That`s a bit too swingy for my taste(and the worst kind of swingy - RNG swingy). And too vulnerable to a massclaim on Day 2(or Day 1 if someone due to be lynched claims a PR). With a massclaim on Day 2 the town will probably be able to find out who`s where and get a ton of info in progress.... and also negating the mafia power completely. Any unwise role combination could bite the Mafia big time, too, because they have no roleblocks.In post 18, OkaPoka wrote:
[CHALLENGE] July Challenge
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Okay, so I actually came up with 3 (and a half) ideas while I was talking to the worst about setup ideas.
Idea 1 is called "Nerf This", and the scum is shown a randomly generated setup and are allowed to remove power from town (which also removes power from scum).
Idea 2 is called "3-Ball", and it's the most fleshed out idea I have:
Idea 3 is called "Concentration of Power", and it's like Diffusion of Power, except the scum picks how concentrated the PRs are (so, for example, you could have a N1/3/4 Cop).Last edited by NotAJumbleOfNumbers on Sun Jul 19, 2020 6:16 pm, edited 1 time in total.
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wait i just realized idea 2 isn't following the rules, i'll post a revised version later
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Yes and no. Yes, it helps scum finding town power, thats why you only do it Day 2, not 1, unless the lynch target claims. But it gives town a general idea on what the setup is, and then the town can try to find out who is where and what this means for the position of scum.In post 26, OkaPoka wrote:do you think solving the matrix helps town that much? i designed it under the thought process that solving the matrix helps scum more than it helps town
Lets take this.
VTFNVTWatcherGoon 1VTVTVTGoon 2
This is probably the best setup idea in almost all situations. The Watcher can only catch one scum, the FN can only confirm themselves, and the goons could be everywhere, except that the three next to the watcher might have a slight increase of scum. This is probably the best setup possible, for scum, in almost all situations. Because in all other setups you get even more unfavourable results:
Cop? Can confirm too much.
More PR`s? Extremely dangerous fakeclaims, AND powerful roles, a recipe for disaster.
Jailkeeper? Over a doc?
Doc? 2 points. Gives info.
No its best to use this setup and just claim VT. A massclaim could be very bad for scum otherwise. A FN claims VT obviously, and others claim FN for them when they are run up to execution. Because Day 2 IS the day before LYLO it can confirm claims better than LYLO.- Isis
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Last edited by Isis on Sat Jul 25, 2020 7:01 am, edited 6 times in total."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Isis
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The probability of having different numbers of scum shifts based on how much players evenly distribute their crushes, and that's nonrandom. There is a random step in there but the chances aren't "fair", I'm hoping with how brutal these requirements are to begin wih they'll be interpreted loosely."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- shiki
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this game was inspired by the following comment by not mafia in the mafiascum idol thread:
number of town-aligned players is not determined by randomness. - check. number of town-aligned players is chosen by the judges during pregame phase 1.
scum fraction has to select in pregame, which power roles are in town possession. - check. meanies select in pregame phase 2 which power roles are given to friendlies.
neither town or scum fraction can win in day 1. - check. worst case for friendlies would be 6-3, made 5-3 by elimination, 4-3 by disqualification during night 1. it is possible the game could end during night 1 depending on submitted roles.
no multiball. - check. only friendlies and meanies.
a host could be added as a player but i would rather fill this void with a second producer (moderator) who does not have access to the mod pt or the mean team pt.
Last edited by shiki on Sun Jul 26, 2020 7:26 pm, edited 1 time in total.feel free to delete this ghost- shiki
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well i suppose that meanies can be eliminated during pregame also. and during day 1 if only one meanie is selected. but the mechanics of the game should generally allow the players to avoid this? maybe it does not fit criteria. hm.In post 34, shiki wrote:neither town or scum fraction can win in day 1. - check. worst case for friendlies would be 6-3, made 5-3 by elimination, 4-3 by disqualification during night 1. it is possible the game could end during night 1 depending on submitted roles.feel free to delete this ghost- Kerset
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oh, by eliminating all of the mean contestants.In post 36, Kerset wrote:How do you eliminate mean judge?feel free to delete this ghost- Kerset
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Lol I realize I misinterpreted the requirement, I thought it was, like "the number of town aligned players must be variable and determined by something, but that something isn't randomness". But it's actually just "don't have a random number of townies" which is 99% of open setups.
