13p setup
D6 Mafia is a 13-player Semi-Open Variable setup designed to offer a more balanced experience compared to C9++.
This was a setup that came from MU and was made by a user named Visorslash. I'm just posting it because I think its a better C9++
Town Power Roles:
To determine the town power roles, roll a die six times and mark down the numbers. Each roll corresponds to a grouping below.
1-3: Investigative
4-5: Protective
6: Killing
Mark down the number of each grouping and add the corresponding roles from the table below.
Investigation | Protective | Killing |
---|---|---|
Innocent Child | Bodyguard | 1-shot Vig |
Role Oracle* | Doctor | 2-shot Vig |
Role Cop | Roleblocker | Vig |
Tracker | Jailkeeper | Vig |
Parity Cop | Jailkeeper + Bodyguard | Vig + 1-shot Vig |
Cop (With a N0 Random Green Peek) | Roleblocker + Doctor | Vig + 2-shot Vig |
* = Here is the description for the Role Oracle: During the night you can target someone. If you were to die, the last person you targetted will have their role revealed publicly.
Mafia Power:
For the mafia power roles, take the number of town power roles minus one, then roll a die that many times and add the role(s) it lands on. Mafia Goons are added to bring the number of mafia up to three.
Mafia Power |
---|
Roleblocker |
Roleblocker |
Jailkeeper |
Rolecop |
Tracker |
Watcher |