Worst Twist Ideas

For large social games such as Survivor where the primary mechanic is social interaction.
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Post Post #75 (ISO) » Sat Mar 25, 2017 8:16 am

Post by Shadoweh »

That's not a bad game idea actually! It just wouldn't be a Survivor game.
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Post Post #76 (ISO) » Sat Mar 25, 2017 8:38 am

Post by Cheery Dog »

Oh good, then I'm allowed to be first boot because i don't understand escape rooms
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Post Post #77 (ISO) » Sat Mar 25, 2017 8:51 am

Post by Iprobablysuck »

Ah don't worry, there's a thousand walkthroughs and no way to stop people from using em'
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Post Post #78 (ISO) » Sat Mar 25, 2017 10:17 am

Post by Vijarada »

In post 72, Drench wrote:i'm sure there's some add on out there that could do it tbh
i mean you could just use quicktopics. they don't have the live chatting "feel" of chatzies and could all be made visible to the moderator.
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Post Post #79 (ISO) » Sat Mar 25, 2017 11:17 am

Post by BROseidon »

In post 73, D3f3nd3r wrote:
In post 72, Drench wrote:i'm sure there's some add on out there that could do it tbh
I mean, it's certainly doable, but it would mean absolute disaster for people that can't or don't wall since that's likely what people will have to do.
By word count.
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Post Post #80 (ISO) » Sat Mar 25, 2017 11:24 am

Post by CuddlyCaucasian »

Definitely by word count
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Post Post #81 (ISO) » Sat Mar 25, 2017 11:30 am

Post by Vijarada »

it'd be fun for someone crazy good to self-restrict themselves to two-liners for a whole game.
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Post Post #82 (ISO) » Sat Mar 25, 2017 11:32 am

Post by Cheery Dog »

How am I meant to play if i can't attempt to double the length of every message I receive?

YOu mean I actually need to read my own shit? Rude
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Post Post #83 (ISO) » Sat Mar 25, 2017 12:29 pm

Post by Skelda »

I've been wondering about how a game without PMing would work because the PMing dynamic doesn't really exist on the show and if you are talking to someone for hours everyone knows about it, I'm just not sure how it would work. If you just eliminated PMing without replacing it that would be a massively sucky twist.

And McMenno, a tribe of Skelda clones vs a tribe of McMenno clones is a twist that I like, you know how much I enjoy voting you out. ;) And at least that way we both get to make merge (unless one of our clones make up the entire prejury, lol). Let's be real, I could easily lose all of the challenges in that spot.
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Post Post #84 (ISO) » Sat Mar 25, 2017 12:36 pm

Post by Shadoweh »

In post 83, Skelda wrote:I've been wondering about how a game without PMing would work
It would probably look like this
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Post Post #85 (ISO) » Sat Mar 25, 2017 12:45 pm

Post by BROseidon »

In post 83, Skelda wrote:I've been wondering about how a game without PMing would work because the PMing dynamic doesn't really exist on the show and if you are talking to someone for hours everyone knows about it, I'm just not sure how it would work. If you just eliminated PMing without replacing it that would be a massively sucky twist.
I was thinking of a game where at the end of each day, everyone's PM counts were publicly posted.
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Post Post #86 (ISO) » Sat Mar 25, 2017 12:47 pm

Post by CuddlyCaucasian »

In post 85, BROseidon wrote:
In post 83, Skelda wrote:I've been wondering about how a game without PMing would work because the PMing dynamic doesn't really exist on the show and if you are talking to someone for hours everyone knows about it, I'm just not sure how it would work. If you just eliminated PMing without replacing it that would be a massively sucky twist.
I was thinking of a game where at the end of each day, everyone's PM counts were publicly posted.
I think that'd be cool if it was the number of words exchanged by each combination of players. You'd ofc have to prohibit people from typing a bunch of words in an image in MS paint and posting that instead, and any other workarounds
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Post Post #87 (ISO) » Sat Mar 25, 2017 1:39 pm

Post by hiplop »

Guys Naruto is already addressing this
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Post Post #88 (ISO) » Sat Mar 25, 2017 3:50 pm

Post by Skelda »

