Space Rumble -- Game Over; WindSlicer Wins


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Post Post #1 (isolation #0) » Fri Oct 14, 2005 3:25 am

Post by BabyJesus »

in
:coo:
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Post Post #11 (isolation #1) » Fri Oct 14, 2005 11:57 am

Post by BabyJesus »

SSB! wrote:in.
:P
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Post Post #13 (isolation #2) » Fri Oct 14, 2005 12:42 pm

Post by BabyJesus »

SSB! wrote:
BabyJesus wrote:
SSB! wrote:in.
:P
8)

This looks fun. Not much of a sci-fi guy so my created system aint exactly that creative. Hope it's good enough.
I just stole one of the supoer hero ones and modified it. :shrug:
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Post Post #47 (isolation #3) » Thu Oct 20, 2005 9:51 am

Post by BabyJesus »

GreenLiquid wrote:I think my main ship is dead, therefore I give orders for my X-Wing, right?
you overspent by 70, I don;t think you actually have enought points FOR the x-wing, lol....
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Post Post #48 (isolation #4) » Thu Oct 20, 2005 9:52 am

Post by BabyJesus »

So anyone want an alliance?
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Post Post #50 (isolation #5) » Thu Oct 20, 2005 9:58 am

Post by BabyJesus »

SSB! wrote:I'd like to propose a round 1 no-fire with all ships. Any ships that agree to this with me I will not fire at. If that means I don't fire at any of you (if you all agree) that's fine with me.


My ship will be named, "You Can Kiss My Rebel Dick Tracy"
8)

I will agree to this.

I think there is one ship which is clearly the most dangerous thanks to some key systems we should remove from play first.....
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Post Post #52 (isolation #6) » Thu Oct 20, 2005 10:16 am

Post by BabyJesus »

SSB! wrote:
BabyJesus wrote:
SSB! wrote:I'd like to propose a round 1 no-fire with all ships. Any ships that agree to this with me I will not fire at. If that means I don't fire at any of you (if you all agree) that's fine with me.


My ship will be named, "You Can Kiss My Rebel Dick Tracy"
8)

I will agree to this.

I think there is one ship which is clearly the most dangerous thanks to some key systems we should remove from play first.....
I will not be attacking you today.

I agree with your strategy as well. I'm new to this (as ya'll can see from my poor bidding) and don't recognize any single ship as being vastly superior at this point in time though. It appears that one ship took almost all the systems and killed himself in the process. The rest of us seem to be on relatively equal footing at first glance (some w/ more energy, some w/ more systems, but nobody in a dominating position).
Eh, I've never done this before either....but looking at Iammer's systems, where he can double his defense, and has an unblockable attack that adds to his total energy, it seems to me he can max out his defense every turn, double it, and just use his photon cannon to burn away other people's energy while adding to his, until he becomes damn near unstoppable.

Personally, while he's low at 50 is the time to take him out.... 8)
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Post Post #73 (isolation #7) » Fri Oct 21, 2005 3:31 am

Post by BabyJesus »

This is not me wrote:oky SSB i will not attack you if you will not attack me,the most dangerous player is Iammers beacause suming he gains 10 enegry each turn and can 1,75 his def then at some point he has so much def he cant be attacked anymore and we are doomed,so it hink we should kill him and also greedliquid shouldnt be allowed to play
so i call everyone to kill Iammers first,he will probably has 40*1,75 def so 70 def so everyone try to squeeze like 20 points attack to him,assuming he makes alliance with SSB like we,what would be a smart move we have 5 persons 5*20=100 so he looses at least 30 enegry while gaining only 10 so the who joins the kill Iammers alliance?if anyone joins plz drop at least 20 attack points to him.
Dunno on Iammers, but you have no dangerous systems (like me), so I will agree to an alliance with you until all those with dangerous systems are gone....I will not attack you if you will not attack me.
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Post Post #80 (isolation #8) » Fri Oct 21, 2005 5:30 am

Post by BabyJesus »

GreenLiquid wrote:I'm not sure CoolBot would actually allow you to make such a powerful system.

