Boonskiies' Large Normal Review
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Boonskiies That's Not All, Folks!
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Town:
9x VT
Night 1 vig
Night 2 vig
non-consecutive commuter
weak doctor
gunsmith
Innocent Child
Mafia 1:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-consecutive Commuter
Even-Night Strongman
Mafia 2:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Ascetic Roleblocker
Odd-Night Strongman
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First of all, yeah, I know this is a lot, but both my previous games I've gone with were pretty crazy too. This one just looks like it on paper.
I wasn't sure if I'm able to give a role a name or not if it doesn't exist. The role itself is basically a Traitor Neapolitan Vanilla-Only Doctor. That was a lot to say and I'm giving my game a Cryptozoologic flavor (doesn't affect gameplay, just pictures). These would be the two roles I use for my Non-Normal roles. The Traitor's are informed of 1 of their partners (the ascetic rb and the commuter). I wanted to have a way for the traitor to be able to join into their scum teams by targeting their other scum member who they wouldn't know. If their target was indeed Vanilla it would also make that target BP (which is another reason I didn't want any plain goons). This is why I have the strongmen there, as I don't think they actually help scum too much due to their traitor partner being the one to give potential doctor saves.
On the flip of this, I really wanted to run Night Specific vigilantes for a while in a game where people can avoid it. The doctor/bp from traitor/commuter/ic makes it perfect for what I wanted.
Weak doctor dies to the traitor, but lives if it shoots the commuter while it commutes or the ascetic RB. And I think that's a pretty cool WIFOM area."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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I realize it seems pretty crazy. And I see that recruiting traitor isn't Normal, so that's why I put them as my 2 Non-Normals, but everything else in the game was normal anyways, so I guess that didn't matter."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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I was waffling around with if Ascetic Roleblocker should be non-consecutive or not. I already think this is a pretty Town sided game, but scum still has a good chance and can take advantage if scum plays well enough or town plays bad enough.
because of the traitor giving a doctor shot to Vanilla's, I didn't want them to be able to protect their buddy."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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15-3-3, realized I didn't put that in the first post."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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Also, I'd probably need to add in rules or somewhere, that if it comes down to 1-1 scum, and both scum would be killed during the night, then it is a joint mafia win, and in the sense of a 1-1-1 kingmaker situation, also a joint mafia win. Ascetic RB/Non Consec Commuter can get around that, so I had to add the both scum would be killed part. I think this is why the Ascetic Rb needs to also be Non-Consecutive."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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I was thinking about putting a disclaimer of some sort. I feel the game will come off as simpler than at looks, though.
I feel scum is rather weak compared to the town. And I do always say in games and whatnot when it's a bit crazier that I like it, as my modding style I usually like to find that boundary for normal games that kind of pushes the edge, while using all normal mechanics.
To the 1-1-1 thing, I don't necessarily want a scum win there; what is the normal situation for that?
Also, I actually don't think it's a blood bath. There's a potential, though unlikely, of zero night kills for Night 1. On the flip side, there could be four deaths on night 1, but I also thought that wasn't out of the ordinary for this big of a game to dwindle down the player list. My thoughts on it are that the Night 1 Vig/Night 2 Vig have a good chance of becoming conf town, and with the weak Doctor, even more potential for conf town that scum may have to work around and WIFOM their way out of. So I do see this as very town sided, but still scum can pull through.
I personally do find higher town PR games in normal more fun that if they don't. And with the potential of the traitors never being found, scum are pretty limited. The strogmen don't actually have as much power as you'd initially think. I specifically made the team with the RB the odd night strongman so that they have a chance at not getting entirely swept out Night 1, but that chance is still there.
I came into the game wanting the Night Specific Vig's (I had night 3 instead of night 2 originally, but thought that was a bit out there), along with my traitor role. Once one of the traitor roles flipped, I would probably be able to setup spec this out, and I do a lot of advertising for my games beforehand anyways."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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I also usually tend to get my games fill up fast because of people who know me usually /in to my games due to my advertising. I already have near the full amount of pre-in's.
I believe the max amount of pre in's is 50% rounded up...? I can't find where it says the pre in amount, but that's what I remember it being. Unless it changed."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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In post 13, Empking wrote:
It playing out.In post 11, Boonskiies wrote:To the 1-1-1 thing, I don't necessarily want a scum win there; what is the normal situation for that?
Yeah, that was what I wanted ideally, just was going through the motions. Sweet. Yeah, that works."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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i could put the non consecutive part of the ascetic roleblocker to make it so the ascetic applies only when the roleblocking is happening? So it would be a Non Consecutive Ascetic Roleblocker. I quite like the potential of the weak doctor targeting one of them and nothing happens. The Gunsmith can then get a guilty on both of those roles as well, just not on the turn they use their ability."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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In the case that it absolutely doesn't work, i'd be more inclined to switch the Weak doctor to something. Maybe an Ascetic Tracker."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Actually, an Ascetic Watcher in the place of the weak doctor.
Although in that instant, if the watcher watches someone that the ascetic rb targeted, it would get the result of "No one visited" and not "No Result", right?"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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if the weak doctor is out, then that means the Strongmen are there just to counter the Bunyip role, which is actually more along the lines of what I was going for. I didn't want the strongmen shots to be able to have power against town. It's neutral'd out if I take the doctor out due to town not defending themselves anyways, and protection only comes from the scum team."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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That also brings the max amount of potential deaths per night down to 3, and only for the first two nights. So definitely not a bloodbath."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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Town:
9x VT
Night 1 vig
Night 2 vig
non-consecutive commuter
Ascetic Watcher
Gunsmith
Innocent Child
Mafia 1:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Commuter
Even-Night Strongman
Mafia 2:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Ascetic-Roleblocker (I would hyphenate it there along with rewording my role PM to make it so that it is understood that the non-consecutive part is the package deal.)
