[SETUP] The Ritual

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
Gypyx
Gypyx
She/Her
Virtute Ex Machina
User avatar
User avatar
Gypyx
She/Her
Virtute Ex Machina
Virtute Ex Machina
Posts: 7264
Joined: March 25, 2020
Pronoun: She/Her
Location: France

[SETUP] The Ritual

Post Post #0 (ISO) » Wed Mar 17, 2021 10:49 am

Post by Gypyx »

10 Cultists (town)

5 Double Agents (mafia)


Nightless

every day, players maybe propose a repartition of every players in pairs in order to advance the ritual, while leaving one player aside, that proposition will pass if it is accepted by the majority

once a proposition is passed, the following happens
if any of the pairs contains 2 doubl agents members, the ritual will fail to advance, and the game will enter in an intermediate phase, where the players vote to eliminate one of the pairs

if the ritual advances, both the person who was excluded from the pairs and the person who was paired with the player making the proposition will instantly die, and we move on to another proposition phase

the cultists win if they manage to make the ritual advance 3 times or bring down the double agents to one / zero member

the double agents win if they manage to make the advancement of the ritual fail 3 times or gain parity over the cultists


so, that's my take at a resistance-like setup, thought that having scum try to talk themselves into pairing with another scum would bring some interesting dynamics

yes i didn't realize this had some pretty big similarities with a dance game lol
bottom text
Post Reply

Return to “Open Setup Discussion”