And by the way, no, I was not trying to be 'sneaky' in bidding. I suspected you'd all bid a lot higher on some of those systems.
Oh, I know it was just you being careless on your bidding. I just don;t think you should be rewarded for overbidding on everything. The rest of us were careful.
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Post Post #81 (isolation #9) » Fri Oct 21, 2005 5:34 am

Post by BabyJesus »

CoolBot wrote:There is no debate on the X-Wing. The energy of the escort ships (sidekick) is not pooled together with the energy of the primary ship and therefore cannot be used to bid on systems.
UNACCEPTABLE

You want no debate, then explain to me how exactly he has an X-wing. Way I see it, IN YOUR POST, he bought:

START: 100 energy

Bought:Assimilation (25)
100-25 = 75 energy

Bought: Mirror (14)
75-14 = 61 energy

Salvage Rights (31)
61-31 = 30 energy

Spilt Missle (26)
30-26 = 4 energy

Tractor Beam (15)
4 - 15 =
INVALID
, not enough energy to buy system

Usurper (31)
4 - 31 =
INVALID
, not enough energy to buy system

X-Wing (23)
4-23 =
INVALID
, not enough energy to buy system


I'm gonna need the mod to explain to me how someone could buy a system without the energy to buy it before we proceed. tia. "not up for debate" isn;t gonna fly here. I'm using the order the mod posted btw.
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Post Post #83 (isolation #10) » Fri Oct 21, 2005 5:42 am

Post by BabyJesus »

CoolBot wrote:The order is only alphabetical; it's not in any sort of bididng order. Since the X-Wing's energy was never used, it's still alive.
I still don't understand how you can "buy" a system you don't have energy for.

Screw it, here's the plan. No one attack SSB. SSB attacks the stupid cheaters x-wing. everyone can chip in a couple to help on the x-wing.
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Post Post #87 (isolation #11) » Fri Oct 21, 2005 7:37 am

Post by BabyJesus »

SSB! wrote:I also don't understand how you can "overbid". I kept my total bids under 100 for this reason, but I'm new to the game.

As is I think it's a moot point. He gained no advantage. I seriously doubt if any player in the game would switch places w/ him so I don't see the big deal and the mod's ruling is cool w/ me even if I don't completely understand it.


I am completely willing to accept the proposed plan. I will send a rather large attack towards the x-wing if every single other ship agrees they will not attack me this round.
Yea, it's cool, I think a gentleman's agree to remove the overbidder is the way to go. SSB has a guaranteed shield, so he can protect himself from the x-wing, and the rest of us all send 10-15 also at the x-wing.... I will be doing so.
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Post Post #89 (isolation #12) » Fri Oct 21, 2005 7:40 am

Post by BabyJesus »

Mr Stoofer wrote:
@Baby Jesus: Your analysis doesn't work, BTW. If the process was as you describe it, Green Liquid would be alive, with 4 Energy, and would have Assimilation, Mirror, Salvage Rights and Spilt Missile.
Actually, I think that would be a more acceptable resolution, but whatever. It's more a debate for the next time, I'm cool with the mod's ruling. I just want us to police this ourselves and get rid of it.

Heck - we could do a plan if everyone agrees to a) only attack x-wing, and b) attack no one else. Anyone violates this that agrees to it, we attack next round.

I'll make that an open invitation - anyone that agrress to attack the x-wing, and not me or anyone in the "anti x-wing alliance", I will also agree to not attack THEM and attack the x-wing.

Of course, This is not me and SSB are already exempt from my attacks for now.
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Post Post #117 (isolation #13) » Mon Oct 24, 2005 10:16 am

Post by BabyJesus »

SSB - Renew peace for another round?
this is not me - Still in agreement on our pact.

Not a big fan of Iammers super defense/power increasing... if Iammers agrees to not use his pod this round, I will agree to not attack him though.

