[phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Undefined array key 9311085 [phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Trying to access array offset on value of type null The Challenge: Cutthroat - Game Over! - Mafiascum.net
Post
Post #491 (isolation #7) » Tue Jul 11, 2017 3:50 pm
Postby kdowns »
Hey blue team. Fuck you. Come at me bro, and I might knock you down a peg.You better d3fend yourself from that prostitue because if you're not careful she'll give you an STD. I know that JDGA might have some, and Haschel is Haschel.
Extent of Kdowns' contribution to black vs white wrote:I don't know, I have a feeling they may gang up on us
wow
such challenge
Oh yeah the weekend where I dealt with a lot of personal issues including the death of my pet over the past 18 years, seriously flameaxe fuck off. If you have issues with me you can talk to me in private
Today's challenge is one that you may have seen before on The Genius and Clash of the Mash - it's Black & White. Black & White is a strategy game that will require teams to outsmart and outwit their opponents to be able to win the most battles by placing the higher number on the table. Each team will be given 9 cards at the beginning of the game which represent the numerals 0-8. The cards with even numerals are black while the cards with odd numerals are white. When a card is placed out on the table, the other players will not be able to see the number, but will be able to see if it is a white or black card on the back. These cards will not be turned over during the competition, and therefore players will not know which specific cards that their opponents have played.
For the first turn, there will be a coin toss determined by dice roll. The team who wins the coin toss gets to choose which team will present a card first in the first round of play. The team who starts will always be the team who most recently won a round with 2 points, followed by the team who most recently got 1 point during a round. The first team will privately submit a card, and then the color of the card will be publicly announced. The second team will then also submit a card and the color will also be announced. Finally, the third team will also submit a card and that color will also be announced. After all teams have submitted their cards, results will be tabulated and the top ranking card will earn 2 points for this challenge. The middle ranking card will earn 1 point for this challenge. The lowest ranking card will earn 0 points for this challenge. If there is a tie, then all teams involved in the tie will average the point distribution that would normally result from their placement. (ie: 1.5-1.5-0 or 2-0.5-0.5). At the end of each round, the three played cards will be discarded. Please remember that the numerals used will never be revealed during gameplay.
You are allowed to discuss this challenge with any player still in the game.
The team that has the highest point total at the end of 9 rounds will win safety from the Fortress. In the event of a tie, the winning team will be 1) whoever received 2 points in the largest number of rounds, followed by 2) the team who was most recently in the lead before the tie occurred. The other two teams will complete the Fortress Selection Ceremony to determine who will be going into the Fortress. At the Fortress, the loser is eliminated and the winner will have an opportunity to mutiny to the other losing team.
You have a bit over
26 hours
to discuss this challenge. After that, we will play the challenge live. You only need one player here to submit your team's decisions, but the more you can have to strategize and negotiate with other teams, the better. Your team will have
10 minutes
for each turn. If you won't be on during the challenge, make sure to pull your weight now by helping develop a strategy and making deals with other teams if you wish. The challenge will begin at