[SETUP] Grecaboo Mafia

This forum is for discussion of individual Open Setups, including theoretical balance.
Lycanfire
Mafia Scum
 
User avatar
Joined: June 04, 2016
Pronoun: It

Post Post #0  (ISO)  » Thu Feb 21, 2019 9:51 pm

9p
7 VT
2 Goons

MECHANIC: Phalanx

Each night round(Players/4+1) can join together to form a phalanx. If all players in the phalanx are town, they are immune to killing actions for that night. No more than round(Players/4+1) may be in a phalanx, and all members of the phalanx must declare at night, privately, to the mod, their participation in the phalanx along with their allies as being a part of the phalanx for it to be a legitimate action. Specifying an incorrect number of inputs discounts the participation of that player entirely.

example:
There are 8 players alive.
Players A, B, C, D, E, F are all town. Players G, H are scum.
Players A, B, and C want to form a phalanx together
Player A PMs the mod that night "myself, B, and C form a phalanx"
Player B PMs the mod that night "myself, A, and C form a phalanx"
Player C PMs the mod that night "myself, B and A form a phalanx"
A phalanx between A, B, C forms. They are immune to night kills for that night only.
Players D, G, H want to form a phalanx together
Player D PMs the mod that night "myself, G and H form a phalanx"
Player G PMs the mod that night "myself, D and H form a phalanx"
Player H PMs the mod that night "myself, D and G form for a phalanx"
This phalanx fails to form due to not being all-town.
Players E and F want to form a phalanx with player D.
Player E PMs the mod that night "myself, D and F form a phalanx"
Player F PMs the mod that night "myself, D and E form a phalanx"
This phalanx fails to form due to improper inputs.

No lynch results in a mafia victory. Kills are compulsive. The Mafia wins when they equal the town.

phalanx req with a mislynch/kill each day/night
N1 - 6:2 3 townies required
N2 - 4:2 2 townies required

Lycanfire
Mafia Scum
 
User avatar
Joined: June 04, 2016
Pronoun: It

Post Post #1  (ISO)  » Thu Feb 21, 2019 9:53 pm

It's important to note that scum can kill into a phalanx and pretend the players that failed to play musical chairs well enough are scum.

Is this broken? If not, can the formula be tweaked to make it scaleable to larger games?

northsidegal
no expectations
 
User avatar
Joined: August 24, 2017
Happy Scumday!
Pronoun: She

Post Post #2  (ISO)  » Thu Feb 21, 2019 9:58 pm

can multiple phalanxes be formed in one night? e.g. 8 people alive, townies 1-3 form one and townies 4-6 form another.

RadiantCowbells
People tried
 
User avatar
Joined: February 24, 2013
Pronoun: He

Post Post #3  (ISO)  » Thu Feb 21, 2019 9:59 pm

This seems really townsided in some lobbies
If you're Macho and someone tries to rolestop you, you never realise you're being targeted for a kill, so your machismo never gets challenged

Lycanfire
Mafia Scum
 
User avatar
Joined: June 04, 2016
Pronoun: It

Post Post #4  (ISO)  » Thu Feb 21, 2019 10:01 pm

In post 2, northsidegal wrote:can multiple phalanxes be formed in one night? e.g. 8 people alive, townies 1-3 form one and townies 4-6 form another.


Yeah, that's my original intent. I guess {players/2} would remove this, but I considered it to be a feature.

northsidegal
no expectations
 
User avatar
Joined: August 24, 2017
Happy Scumday!
Pronoun: She

Post Post #5  (ISO)  » Thu Feb 21, 2019 10:02 pm

was just wondering, not pointing to it as a bad thing or anything (in fact, in the unlikely scenario that it does manage to happen it seems to me that town should be rewarded for it)

Lycanfire
Mafia Scum
 
User avatar
Joined: June 04, 2016
Pronoun: It

Post Post #6  (ISO)  » Thu Feb 21, 2019 10:03 pm

I think if the town can agree they're all town that's a great thing!

Gamma Emerald
Undiscovered
 
User avatar
Joined: August 09, 2016
Pronoun: He

Post Post #7  (ISO)  » Sat Feb 23, 2019 11:17 am

maybe an insta win like in the coalition
it would probably never happen but it would be amazing if it did
Sometimes silence is the loudest thing you can say.

Lycanfire
Mafia Scum
 
User avatar
Joined: June 04, 2016
Pronoun: It

Post Post #8  (ISO)  » Sat Feb 23, 2019 7:51 pm

In post 7, Gamma Emerald wrote:maybe an insta win like in the coalition
it would probably never happen but it would be amazing if it did


Jingle just inned a setup just like that into the Micro Queue if you're interested.

Here's why I don't think it's suitable for this game.

Having an instant win condition takes away scumplay, a potential lynch, and a vector of messing with the town. It doesn't seem fair because scum can and should be able to choose not to kill people only in failed phalanxes.

The main point of the setup is to let town influence who can't be killed (problem in mountainous games) but only if they can identify who is town (herculean task). Even then, scum can spoil it. Take away that chance to play spoiler, and it could end up like RC's take on it. 1 phalanx of players that trust each other = gg scum. The no lynch rule is in the game because even if scum fail-kill, LYLO isn't delayed at all.

(Another problem in mountainous is that people don't have a reason to start fights. You need a point of conflict to start up the read forming machine.)


[ + ]

Return to Open Setup Discussion