Open offer to anyone for mutual peace.
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Post Post #124 (isolation #14) » Tue Oct 25, 2005 1:52 am

Post by BabyJesus »

This is not me wrote:oky i acept another rond of peace with ssb and babyjesus,if you guys dont wanna gang up on Iammars then windslicer should be taken down,not like last game he won with his powers,we dont want this game to be the same.....
I'll probably divide up my attacks on the dangerous Iammers, winslicer, x-wing, and pod.... I'd say if we all pick 2 of them and hit with 15-20, we should be able to wear them down.
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Post Post #126 (isolation #15) » Tue Oct 25, 2005 2:40 am

Post by BabyJesus »

This is not me wrote:yeah,but lets select i main target on who SSB uses his ability
I'd say Iammers, personally. If mr. stoofer is game, we all agree to not attack Mr. Stoofer in exchange for him attacking windslicer's pod for 30. That will essentially completely neutralize the pod this round.
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Post Post #129 (isolation #16) » Tue Oct 25, 2005 4:10 am

Post by BabyJesus »

Mr Stoofer wrote:To guarantee destruction of any ship, you need to attack them with
twice
their Energy.
An attack of 30 forces the pod to either use all its energy on defense, or take damage. If the pod is sitting there using all its defense this round, its not hurting anyone, while the rest of us weaken Iammers and his unblockable cannon.
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Post Post #132 (isolation #17) » Tue Oct 25, 2005 5:26 am

Post by BabyJesus »

Mr Stoofer wrote:
Norinel wrote:
mod
- Did Mr. Stoofer use Tactical Fire last round? How is that revealed?
Apparently I'm only allowed to use it on attacks on me. So Coolbot will just tell me who attacked me and I'll pick one to be redirected.
side question: can you redirect attacks back onto the originator?
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Post Post #135 (isolation #18) » Tue Oct 25, 2005 8:51 am

Post by BabyJesus »

CoolBot wrote:I will note when Mr Stoofer uses Tactical Fire in the summary, and yes, it can redirect attacks onto the attacker.
:shock:
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Post Post #139 (isolation #19) » Tue Oct 25, 2005 1:35 pm

Post by BabyJesus »

SSB! wrote:I plan on using my disruptor on the ship that is decided on and then spending the other 35 on defense.

I wish I'd have understood how energy worked better. Really screwed myself on that shield. I'm proboably the weakest ship here. I thought you went back up to 100 energy after the first round like the energy you spent on systems was only temporary. Spending 40 on something that only gives 25 defense makes no sense as it is. I could have just kept the 40 and used that for defense.

Oh, well. That's a bad enough screw up to keep me out of contention. Live and learn. I do think I can help/hurt people w/ my disruptor while I'm around though. Plus, this looks like something I'll be willing to do again.
Well, if towards endgame we're all hovering around 20-30 energy, your shield of guaranteed 25 will make you damn near invincible. Key is you getting there.
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Post Post #140 (isolation #20) » Tue Oct 25, 2005 1:38 pm

Post by BabyJesus »

SSB! wrote:I plan on using my disruptor on the ship that is decided on and then spending the other 35 on defense..
I'd recommend Iammers, since he has the souped up defense, and I think we need to knock him down around 10 each time to keep it competitive. He's not a huge threat now, but if he keeps adding 10 everytime he will be.
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Post Post #142 (isolation #21) » Tue Oct 25, 2005 5:07 pm

Post by BabyJesus »

Moves submitted. I'll be sending out 2 mini attacks, mostly defending though.
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Post Post #147 (isolation #22) » Wed Oct 26, 2005 12:22 am

Post by BabyJesus »

Mr Stoofer wrote:
WindSlicer wrote:I will make a 'treaty' of sorts with ya'll.

I will not use my pod(s) to attack unless I specify it within this thread.
Don't fall for this! If we leave the pods alone WS will eventually have an army to crush us with.
Well, if you attack his pod this round I will not attack you...
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Post Post #151 (isolation #23) » Wed Oct 26, 2005 5:37 am

Post by BabyJesus »

Mr Stoofer wrote:
WindSlicer wrote:I will make a 'treaty' of sorts with ya'll.

