[SETUP] Neighborhood Watch

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
Gamma Emerald
Gamma Emerald
Any
Survivor
User avatar
User avatar
Gamma Emerald
Any
Survivor
Survivor
Posts: 69101
Joined: August 9, 2016
Pronoun: Any
Location: Hell on Earth (aka Texas)

[SETUP] Neighborhood Watch

Post Post #0 (ISO) » Tue Dec 08, 2020 6:51 pm

Post by Gamma Emerald »

2 Mafia

1 Serial Killer

2 Neighborhood Watch Members
8 Vanilla Town

  • Neighborhood Watch Members are Masons with a group Vigilante action, flavored as taking the person into custody
  • Mafia kills are stated to be shot, SK kills are stated to have been stabbed.
  • Wincons differ from normal, they are:
    >Mafia: One or both mafia must outlive the Serial Killer and either 1 Neighborhood Watch Member and 7 Vanilla Town or both Neighborhood Watch Members and 5 Vanilla Town.
    >Serial Killer: Outlive 1 Mafia and 1 Neighborhood Watch Member, and must make it to X people alive, where X = 3 + living Mafia and Neighborhood Watch Members
    >Neighborhood Watch/Vanilla Town: Eliminate All Non-Town, or have the Neighborhood Watch Members be 2 of the 5 last players alive.
This setup is very meme, but it’s my best approximation of what I remember from my scout troop’s version of mafia. It’s probably super unbalanced, so any feedback is appreciated. I also don’t know if there’s any potential scenarios where no potential winner can be determined.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
Post Reply

Return to “Open Setup Discussion”