - Cannot be killed as long as the Villain Queen is Alive.
1 Villain Queen - If the Villain King needs the protection, the protector will save him but the protector will not die
1 Villain Rolecop - Will get the full Role PM (with any necessary redactions) of a player each night.
1 Villain Townie - No Special Abilities, wins with Villains.
Necessary information:
- If a King is lynched or nightkilled, their role will be publicly announced, but if the corresponding queen is still alive, they will not die. This can lead to some interesting WIFOM situations if you have a confirmed Villain King out there that you can't kill until the Queen is gone.
- I've been toying with the idea of adding a few extra power roles (roleblocker, vig, etc) to one or both sides, but this is the bare bones setup idea I have.