I will not use my pod(s) to attack unless I specify it within this thread.
Don't fall for this! If we leave the pods alone WS will eventually have an army to crush us with.
are you attacking his pod?
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Post Post #153 (isolation #24) » Wed Oct 26, 2005 6:23 am

Post by BabyJesus »

Mr Stoofer wrote:Yes. For 30.
cool beans.
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Post Post #159 (isolation #25) » Wed Oct 26, 2005 1:25 pm

Post by BabyJesus »

SSB! wrote:was the plan for me to disrupt iammars or somebody else? it doesn't matter to me, but i don't want to waste it. no reason to knock somebody's defense down and then have that person not get attacked.
I'd say either Iammers, or save it for next round. Not something you want to use a lot.
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Post Post #162 (isolation #26) » Wed Oct 26, 2005 1:37 pm

Post by BabyJesus »

Iammars wrote:
BabyJesus wrote:
SSB! wrote:was the plan for me to disrupt iammars or somebody else? it doesn't matter to me, but i don't want to waste it. no reason to knock somebody's defense down and then have that person not get attacked.
I'd say either Iammers, or save it for next round. Not something you want to use a lot.
There is no "e" in Iammars.
thats why I typed Iammers. There IS an e in that one.
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Post Post #164 (isolation #27) » Wed Oct 26, 2005 2:49 pm

Post by BabyJesus »

Iammars wrote:So, your suggesting attacking a player not in the game?
Image
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Post Post #171 (isolation #28) » Thu Oct 27, 2005 9:12 am

Post by BabyJesus »

Iammars wrote:I have a weird feeling that I'm dying this round.
I doubt it....I attacked you, but not by a whole lot. Most of my energy is on defense and taking out the pod.
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Post Post #175 (isolation #29) » Thu Oct 27, 2005 10:02 am

Post by BabyJesus »

I'm a little concerned about Mr. Stoofer.....with his redirection ability, it is 100% impossible for anyone to beat him 1 on 1.
It is also virtually impossible for anyone to beat him 2 on 1, as he can turn one ships attack against the other. Even odds would be 3 against him, but to really have a shot I think we need to take him out next.
Not to mention he has already proved unreliable. His part in the plan was to attack WIndslicer pod for 30. Had he done so, the pod would be gone. Breaking treaties cannot be abided.

The key is that
1) everyone must be on board with the plan.
2) We must all attack a small, but equal amount. I suggest 25 energy apiece. He will be able to deflect one of those attacks, and the rest should hit.
3) SSB needs to use his disrupter on him so we can finish the job this round.

If everyone does not band together, Stoofer WILL win. The only one with even a chance against him is Windslicer.

Who is IN for the plan?
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Post Post #177 (isolation #30) » Thu Oct 27, 2005 10:03 am

Post by BabyJesus »

This is not me wrote:yeah next target is windslicer,but norinel is sneaky,but oh well i offer no attack treaty at least as long as windslicer is dead
Stoofer is more of a threat then Windslicer. Pods are easier to deal with.
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Post Post #178 (isolation #31) » Thu Oct 27, 2005 10:04 am

Post by BabyJesus »

SSB! wrote:once again i offer my disruptor power if all members (besides the guy i'm disrupting) agree to peace w/ me.
we're gonna need it this round, guy.
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Post Post #181 (isolation #32) » Thu Oct 27, 2005 10:08 am

Post by BabyJesus »

SSB! wrote: I'd also like to discuss trying to win this w/ the diplomatic thing.
How exactly does that work?
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Post Post #182 (isolation #33) » Thu Oct 27, 2005 10:11 am

Post by BabyJesus »

This is not me wrote:mhhh actualy i take back the alliance with norinel.....i think windslicer mainship should be destroyed and the other 3 or so could help us kill mr stoofer later on,but if everyone are attacking mr stoofer,then well the few turns mightr just be 1,sorry if it happends so
Windslicer is dangerous. But Stoofer - I could attack with all my energy, and he just turns it around on me. If he could not turn it against the originator, it would be one thing. But It's gonna take a MINIMUM of 3 to 1 to take him down. Probably 4 or 5 to be safe.

