[SETUP] Peaceful Night Mafia

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
Ircher
Ircher
He / Him / His
What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15170
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

[SETUP] Peaceful Night Mafia

Post Post #0 (ISO) » Fri Jun 22, 2018 3:44 pm

Post by Ircher »

This setup is perpetually in the night phase.

Mafia possess a night kill which must be used.
The thread should stay open at all times, and nights should probably last 3-5 days (versus the typical 2-3 days) to allow for discussion.
There is no lynch mechanic in this game.

Roles:
1. Mafia Goon
2. Mafia Goon
3. Town Novice Doctor
4. Town Roleblocker
5. Town Night 1 Cop
6. Town 2-Shot Neopolitan
7. Town Universal Backup
8. Vanilla Townie
9. Vanilla Townie
10. Vanilla Townie
11. Vanilla Townie
12. Vanilla Townie
13. Vanilla Townie

Town wins if a total of 3 kills are stopped.
Mafia wins if a kill can no longer be prevented by the town.

Thoughts?
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [In Signups: 8/9 ONE MORE!]
User avatar
BNL
BNL
Micro Madness
User avatar
User avatar
BNL
Micro Madness
Micro Madness
Posts: 3338
Joined: September 15, 2015
Location: EDT+12

Post Post #1 (ISO) » Sat Jun 23, 2018 4:44 am

Post by BNL »

I’m sorry, how is this supposed to work?
Novice doctor and roleblocker are the only things that stop the nightkill right?
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020
User avatar
Ircher
Ircher
He / Him / His
What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15170
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #2 (ISO) » Sat Jun 23, 2018 9:18 am

Post by Ircher »

In post 1, BNL wrote:I’m sorry, how is this supposed to work?
Novice doctor and roleblocker are the only things that stop the nightkill right?
1) Basically, town works together to figure out who is scum and decide who are the best people to roleblock and protect each night. Town wins by doing this 3 times in one game successfully.
2) Yes, that would be correct.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [In Signups: 8/9 ONE MORE!]
User avatar
BNL
BNL
Micro Madness
User avatar
User avatar
BNL
Micro Madness
Micro Madness
Posts: 3338
Joined: September 15, 2015
Location: EDT+12

Post Post #3 (ISO) » Sat Jun 23, 2018 1:48 pm

Post by BNL »

The issue is that even if both scum are obvious roleblocker has only half chance of stopping the night kill.

I feel this is too different from standard Mafia.
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020
User avatar
Gamma Emerald
Gamma Emerald
She/It
Survivor
User avatar
User avatar
Gamma Emerald
She/It
Survivor
Survivor
Posts: 69101
Joined: August 9, 2016
Pronoun: She/It
Location: Hell on Earth (aka Texas)

Post Post #4 (ISO) » Sun Jun 24, 2018 6:41 am

Post by Gamma Emerald »

Maybe create a game with this mechanic on top of standard rules?
<Embrace The Void>


My pronouns are she and it, please respect that. I don't mind the occasional slip.
User avatar
Ircher
Ircher
He / Him / His
What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15170
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #5 (ISO) » Sun Jun 24, 2018 11:04 am

Post by Ircher »

Same general principles, but new role list and some changes:
Roles:

1. Town Priority 1 Roleblocker
2. Town Priority 2 Roleblocker
3. Town Priority 4 Roleblocker
4. Town Priority 5 Roleblocker
5. Town Priority 7 Roleblocker
6. Town Vanilla
7. Town Vanilla
8. Town Vanilla
9. Town Vanilla
10. Town Vanilla
11. Town Vanilla
12. Mafia Priority 3 Roleblocker
13. Mafia Priority 6 Roleblocker

Mafia win when town can no longer stop a kill. Mafia also win if they equal or outnumber the town.
Town wins when the mafia's night kill has been stopped three times in a single game.

Mafia must kill each night, and if they choose to, they may both kill and roleblock at the same time.

Each of the roleblockers in this setup has a priority. In the case of a conflict between two roleblockers (i.e.: when a town roleblocker blocks a mafia roleblocker that performs the kills and blocks that particular town roleblocker), the roleblocker with the lower priority number (e.g.: priority 1 has a lower priority number than priority 3) succeeds while the other roleblocker fails.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [In Signups: 8/9 ONE MORE!]
Post Reply

Return to “Open Setup Discussion”