7 Vanilla Townies
2 Mafia Goons
Town Role PM wrote:Welcome, Awoo, you are a VT.
You win when all themafiaare eliminated and at least onetownieis alive.
Bulletproof townies flip as bulletproof, even though they weren't informed of it.Mafia Role PM wrote:Welcome, Awoo, you are a Mafia Goon.
Each night, you will receive a list of all the VTs alive in the game in your PT.
You must collectively decide to convert two VT into a Bulletproof Townie. They will not be notified they they were made bulletproof.
After that, you get to factionally kill a VT, if there are any left. If everybody is bulletproof, the game becomes nightless.
You win when themafiahave equal or greater number then thetown
For example, when going into the first night,
6 townies and 2 mafia goons becomes 3 townies, 2 bulletproofs, and 2 mafia goons.
7 townies and 1 mafia goon becomes 4 townies, 2 bulletproofs, and 1 mafia goon.
I don't know how humans would perform compared to EV, since this is a weird mix of vanilla and nightless, so here is a little bit of a spread of EV numbers VS vests that mafia sell per night:
One per mafia alive ~ 42%
2 BP's / night ~ 43%
One per mafia alive plus one ~ 47%
3 BP's / night ~ 49%
In terms of gameplay, mafia are incentivized to lynch BP's to try to stall out the game from becoming nightless. But in some configurations, especially where there are a lot of BP's per night, the game will always become nightless on day 3 as long as a townie is lynched day 1. What do you think?