With this many of us here, Pods are not terrible dangerous, we can pick them off easily enough if necessary, and Windslicer has to burn 10 each round to make them.

Of course, we will need Winslicer to take out Stoofer, so if Windslicer does not agree to the plan, we may want to take him out first.
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Post Post #186 (isolation #34) » Thu Oct 27, 2005 11:31 am

Post by BabyJesus »

This is not me wrote:oky so the plan is if windslicer agrees with us to kill mr stoofer then we gang on mr stoofer,but if not then we gang on windslicer?
pretty much...we need everyone in the plan so we can all keep a good defense up. It'll be guaranteed one attack gets redirected.
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Post Post #188 (isolation #35) » Thu Oct 27, 2005 2:52 pm

Post by BabyJesus »

WindSlicer wrote:Well I'm not up for dying.. so.. I agree.
Excellent.

So far we have SSB, Windslicer, BJ, and NotMe in for plan.

Need a yes/no from Norniel.

I would suggest have SSB use his disrupter on Stoofer this round, and let him use the rest on defense.

We have:
BabyJ - 30 attack on Stoofer
NotMe - 30 attack on Stoofer
Windslicer (Main) - 30 attack on Stoofer
Pod 1 - Attack 10
Pod 2 - Attack 20

Thats 90 attack and a disrupter attack on Mr Stoofer. Everyone should have ample energy left to defend against the one 30 attack that wll be redirected.

We're guaranteed to do a good amount of damage. If Norinel joins it will work even better.

Is this acceptable?
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Post Post #192 (isolation #36) » Fri Oct 28, 2005 3:37 am

Post by BabyJesus »

SSB! wrote:I'm a mason.
good times.
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Post Post #195 (isolation #37) » Fri Oct 28, 2005 10:17 am

Post by BabyJesus »

Norinel wrote:
And if everyone attacks according to BJ's plan, Stoofer's already dead; he can only get 16 defense, so a combined attack of 90 will kill him. I don't see why I need to help, but I'll throw in a little anyway.
no, because he'll probably redirect the disrupter then.....
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Post Post #198 (isolation #38) » Sat Oct 29, 2005 6:43 am

Post by BabyJesus »

Norinel wrote:I was under the impression he could only reflect actual attacks, not offensive Systems.

mod
- Can System-based abilities be deflected with Tactical Fire?
good question...I just assumed it could.
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Post Post #203 (isolation #39) » Tue Nov 01, 2005 3:05 pm

Post by BabyJesus »

:x :x :x :x :x :x :x
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Post Post #213 (isolation #40) » Wed Nov 02, 2005 6:11 am

Post by BabyJesus »

WindSlicer wrote:Hey, what else am I going to do? I'm the next target in line, I can't believe you would think that I would agree to eliminate the one person that could be considered more dangerous than me.

And your disruptor thing would not have given me much of a chance to do anything this round.
violating the agreement is cause to be eliminated, guy.
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Post Post #215 (isolation #41) » Wed Nov 02, 2005 6:15 am

Post by BabyJesus »

WindSlicer wrote:Obviously. I would be eliminated today whether I had gone with the plan or hadn't, so I figured I'd at least try to eliminate one ship.
You could have agreed to stop making pods for a couple rounds....
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Post Post #219 (isolation #42) » Wed Nov 02, 2005 7:49 am

Post by BabyJesus »

WindSlicer wrote:I don't want to get into an argument about "What ifs" because I'm sure that no matter what I said, I would have been the next target on the list (
afterall, people were already attacking me last round
) and I made the correct decision.
if you had followed the plan, a little 35 attack from Norinel wouldn't have hurt you one bit.....


