Eggman's Mini Normal Review


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Post Post #2 (isolation #0) » Tue Jul 19, 2016 3:19 am

Post by Cephrir »

I'm not sure that naming abilities is normal, but I didn't check.

The JOAT should not be informed if his shot or protect worked or not.

I don't believe bulletproofs are informed when their vest is used up. In addition, the name of this role as presented is Town One-Shot Bulletproof, not Town Bulletproof.

Also, yes, this is scumsided.
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Post Post #4 (isolation #1) » Tue Jul 19, 2016 10:55 am

Post by Cephrir »

In post 3, Eggman wrote:I think the one-shot Bulletproof should be notified if his vest is popped so that he can know to start playing like a Vanilla Townie. How would you know if it wasn't a JOAT doc save?
You wouldn't.

This is a Normal game, so there are certain standards that are in place, and I'm pretty sure that would be among them.
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Post Post #5 (isolation #2) » Tue Jul 19, 2016 10:56 am

Post by Cephrir »

In post 3, Eggman wrote:How could I make it less scum-sided? Would increasing the player roster to add another investigative role, VT, and goon work for that?
Oh wow, I just realized this is 9 players and not 13. I thought it was scumsided with four extra vanilla townies.
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Post Post #6 (isolation #3) » Tue Jul 19, 2016 10:57 am

Post by Cephrir »

If you want to run a 9-player game you're gonna want 2 scum

If you want 3 scum, you're gonna want more players

4 scum is pretty much right out
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Post Post #9 (isolation #4) » Tue Jul 19, 2016 5:47 pm

Post by Cephrir »

In post 7, Antihero wrote:
In post 0, N wrote:Eggman has a 13p mini normal to review
where did you get 9p, ceph?

i'm confused
Ctrl-F "9"
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Post Post #12 (isolation #5) » Tue Jul 19, 2016 6:15 pm

Post by Cephrir »

Ohhh my god I thought there were two goons for some reason and there aren't

I'm so stupid.
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Post Post #13 (isolation #6) » Tue Jul 19, 2016 6:17 pm

Post by Cephrir »

The strongman might be fine, I guess, since hitting the bulletproof would just put the town on evens anyway, but I think having the strongman is a weird design decision (at that point.... why have a bulletproof at all?)

A one shot role cop would be cool
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Post Post #22 (isolation #7) » Wed Jul 27, 2016 7:51 am

Post by Cephrir »

I think pretty much all mini setups will appear townsided if you use that method.
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Post Post #29 (isolation #8) » Fri Aug 05, 2016 11:01 am

Post by Cephrir »

Seems solid
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Post Post #31 (isolation #9) » Sat Aug 06, 2016 6:27 am

Post by Cephrir »

Your mafia role PMs are messed up

Here's what they should say. Also, we need to know whether the mafia are allowed to kill and act simultaneously, and that should be in the rule set.

Welcome! You are a
Mafia Goon
.
You have no special abilities besides your vote. But, you do have factional abilities:
Factional night-kill
: During the night, the Mafia may choose one Mafia-aligned player to night-kill another player.
Factional communication
: During the night, you may talk with your fellow mafioso in this thread.
In addition, you know that there is a Traitor among the town wants to help you and counts as a member of the Mafia for the purposes of your win condition. They know who you and your fellow mafioso are, but you don't know who they are.
You win when the Mafia controls the majority of the votes, or nothing can prevent the same. Confirm by PMing me back with your role name.

Welcome! You are a
Mafia Role Cop
.
Your ability is:
During the night, you can investigate one player and learn what their role is.
You also have factional abilities:
Factional night-kill
: During the night, the Mafia may choose one Mafia-aligned player to night-kill another player.
Factional communication
: During the night, you may talk with your fellow mafioso in this thread.
In addition, you know that there is a Traitor among the town wants to help you and counts as a member of the Mafia for the purposes of your win condition. They know who you and your fellow mafioso are, but you don't know who they are.
You win when the Mafia controls the majority of the votes, or nothing can prevent the same. Confirm by PMing me back with your role name.

Welcome! You are a
Mafia Traitor
.
You know that you are in the Mafia along with X and Y, but you may not communicate with them during the night.
You have no special abilities besides your vote.
You win when the Mafia controls the majority of the votes, or nothing can prevent the same. Confirm by PMing me back with your role name.
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Post Post #32 (isolation #10) » Sat Aug 06, 2016 6:27 am

Post by Cephrir »

Also I don't know what a Vote: Abstain is or why it's in your rules.
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Post Post #34 (isolation #11) » Sun Aug 07, 2016 9:50 am

Post by Cephrir »

I mean I could have guessed that but no one here is likely to have heard of it.
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Post Post #37 (isolation #12) » Fri Aug 12, 2016 2:47 am

Post by Cephrir »

im good
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