X > Y > Z
Note that there are
Town Role PM wrote:Welcome, Awoo, you are a townie who wants to kill all the mafia.
If at any point in the game the mafia has numbers equal to or greater then the town, all townies die (endgamed), and the phase skips to day.
You win when all themafia loyalistsandmafia rebelsare eliminated and at least onetownieis alive.
Mafia Loyalist Role PM wrote:Welcome, Awoo, you are a mafia loyalist, you wish to see the mafia take over the town. You are a mafia member.
The members of the mafia are []. Z of them are Mafia Rebels.
While there are townies alive, the mafia share a factional nightkill which can be used on any townie.
When the number ofmafia membersis greater than or equal to the number oftownies, all thetownieswill die, and the phase will jump to day.
You win when all thetowniesandmafia rebelsare dead.
So basically it's a setup where the mafia are playing a mafia game inside the mafia game, and if the mafia kill all the townies, they become the new town and they need to hunt for the mafia within the mafia in order to win. I imagine bussing would not go over wellMafia Rebel Role PM wrote:Welcome, Awoo, you are a mafia rebel, you wish to see the mafia take over the town, but you also want to rule over the mafia yourselves. You are a mafia member.
The members of the mafia are []. The mafia rebels are {}.
While there are townies alive, the mafia share a factional nightkill which can be used on any townie.
While there are no more townies alive, the mafia rebels share a factional nightkill which can be used on any mafia loyalist.
When the number ofmafia membersis greater than or equal to the number oftownies, all thetownieswill die, and the phase will jump to day.
You win when all thetowniesandmafia loyalistsare dead.
I am curious as to what numbers would make this setup balanced 33/33/33 with... say... two mafia rebels. I wonder what the proportions would look like? I'll probably run some numbers later this week if no one beats me to it.