Tough to say whether its the right call or not since its not end game.
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Post Post #221 (isolation #43) » Wed Nov 02, 2005 2:38 pm

Post by BabyJesus »

This is not me wrote:i say lets kill windslicer,pods,x wing and maybe r stoofer,but he can be alive too and make diplomatic victory....
ok....which pod should we take out?
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Post Post #225 (isolation #44) » Fri Nov 04, 2005 7:43 am

Post by BabyJesus »

This is not me wrote:mhhh actualy mr stoofers can be to powerful when facing 1:1 or 2:1 so i think me,you and noriel should unite against him,everyone attack at least 30 with him cause he directs 1 attack and gets 60 against him and looses at least 20 energy,making him easy to kill next round or so.attacing pods windslicer and x wing should be optional....
true...ok, I'll follow this is not me's lead, if Norinel agrees.
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Post Post #234 (isolation #45) » Sun Nov 06, 2005 10:59 am

Post by BabyJesus »

Mr Stoofer wrote:
CoolBot wrote:All orders are in, so we're waiting for Mr Stoofer to decide on Tactical Fire now.
done
did you attack me again....
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Post Post #237 (isolation #46) » Sun Nov 06, 2005 1:32 pm

Post by BabyJesus »

interesting....
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Post Post #242 (isolation #47) » Mon Nov 07, 2005 6:08 am

Post by BabyJesus »

Norinel wrote:
Mr Stoofer wrote:BJ and This is not me are going to win this game easily at the current rate. Those 2, with 100 energy each, will easily destroy me (30 energy).
As I've been saying since Round 2.

And seriously, WS, what's wrong with you? I've
never
agreed to any long-term arrangement.
hey, I'm not the one that invested in a system that make me invulnerable one on one....When you're pretty much invincible against one person, the others ganging up on you is a necessity.
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Post Post #246 (isolation #48) » Mon Nov 07, 2005 11:07 am

Post by BabyJesus »

WindSlicer wrote:So, yeah.. the remaining to two 100 health people can either decide to ally with me or go one on one with each other and cross their fingers. Its their choice.
I have nothing against you now...at this point to me you are just a 90 strength ship. Your ability to continually make pods was what made you dangerous...and surely you can see how spending 10 to gain 30 was a big threat.

I will offer you (windslicer) a truce until Norinel and Mr Stoofer are gone. Then the 3 of us with just pure energy and no systems can battle it out as god intended....
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Post Post #251 (isolation #49) » Wed Nov 09, 2005 6:11 am

Post by BabyJesus »

WindSlicer wrote:That plan sounds fine to me.
awesome...will not be attacking the pod people this round
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Post Post #253 (isolation #50) » Thu Nov 10, 2005 5:44 am

Post by BabyJesus »

hmmmm
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Post Post #255 (isolation #51) » Thu Nov 10, 2005 5:47 am

Post by BabyJesus »

this is not me, would you like a one round truce? I do not trust Windslicer....he has already violated agreements, where you and I have kept to ours. I will not attack you this round if you agree to the same.
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Post Post #259 (isolation #52) » Thu Nov 10, 2005 5:56 am

Post by BabyJesus »

This is not me wrote:or actualy you attack pod 3 i attack pod 4
good plan, I'm game.
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Post Post #261 (isolation #53) » Thu Nov 10, 2005 1:45 pm

Post by BabyJesus »

WindSlicer wrote:Aw :(
People who break agreements must be dealt with...nothing personal....
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Post Post #266 (isolation #54) » Fri Nov 11, 2005 4:43 am

Post by BabyJesus »

loFl. goddamn it
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Post Post #269 (isolation #55) » Fri Nov 11, 2005 6:33 am

Post by BabyJesus »

Mr Stoofer wrote:Image

What really makes me roflmao is that after all BabyJesus' "people who break pacts must die" rhetoric, it was him breaking his own pact that caused his death!


Seriously, though, well played Windslicer (again) and thanks Coolbot for being a brilliant mod.
yep... good times. Seriously though, if thisisnotme and I jsut killed off windslicer, we'd both be at 100 energy, no powers, and a stalemate. I was afraid it would backfire, but who wants a stalemate?
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Post Post #271 (isolation #56) » Fri Nov 11, 2005 6:43 am

Post by BabyJesus »

thanks for modding, coolbot!! good game...
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