Odd-Night Strongman
_________________
I still feel this leans towards more of a town win without scum pulling it together or a complete fail from town.
-The strongman are nullified and is just there so they don't get protection from their TNVOD partner, along with not being completely shut down by their own team.
-The Scum RB/Commuter gives them some power, but severely limits it.
-The watcher having ascetic gives it less power than you'd expect it to, and only really affects the gunsmith if it were to investigate it.
I do personally feel it's pretty balanced, and that the game is simpler than it seems once it gets going."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Yeah, it only makes the Vanillas bulletproof for the night. Strongmen still go through it. I guess it can just be a regular watcher. I'll make and fix the role pm's when I get to a computer, along with replying to other questions."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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For the bunyip, "Vanilla" and "Not Vanilla".
Gunsmith "Guilty" on the Vig's, and the mafia, but "Not Guilty" on the Bunyips and everything else."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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unless Bunyip's make it into the PT, then they get "Guilty", as they could then kill."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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The traitor's don't fill the doctor role, really. It just causes their Vanilla results to become bulletproof, in a JK like sense. I wanted scum to be able to slyly communicate with potential NK's, or with the strongman shots going through it, to help each other figure out their partners, since it's a double traitor setup. I just really liked the potential to block the other scum teams potential kill (whilst at the same time, potentially doing it to your own teammates.) Now that town doesn't have any protective roles, I kind of like it, so they'd have to worry about potentially trying not protect town."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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- Posts: 17939
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"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Updating Role Breakdown
Town:
9x VT
Night 1 vig
Night 2 vig
non-consecutive commuter
Watcher
Gunsmith
Innocent Child
Mafia 1:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Commuter
Even-Night Strongman
Mafia 2:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Ascetic-Roleblocker
Odd-Night Strongman
I believe all my Role PM's are up to date, also."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Worst case scenario I feel for town is that they lose the Watcher/Night 1 Vig/IC first turn, and even then they have some ways to manage with the scum team. Worst Case scenario for scum is they lose their traitor/non consecutive PR Night 1, (which is a reason that Mafia 1 gets the Even-Night Strongman), which would be hard for the solo scum leftover, but not impossible."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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I don't feel any of the factions are inherently overpowered, and when I go into sign-ups, I will post my flavor for the game along with an "advised not your first game" disclaimer. I guarantee that once the game starts someone will make a joke in the thread "Bastard game incoming" for some reason or another. I have a good amount of advertising done, I feel for the game already."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Complete List of all Role PM's, Updated
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Commenting on the compulsive thing stated earlier, none of my roles are compulsive. I feel like you were referring to my Vig's? They don't have to shoot if they don't want to. They are basically just limited Odd-Night/Even-Night.
And there's a max of three kills only for the first nights, and every night after that 2 would be the max.
I personally don't think it's that complex of a game, besides the Traitor roles, which is a fun thing I really wanted to have in the game."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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The StrongMan's are non factors in the game, due to town not having protective roles, but they allow for the potential for the scum teams to play with each other with the Bunyip protection on their off nights. Or accidental. It's close to a non factor, as you stated, but I would prefer them have that ability than get rid of it. It gives the Watcher the ability to watch, and if a strongman shot can hit through a traitor making a VT BP, and the watcher sees them both, and the kill happens still...OH...I'm getting excited just thinking about it!"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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I can get rid of the ascetic? I feel like I've seen a similar role to it, though. But I'm willing to get rid of the ascetic there."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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This is what I was thinking of that was similar, but I don't think it is actually.
Yeah, I'm willing to make it Non-Consecutive Roleblocker. Or if it needs the ascetic, Odd-Night-Only-Ascetic X-Shot RB? That's too much seeming, though. Does Non-Consecutive RB'er work?"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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We could go Ninja RBer?"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Ohhhh, I get what you were saying now.
I can add to the end of the rule "unless your role specifically requires an action, in which case a randomizer will be used to complete the action.""Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Is everything solid now? If town has too much, I can take out the IC.
And I'm assuming that the RB'er is now just Non-Consecutive, not ascetic."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
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Boonskiies That's Not All, Folks!
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Updated here.
Am I good to go?"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Updated my roleblocker PM."Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Oh, LOL, I had already updated my roleblocker PM. Meant to do the breakdown.
Updating Role Breakdown
Town:
9x VT
Night 1 vig
Night 2 vig
non-consecutive commuter
Watcher
Gunsmith
Innocent Child
Mafia 1:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Commuter
Even-Night Strongman
Mafia 2:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Roleblocker
Odd-Night Strongman"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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this? Or all the role pms?In post 49, Boonskiies wrote:Oh, LOL, I had already updated my roleblocker PM. Meant to do the breakdown.
Updating Role Breakdown
Town:
9x VT
Night 1 vig
Night 2 vig
non-consecutive commuter
Watcher
Gunsmith
Innocent Child
Mafia 1:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Commuter
Even-Night Strongman
Mafia 2:
Bunyip (Traitor Neapolitan Vanilla Only Doctor)
Non-Consecutive Roleblocker
Odd-Night Strongman"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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All Role PMs
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Rules
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Oh, I should put that in the role pm's instead of just the private thread, huh?"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Updated All Role PMs
Spoiler:"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.-
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Boonskiies That's Not All, Folks!
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Yay!"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi
Yes, I'mFlavor Leaf. That's my main; I just mod onBoonskiies.
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