3 Mafia A Goon
3 Mafia B Goon
5 Vanilla Townies
Day start.
The Mafia’s nightkills are compulsive and desperado style, that is, if a Goon tries to kill a Townie, the killing Goon dies instead.
Mafia win condition: Eliminate or outnumber the other Mafia group
Town win condition: Lynch 2 Mafia Goons from either faction (can be mixed)
Once a win condition has been achieved, the game will last only one more phase. If town wins, each Mafia have one more compulsive Night, and the Mafia group with more alive members then win. If a Mafia group wins by eliminating the other group, the next Day phase is locked and the Townies (only) vote for who they think a remaing Mafia are. If there’s a tie, resolve it by a revote among all tied players (unless all have 1 vote, in which case it is a loss to avoid breaking stratgies). If the tie is not resolved on the second round, town also lose.
I challenged myself to create a fun multiball setup, and this is what I came up with. What do you think?
[SETUP] My attempt at multiball
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