Resultingly my setup is unnecessarily tripping on acid."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- Isis
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1st - Misa Amane's Blessed Discovery - This isn't really the best setup but I don't feel like doing the control-for-ego ruminating for rating my setup among others when it never affects outcomes anyway. The conditional-traitor dynamic deviates from normal mafia in a way that is interesting but also in a way that might not actually be fun, like all nonstandard alignments.
2nd - 3-Ball - I think this is a 5:2, needing a specific exile in F3 is brutal, it's a 6:2 at most, but anyway it's a really good setup dynamic and it's vanilla and roles suck
3rd - Matrix 9p - this one's almost certainly going to win which will get it attention enough so why write about it here
4th - What Did you Pick? - I think games with higher scum density are more fun so being an 11:2 is a knock, but I don't have a ton more knock against it, there's good effort to make the drafting dynamics meaningful and stuff.
5th - "" - I don't really want to play with an SK but this looks ok if that was what I wanted to do. I'm a big fan of, give the faction most oppressed by the secrecy of the setup full knowledge of the setup and dream of a world where the mafia just get told the setup n0 of normals and newbies.
6th - Two Unwanted Roles - I don't think picking which roles to exclude seems like a very fun exercise but this setup looks playable and stuff.
7th - Mean reality - I really like the judges and forming a team part, I dislike/don't understand how the role selections fit in.
8th - Mafia is now a Trading Card Game - I'm pretty sure Mafia goes AABBEE (Cop Godfather set isn't better, forced trading strategies are far more effective for this set than they are for the roleblocker set. Roleblocker neighborizer set isn't better, roleblocking a mafiosi produces a guilty and saves the victim while tracking a mafiosi produces a guilty and saves the victim). Then there is some WIFOM about the mafia having given themselves roles or not having done so, and maybe some trading, but I don't know, it's not the sort I find exciting.Last edited by Isis on Tue Jul 28, 2020 12:59 pm, edited 1 time in total."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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1-What did you pick? - its my setup and every thing else...
2-Two Unwanted Roles - not the best but better than the others. Sorry... At least most of the roles remain a possibility.
3-Jackson Virgo setup - that a SERIAL KILLER game is that high - and SK is trash, although the rest is at least semi ok.... should tell you everything about the setups below.
4-Matrix 9p - broken, multiple selections make no sense at all. RNG decides if Mafia have to put up with being put in the BS middle slot. No thanks!
5-Trading Card game: Terrible, absolutely terrible. I agree with the analysis of Isis above.
6-Misa Amane: A potential Nightless 7:3 with AN IC and a D2 IC alignment investigation? Is this some kind of bad joke? That subsetup is extremely townsided.
DISQ-7:3-ball:Doesnt meet the rules - 3 ball eliminated Day 1, town wins Day 1.
DISQ-8:it doesnt meet the rules, because mafia could select only one mafia contestant who is eliminated Day 1. And seriously, three people lose without knowing their alignment, and without any serious chance of knowing their alignment? SERIOUSLY? The people who are best at hiding that they are scum are simply the one being picked out and.. thats not only incredibly bastard and unfun, it's simply ...notmafia.- Isis
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Yeah I agree that subsetup is townsided. It's not a "joke" I just didn't spend enough time with it probably. Should be 1 or 0 ICs"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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Misa Amane:
7-3
1 IC
1 Day 2 IC/GC
5-6 VT`s
Case 1:IC
5-3-2
4-3-2
3-3-2 50% chance to lynch scum randomly and its not even ExLo.
