What results would you suggest the cops get if they don't know whether they check for Vanilla or Alignment, because the standard to give the alignment cop is Mafia/Not Mafia, and the standard for Neapolitan is Vanilla/Not Vanilla.
I'm resolving this by making Cops get a positive (Mafia) or negative (Town) result, and the VC seeing positive (not vanilla) or negative (vanilla), thus making it insane. I think.
VCop getting Not Vanilla as the positive result would make it an insane VCop or something that would actually be called a "Power Role Cop" in a non-bastard game where the positive/negative distinction matters (like this one).
Yeah, my main problem with the setup is it's not clear what a positive versus a negative result is, and my assumption is to use Great Idea's definitions for the roles (namely, Cop is Mafia/Not Mafia as opposed to Town/Not Town like in Normal games).