In post 86, CuddlyCaucasian wrote:
In post 85, BROseidon wrote:
In post 83, Skelda wrote:I've been wondering about how a game without PMing would work because the PMing dynamic doesn't really exist on the show and if you are talking to someone for hours everyone knows about it, I'm just not sure how it would work. If you just eliminated PMing without replacing it that would be a massively sucky twist.
I was thinking of a game where at the end of each day, everyone's PM counts were publicly posted.
I think that'd be cool if it was the number of words exchanged by each combination of players. You'd ofc have to prohibit people from typing a bunch of words in an image in MS paint and posting that instead, and any other workarounds
I guess I like that? I mean I'm pretty verbose so I probably would hate it as a player, but I like the idea. It would also be nice if group conversations worked somehow, Medevac kind of tried that but it still didn't recreate the dynamic of people strategizing just because they happened to be in the right place at the right time. That's really tough to translate though.
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Post Post #89 (ISO) » Sat Mar 25, 2017 7:03 pm

Post by CuddlyCaucasian »

Survivor: ASMR

every challenge involves listening to an ASMR video and answering questions about it
idol clues are hidden in super-long ASMR videos
everyone plays as different sounds
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Post Post #90 (ISO) » Sun Mar 26, 2017 2:50 am

Post by xofelf »

In post 68, Vijarada wrote:wait why do i have edit access to everyone's posts in this thread? i assume it's so mods can edit posts in mish mash, but that shouldn't be allowed here because game playing doesn't occur here at all, this is more like a discussion forum.
Not yet, but games may occur in here. This is where non-anons on site would take place for that matter.

Bad idea: Survivor: Identity Hunt
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Post Post #91 (ISO) » Sun Mar 26, 2017 8:53 pm

Post by Vijarada »

what were you thinking xii: you're allowed to discuss answers edition.
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Post Post #92 (ISO) » Mon Mar 27, 2017 3:44 am

Post by mallowgeno »

In my defense that was when I was a newer mod and that was supposed to be a trolly survivor game anyway (I mean look at the roles). That reminded me of that Survivor with Spyro though (was it kingdom Clash?)
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Post Post #93 (ISO) » Mon Mar 27, 2017 3:49 am

Post by Xalxe »

No that's Destiny Islands which we were just talking about.

Kingdom Clash was both not Survivor and amazing (RIP kloud in our hearts 5ever)
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Post Post #94 (ISO) » Mon Mar 27, 2017 4:03 am

Post by xRECKONERx »

In post 83, Skelda wrote:I've been wondering about how a game without PMing would work because the PMing dynamic doesn't really exist on the show and if you are talking to someone for hours everyone knows about it, I'm just not sure how it would work. If you just eliminated PMing without replacing it that would be a massively sucky twist.

And McMenno, a tribe of Skelda clones vs a tribe of McMenno clones is a twist that I like, you know how much I enjoy voting you out. ;) And at least that way we both get to make merge (unless one of our clones make up the entire prejury, lol). Let's be real, I could easily lose all of the challenges in that spot.
this is kind of the main mechanic behind zor's game im helping him design
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Post Post #95 (ISO) » Mon Mar 27, 2017 4:15 am

Post by mallowgeno »

In post 93, Xalxe wrote:No that's Destiny Islands which we were just talking about.

Kingdom Clash was both not Survivor and amazing (RIP kloud in our hearts 5ever)
Gotcha thanks!
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Post Post #96 (ISO) » Mon Mar 27, 2017 5:46 am

Post by CuddlyCaucasian »

Everyone is placed in a secret pair at the start of the game with someone on the opposite tribe, and if you make it to the end with your secret partner you have the opportunity to win as a pair. However, you're not allowed to discuss your secret pair with anyone or speculate as to who else may be in a secret pair.
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Post Post #97 (ISO) » Mon Mar 27, 2017 5:59 am

Post by animorpherv1 »

In post 93, Xalxe wrote:(RIP kloud in our hearts 5ever)
Quick someone steal him from disney.

EDIT: I just saw the post above me. More reasons for me to just fuck off, i guess!
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Post Post #98 (ISO) » Mon Mar 27, 2017 6:09 am

Post by Xalxe »

In post 96, CuddlyCaucasian wrote:Everyone is placed in a secret pair at the start of the game with someone on the opposite tribe, and if you make it to the end with your secret partner you have the opportunity to win as a pair. However, you're not allowed to discuss your secret pair with anyone or speculate as to who else may be in a secret pair.
that was a perfectly fine twist, why you hating
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Post Post #99 (ISO) » Mon Mar 27, 2017 6:15 am

Post by KingdomAces »

Yeah, that was fine. Also, I thought we weren't being negative about past games anymore.
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