[SETUP] Jester's Worst Nightmare

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[SETUP] Jester's Worst Nightmare

Post Post #0 (ISO) » Wed Jan 16, 2019 6:56 pm

Post by BBmolla »

Jester's Worst Nightmare


9 Players

2 Mafia Goons

1 Jester

6 Vanilla Townies

  • Mafia have no night kill.
  • If the Jester is lynched, that night the Mafia will kill enough Townies to bring the game to LYLO.
  • If the Jester is in a MYLO or LYLO situation, he immediately commits suicide. When calculating whether it is MYLO or LYLO, count the Jester as Town. (Assuming 2 scum live, MYLO is at 6p, not 8p.)
  • Pregame and every night, Mafia select a player. That player will be publicly announced to have gained the "vengeful" attribute for that day. If the lynched player is town, they get to shoot a player. If the lynched player is the Jester or Mafia, they do not get to shoot anyone.
  • Jester wins if lynched. If shot, he loses.


Haven't done the math, not really sure how I'd write the correct equation for this.
Last edited by BBmolla on Thu Jan 17, 2019 2:21 am, edited 1 time in total.
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Post Post #1 (ISO) » Wed Jan 16, 2019 11:13 pm

Post by BuJaber »

Does the vengeful have to be the one being lynched to kill someone? It sounds like no.

Can mafia pick themselves to be vengeful?
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Post Post #2 (ISO) » Wed Jan 16, 2019 11:55 pm

Post by BBmolla »

In post 1, BuJaber wrote:Does the vengeful have to be the one being lynched to kill someone? It sounds like no.

Can mafia pick themselves to be vengeful?
Yes, vengeful must be lynched to kill someone.

Yes, mafia can pick themselves, but ultimately if they are lynched they do not get to use the vengeful.
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Post Post #3 (ISO) » Thu Jan 17, 2019 2:15 am

Post by Bicephalous Bob »

I like it, but it's probably scum-sided. I'm not seeing how the town-scum balance is better for town than 2v7 mountainous. Make it nightless, also allow vengeful scum to shoot?

Or better yet, tell scum the identity of the jester and give them an additional kill when they successfully get the jester vengekilled, a la sadomafiosochism but even more ludicrous.
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Post Post #4 (ISO) » Thu Jan 17, 2019 2:21 am

Post by BBmolla »

Oi sorry it is nightless, oop
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Post Post #5 (ISO) » Thu Jan 17, 2019 2:22 am

Post by BBmolla »

Well in the sense mafia have no nightkill, they still get a quick minute to decide who gets to be vengeful the next day
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Post Post #6 (ISO) » Thu Jan 17, 2019 2:24 am

Post by BBmolla »

Might give mafia knowledge of who jester is though, lemme sleep on it
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Post Post #7 (ISO) » Thu Jan 17, 2019 2:28 am

Post by Bicephalous Bob »

never mind, it doesn't work because it forces the mafia to out themselves when the jester in on L-1
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Post Post #8 (ISO) » Thu Jan 17, 2019 5:14 pm

Post by BBmolla »

In post 7, Bicephalous Bob wrote:never mind, it doesn't work because it forces the mafia to out themselves when the jester in on L-1
How so?
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Post Post #9 (ISO) » Fri Jan 18, 2019 5:12 am

Post by Bicephalous Bob »

if the jester is lynched, the Mafia lose, so when the oblivious town tries to lynch the jester, one of the Mafia will have to say "no, that's not a good idea, that man is a jester, I know this because I uh"

sado works because the game continues after the jester is lynched
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Post Post #10 (ISO) » Fri Jan 18, 2019 9:17 am

Post by BBmolla »

Jester and Mafia can joint win
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Post Post #11 (ISO) » Fri Jan 18, 2019 9:53 am

Post by Bicephalous Bob »

like in lylo?
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Post Post #12 (ISO) » Fri Jan 18, 2019 9:54 am

Post by Bicephalous Bob »

or like in game continues when jester is dead?
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Post Post #13 (ISO) » Fri Jan 18, 2019 12:13 pm

Post by BBmolla »

Either way
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