You are a
You have no active abilities.
You win when all threats to the town are dead.
You are a
Town Combined Doctor-Shield
Each night you may target a player. Assuming no interference to your action, you will protect that player from one night kill. Additionally, if your target performs a direct killing action, that action will be prevented and you will die.
You win when all threats to the town are dead.
(Shows up as a blocking and Protective to visionary i think)
You are a
Each night you must target a player. Assuming no interference to your action, you will visit that player. This has no other effect.
Pregame, you must send me an ordered list of all the other players in the game. If you do not submit an action during the night you will target the top player on this list that is still alive, and you have not yet targeted.
You win when all threats to the town are dead.
You are a
Each night you may target a player. Assuming no interference to your action, you will receive a list of all players who successfully targeted that player, besides you. This action will only succeed on a Mafia Goon, Vanilla Townie, or Serial Killer, if used on any other player it will fail.
You win when all threats to the town are dead.
Example Feedback
Watcher Results: No result.
Watcher Results: You saw no players visit your target last night.
Watcher Results: You saw PLAYER X visit your target last night.
Watcher Results: You saw PLAYER X and PLAYER Y visit your target last night.
You are a
Twice during the game, during the night you may target a player. Assuming no interference to your action, you will be protected from all kills the night you use this effect, however, if the player you targeted dies due to a direct killing action the night you target them, you will die.
You win when all threats to the town are dead.
You are a
You may talk with PLAYER A (Mafia Loud Visionary) and PLAYER B (Mafia One-Shot Combined Ninja-Unstoppable) at any time here: (link)
Each night, assuming none of your teammates are performing this action, you may target a player. Assuming no interference to your action you will kill that player.
You have no other abilities.
You win when the number of living town players are equal to or less than the number of living mafia players.
You are a
You may talk with PLAYER C (Mafia Goon) and PLAYER B (Mafia One-Shot Combined Ninja-Unstoppable) at any time here: (link)
Each night, assuming none of your teammates are performing this action, you may target a player. Assuming no interference to your action you will kill that player.
Additionally, each night you may target a player. Assuming no interference to your action they will be informed that you visited them, and they will learn what actions other than this action targeted them last night. The possible action types given by this ability are blocking, jailkeeping, role investigation, action investigation, protection, killing, and miscellaneous. This action may be used alongside your factional kill.
You win when the number of living town players are equal to or less than the number of living mafia players.
Results:
Loud Result: PLAYER A targeted you with a Loud action last night!
Visionary Result: A visionary gave you a vision of being targeted by a ____ action last night!
Visionary Result: A visionary gave you a vision of not being targeted by any actions last night!
Visionary Result: A visionary gave you a vision of being targeted by a __ action and a ___ action last night!
You are a
Mafia One-Shot Combined Ninja-Unstoppable
You may talk with PLAYER C (Mafia Goon) and PLAYER A (Mafia Loud Visionary) at any time here: (link)
Each night, assuming none of your teammates are performing this action, you may target a player. Assuming no interference to your action you will kill that player.
Additionally, once during the game, when you perform the factional kill, you may activate this ability. If you do, your kill is guaranteed to succeed on your original target (unless the target commutes.) The night you activate this ability, your actions will not be seen by trackers, watchers, or any similar roles.
You win when the number of living town players are equal to or less than the number of living mafia players.