Traitor PyP

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Kerset
Kerset
he/she
Mafia Scum
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User avatar
Kerset
he/she
Mafia Scum
Mafia Scum
Posts: 3415
Joined: September 5, 2019
Pronoun: he/she
Location: Europe

Traitor PyP

Post Post #0 (ISO) » Sun May 30, 2021 3:25 am

Post by Kerset »

I took some suggestions from viewtopic.php?f=115&t=84466 and wish to host my iteration of pyp:

3 Mafia Goons

12 Townies

  • At the beginning of the game, there is a draft to determine the order for the bidding on roles. Each player must send a (whole) number back to the mod, with the lowest unique number winning the draft. Second place is awarded to the second lowest unique number and so on, until all unique numbers have been exhausted. Next placed on the list is the lowest doubled numbers, followed by the next lowest doubled numbers, and so on. Scum will also be given an opportunity to select a factional ability. the ability selected will be publicly confirmed at the same time as the role draft begins. The factional ability is one of the following:
    After the draft is finalized, the mafia will be informed of set of roles which have not been selected during the draft.ORAll members of the mafia will become multitasking.


  • Once this has happened, each player will send in the role they'd like to be. Only one role from each "slot" will be awarded, for example; there cannot be a Doctor and a Roleblocker in the game.
  • As such, in the event multiple players select the same role (or the same "slot"), the player highest in the draft order wins the role, whilst the others remain Vanilla.
  • Roles are then distributed and Day 1 begins.
  • Throughout the bidding phases, the thread is locked, however, mafia may collude privately during this time and then again throughout the day.
The role pairs:
Only ONE ROLE PER PAIR can exist in the game.
X roles-Y roles
N3 VigilanteORVengeful
1-shot VigilanteORWeak Desperado
Weak HiderORJOAT(Traffic Analyst, Gunsmith, Neapolitan)
Bulletproof TraitorORAscetic
DoctorORRoleblocker
X BackupORY Backup
VoyeurORDraft Cop
Simple NeighborizerORComplex Neighborizer
Lazy JailkeeperORTracker


Scum are not allowed to select
Bulletproof Traitor
. If member of town select
Bulletproof Traitor
then their alignment will change and they will be informed about the mafia identity.
Draft Cop may check whenever target wanted to select X role or Y role during selection phase.
Y Backup will inherit role of power roles from Y column, who die except of Ascetic and X Backup will inherit role of power roles from X column, who die except of Traitor.
JOAT may only use each ability once.


Is it possible to balance a game, which may or may not have a traitor?
giv me pagetop :(
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