2-3-2 Three misexecutes and not only town hasnt lost, they have a more than 50% chance to randomly execute scum
2-2-2 see two above.
1-2-2 ExLo for both sides. If town executes town, they lose by parity. If town executes scum there are enough IC`s to wrap up the game. And just by picking randomly town has a 2/3 chance to win.
Case2: GC
6-2-1-1
5-2-1-1 GC revealed, executed.
5-2-1
4-2-1
3-2-1
2-2-1 4 mislynches and we are at 50%, and Ex Lo
2-1-1 and this is obviously townsided.
Case 2, which has lower probability, isnt as bad as case 1, which is just... nearly an auto-lose.
Pedit: Ok, still, can you please not submit setups that have possibly extremely townsided subsetups? It shouldnt be that difficult to avoid subsetups like these.- Isis
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Uh, sure, I'll try"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- TemporalLich
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you forgot to rank my setupIn post 40, Isis wrote:1st - Misa Amane's Blessed Discovery - This isn't really the best setup but I don't feel like doing the control-for-ego ruminating for rating my setup among others when it never affects outcomes anyway. The conditional-traitor dynamic deviates from normal mafia in a way that is interesting but also in a way that might not actually be fun, like all nonstandard alignments.
2nd - 3-Ball - I think this is a 5:2, needing a specific exile in F3 is brutal, it's a 6:2 at most, but anyway it's a really good setup dynamic and it's vanilla and roles suck
3rd - Matrix 9p - this one's almost certainly going to win which will get it attention enough so why write about it here
4th - What Did you Pick? - I think games with higher scum density are more fun so being an 11:2 is a knock, but I don't have a ton more knock against it, there's good effort to make the drafting dynamics meaningful and stuff.
5th - "" - I don't really want to play with an SK but this looks ok if that was what I wanted to do. I'm a big fan of, give the faction most oppressed by the secrecy of the setup full knowledge of the setup and dream of a world where the mafia just get told the setup n0 of normals and newbies.
6th - Mean reality - I really like the judges and forming a team part, I dislike/don't understand how the role selections fit in.
7th - Mafia is now a Trading Card Game - I'm pretty sure Mafia goes AABBEE (Cop Godfather set isn't better, forced trading strategies are far more effective for this set than they are for the roleblocker set. Roleblocker neighborizer set isn't better, roleblocking a mafiosi produces a guilty and saves the victim while tracking a mafiosi produces a guilty and saves the victim). Then there is some WIFOM about the mafia having given themselves roles or not having done so, and maybe some trading, but I don't know, it's not the sort I find exciting.Two Unwanted Rolestime will end- Ircher
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TL's Two Unwanted Roles- Pure bias, I think the roles are balanced enough for this to be more decided by personal taste like my intent is
Oka's Matrix 9p- I like the grid mechanic here, the setup has potential.
ceejay's Mafia is now a Trading Card Game- A funish setup, but could be balanced role-wise as C and D feel strong for town.
JacksonVirgo's- Playing SK here doesn't seem fun, I feel SK has a low EV here.null
Isis's Misa Amane's Blessed Discovery- Even with the clarification that Light's crushes are his devotees this seems townsided, idk.
NK15's What Did You Pick?- Why would scum ever want to assign two roles instead of one? Feels pretty eh and requires term replacement.
- Not a valid setup due to failing "Neither town or scum fraction can win in day 1."Jumble's 3-ball
- It's possible for this setup to end in pregame due to no scum being picked?! What the actual fuck? Even if 0 scum is rerolled, 1 scum being picked still allows a D1 town win.shiki's Mean RealityLast edited by TemporalLich on Fri Jul 31, 2020 5:00 pm, edited 1 time in total.time will end- Isis
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Only players who were crushed by 1-3 players can be light. After you roll that to see who light is, everyone who has a crush on him is a devotee of him.
There are never more than 4 devotees since you have to reroll if more than 3 players crush the same player, because there's a potential breaking massclaim strategy clearing all the people with a consensus crush."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- JacksonVirgo
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