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Posted: Fri Mar 24, 2017 2:41 pm
by Vijarada
well i mean non-anons are for sissies *moves goalposts*. not that i've ever made merge lol.

Posted: Fri Mar 24, 2017 2:45 pm
by McMenno
I'd like to think of myself as a risk taker

Posted: Fri Mar 24, 2017 3:05 pm
by hiplop
In post 50, Vijarada wrote:well i mean non-anons are for sissies *moves goalposts*. not that i've ever made merge lol.
^

Posted: Fri Mar 24, 2017 4:33 pm
by xRECKONERx
i also hate non-anons but that's because i get turbofucked in them now

Posted: Fri Mar 24, 2017 4:57 pm
by hiplop
thats just cuz ur bad

Posted: Fri Mar 24, 2017 6:00 pm
by Drench
what if we just didn't tell people how many votes were cast for each person

Posted: Fri Mar 24, 2017 6:31 pm
by SummerInWonderland
In post 53, xRECKONERx wrote:i also hate non-anons but that's because i get turbofucked in them now
rekt

Posted: Fri Mar 24, 2017 6:31 pm
by CuddlyCaucasian
In post 55, Drench wrote:what if we just didn't tell people how many votes were cast for each person
ALSO everyone has a different random number between 1 and 100 attached to their vote that they don't know

Posted: Fri Mar 24, 2017 6:46 pm
by KingdomAces
Or everyone starts the game with their vote counting for one, but can permanently make their vote stronger through rewards, auctions, finding them around the forum, etc.

Posted: Fri Mar 24, 2017 6:48 pm
by Vijarada
alternating survivor and big brother rounds. time travel.

Posted: Fri Mar 24, 2017 6:52 pm
by CuddlyCaucasian
a survivor game where it's played in reverse

Posted: Fri Mar 24, 2017 6:55 pm
by Vijarada
In post 60, CuddlyCaucasian wrote:a survivor game where it's played in reverse
32 players

Posted: Fri Mar 24, 2017 6:55 pm
by Vijarada
there's so much low hanging fruit it's genuinely ridiculous

Posted: Fri Mar 24, 2017 7:30 pm
by KingdomAces
Okay, I don't remember anyone complaining about Hogwarts.

Posted: Fri Mar 24, 2017 7:41 pm
by CuddlyCaucasian
In post 63, KingdomAces wrote:Okay, I don't remember anyone complaining about Hogwarts.
Yeah, me neither! It probably helped that we announced pre-game that the merge rounds would work that way

Posted: Fri Mar 24, 2017 7:50 pm
by Drench
what if we like, we had a thread where it was ostensibly for funny ha ha worst twist ideas, but it was actually just so people could drag each other

Posted: Fri Mar 24, 2017 7:57 pm
by Drench
In post 60, CuddlyCaucasian wrote:a survivor game where it's played in reverse
you think you're dragging bro but you're actually dragging 15 year old me

Posted: Fri Mar 24, 2017 8:14 pm
by Vijarada
In post 65, Drench wrote:what if we like, we had a thread where it was ostensibly for funny ha ha worst twist ideas, but it was actually just so people could drag each other
you're right, sorry. i still reserve the right to drag time travel at any time though.

Posted: Fri Mar 24, 2017 8:20 pm
by Vijarada
wait why do i have edit access to everyone's posts in this thread? i assume it's so mods can edit posts in mish mash, but that shouldn't be allowed here because game playing doesn't occur here at all, this is more like a discussion forum.

bad idea: "ask and ye shall receive". anyone to say "i wish i had an idol" in confessional is immediately given an idol.

Posted: Fri Mar 24, 2017 8:47 pm
by KingdomAces
Yeah, we should stick to things that haven't been done. It would be kind of cool if a mod found something actually workable in this thread and found a way to use it. Not that I think it would happen, (except possibly for Arkham) but still I think we've done enough bashing for now.

Also, I know it's been brought up before, and it has a massive amount of issues as well as a boring flavor, but just so it's in an actual idea thread.

Survivor: Twitter. All communication must be in 140 characters or less.

Posted: Fri Mar 24, 2017 8:58 pm
by Vijarada
yeah talking about previous crap ideas like the legendary box is funny but talking about future games we don't even know about was a bad idea.

I wish survivor twitter was the meta. long pms are garbage. but yeah enforcing it would be impossible obviously. any mechanics of changing pms apart from turning them off and on is completely impossible, unfortunately. SAD!

twist idea: pms are banned all communication is done using some chat website or public threads. to create a QT with anyone else or multiple people, you have to post it in thread.

Posted: Sat Mar 25, 2017 3:51 am
by D3f3nd3r
If it didn't encourage walling harder than people already do it would be cool to have a game where there's a cap on PMs that any two players can send to each other per day/cycle/challenge/TC.

Posted: Sat Mar 25, 2017 4:25 am
by Drench
i'm sure there's some add on out there that could do it tbh

Posted: Sat Mar 25, 2017 5:37 am
by D3f3nd3r
In post 72, Drench wrote:i'm sure there's some add on out there that could do it tbh
I mean, it's certainly doable, but it would mean absolute disaster for people that can't or don't wall since that's likely what people will have to do.

Posted: Sat Mar 25, 2017 7:12 am
by Iprobablysuck
I know we just a conversation about not mocking ideas still in planning, but.. HOW DOES 32 PLAYERS EVEN WORK??

Anyway: No Tribal Councils or tribes. Person who does the WORST in the challenge is automatically eliminated. Every challenge is also a different room escape game. No Jury, the FIC determines the winner.