3 Mafia Fruit Vendor
10 Vanilla Townie
Compulsive lynch/kill. Every Night, half of the living townies (rounded down) are given a fruit vendor action. Undecided if Mafia can kill+action or not. Standard win conditions.
Probably a terrible idea, but can this be evolved into a decent setup?
[SETUP] Fruit Madness
- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- mith
-
mith Godfather
- mith
- Godfather
- Godfather
- Posts: 9267
- Joined: March 27, 2002
- Location: McKinney, TX
- Contact:
I think the idea is just to add information. My approach to breaking this would be something like:
Before day 1 hammer, pair the remaining players. Fruit will be given to the paired player.
Day 2, everyone claims, starting with the player whose pair was killed (this player can lie freely, might as well make him claim first).
If fruit giing is compulsive, there will always be a known number of fruit given out, and the pairing restricts scum ability to lie. (The now unpaired player is also restricted to only lying if exactly one of that pair was a vendor). If scum have to vend and can kill/vend, this already confirma a bunch of town, so that’s a bad plan for the setup. Otherwise, it becomes something of a census game, except the census changes eachh night and Mafia options will be increasingly limited.
If it’s not compulsive, you still force scum to split themselves census style; whether that’s enough to break the setup, I’m not sure, but it’s not nothing. - mith
Copyright © MafiaScum. All rights reserved.
- Invisibility
- BNL