[SETUP] 9-Ball

This forum is for discussion of individual Open Setups, including theoretical balance.
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[SETUP] 9-Ball

Post Post #0 (ISO) » Tue Mar 31, 2020 1:42 pm

Post by NotAJumbleOfNumbers »

Inspired by 8-Ball, hence the name. Also my first setup.

9-Ball
12 players

3 mafia

9 townies


On N1, instead of a nightkill, the mafia have to nominate 2 townies as a striped ball; other townies are then a solid ball. From then on, if a solid ball is lynched, the Mafia loses their nightkill for the night.
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Post Post #1 (ISO) » Tue Mar 31, 2020 1:50 pm

Post by OkaPoka »

https://wiki.mafiascum.net/index.php?ti ... ation_Rule

I think this is a decent starting off point to discuss balance.

Nightless EV dictates that a 50/50 balance is 3v9 so this setup is scumsided, although that is usually a good thing because setups are usually designed to be scumsided.

Quick question, how do you handle stuff like people voting to no lynch or failing to reach a majority?
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Post Post #2 (ISO) » Tue Mar 31, 2020 1:52 pm

Post by OkaPoka »

I assume mafia aren't "balled?"

Thus if mafia are lynched they get a nightkill?
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Post Post #3 (ISO) » Tue Mar 31, 2020 1:54 pm

Post by NotAJumbleOfNumbers »

In post 1, OkaPoka wrote:Quick question, how do you handle stuff like people voting to no lynch or failing to reach a majority?
Nobody is lynched, mafia gets a nightkill.
In post 2, OkaPoka wrote:I assume mafia aren't "balled?"

Thus if mafia are lynched they get a nightkill?
Yes.
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Post Post #4 (ISO) » Tue Mar 31, 2020 2:01 pm

Post by OkaPoka »

okay I think your setup is scumsided

just stripe the people who def won't make a lylo and that also subtracts info from the equation, you can kill top townreads

However I do think an interesting modification would be give like 3(?) stripes to scum, and they can mark themselves and others
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