Obfuscate/Execute I [IN SIGNUPS 4/13]

For large social games such as Survivor where the primary mechanic is social interaction.
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Obfuscate/Execute I [IN SIGNUPS 4/13]

Post Post #0 (isolation #0) » Mon Jan 27, 2020 2:57 pm

Post by PrivateI »

This game, loosely based on an idea created by Survivor: Winners At War contestant Sarah Lacina, is sure to test your social game to the max.

Here's how it works:

General Rules


|01|
This is a game. The main objective is to have fun; so no excessive flaming, spamming, or submission of anything else prohibited within the MS forums.
|02|
This is a game. The secondary objective is to win. Regardless of how amusing you think it may be, do not join merely to troll the other players.
|03|
My modding is not infallible, so if I make a mistake, please point it out and I will try and correct it before anyone else notices, before acting like it never happened.
|04|
Private communication with any players in the game is allowed and encouraged.
|05|
Exercise common sense. If you are unsure as to whether an action conflicts with the rules, ask.

Game Mechanics
(aka the important stuff)

|06|
This game will play out entirely through private voting and private communication. Every round, the player who receives the most votes will be eliminated from the game.
|07|
However, no vote count will be revealed until the end of the game. Each round, the votes will be recorded, but not revealed. Someone will secretly be eliminated, but they will not know that. They will continue to vote throughout the game, but their votes will no longer count.
|08|
In the event of a tie, a revote will take place. However, this will not be announced to the players. Typical Survivor rules will apply for tied votes--everyone not involved in the tie will have their votes count, and only people involved in the tie can be legally voted for. Voting rounds for ties will continue until the tie is broken.
|09|
There will be no immunity in this game, however, there IS a secret advantage which could come into play.
|10|
When only two people remain in the game, I will tally all votes, and begin revealing the results, one Tribal Council at a time. There will still be a chance for eliminated players to impact the game at this point.
|11|
Of the Final Two, the player who received the fewest votes during the game (not counting voting rounds resolving tied votes) will win the game. In the event of a tie, votes cast by people who had been voted out will be counted. In the event of a further tie, an unknown mechanism (consider it an envelope next to the voting urn) will help to determine the winner.

/in in the thread to sign up! Exactly 13 people are allowed to play, and voting rounds will last 48 hours apiece.

Players

1.
2. Chemist1422
3.
4. 0verki11
5. Cheery Dog
6. Panzerjager
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Post Post #2 (isolation #1) » Mon Jan 27, 2020 3:02 pm

Post by PrivateI »

In post 1, Cheery Dog wrote:If it keeps tying, the game just goes on indefinitely with no knowledge of how many people are in? Sounds fun.
Absolutely.
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Post Post #6 (isolation #2) » Mon Jan 27, 2020 4:07 pm

Post by PrivateI »

In post 5, D3f3nd3r wrote:Wait you’re letting us know who’s playing? I thought we were gonna have to guess on that too!
It's "obfuscate", not "blindfold".
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Post Post #12 (isolation #3) » Tue Jan 28, 2020 2:23 am

Post by PrivateI »

In post 11, Skelda wrote:Have fun friends!
This game is retiree friendly! No eliminations to track, just sitting on the porch talking to your friends.
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Post Post #15 (isolation #4) » Wed Jan 29, 2020 7:04 am

Post by PrivateI »

In post 14, Cheery Dog wrote:
In post 2, PrivateI wrote:
In post 1, Cheery Dog wrote:If it keeps tying, the game just goes on indefinitely with no knowledge of how many people are in? Sounds fun.
Absolutely.
What happens if everyone still in the game ties (on say 0 votes)?
When no votes are cast, no one will be voted out. If this happens during a tied round (or a non-tied round), the round will start over. Votes which were cast (for example, during a tied round) will not count for the Final Vote Count.

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