Fro99er's Mini Normal Review


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Nexus
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Fro99er's Mini Normal Review

Post Post #0 (isolation #0) » Wed Apr 19, 2017 8:40 am

Post by Nexus »

Fro99er wrote:
Current proposed setup:

1. Town Odd-Night Rolecop (Town 2-shot Rolecop)
2. Town Even-Night Rolecop (Town 2-shot Cop)
3. Town 1-shot Roleblocker
4. Town 1-shot Rolestopper
5. Town Motion Detector (Town Miller)
6-10. VTs

11. Mafia Weak Doctor
12. Mafia Goon
13. Mafia Goon

Mafia will NOT have daytalk, but that will not be announced.

The purpose of this setup is to make people scumhunt, instead of setup speculate. I foresee the Weak Doctor getting rolecopped at some point and surviving to LyLo, which should make people question why the doctor is in LyLo. Rolecops, Roleblockers, and Rolestoppers are often considered more likely to be scum than town.

I have an alternative setup proposed, where 10 of the roles are the same, but three of the town roles are different, in parenthesis if the NRG wants to consider that as a better setup should the first not suffice (I'll change the role PMs if they decide to go that route). Still serves a similar purpose, but let's the cop get a guilty on the doc possibly. Can still see a lylo with a doc/miller/3rd town player.

The weak doctor is basically a goon (they can't protect a scum buddy, because then they die), unless they want to protect a town player for town cred (knowing their team will shoot someone else, but it'll be interesting in mass claim when they keep protecting the wrong player).

1.
Opening posts:


Post 0:

Complete Playerlist
  1. Player 1

  2. Player 2

  3. Player 3

  4. Player 4

  5. Player 5

  6. Player 6

  7. Player 7

  8. Player 8

  9. Player 9

  10. Player 10

  11. Player 11

  12. Player 12

  13. Player 13


    +
    = prodded

Alive
Spoiler: 13
  1. Player 1

  2. Player 2

  3. Player 3

  4. Player 4

  5. Player 5

  6. Player 6

  7. Player 7

  8. Player 8

  9. Player 9

  10. Player 10

  11. Player 11

  12. Player 12

  13. Player 13

Dead
Spoiler: 0
  1. Nobody

Votecounts
Spoiler:



    Post 1:

    RULES
    (taken from and modified for this game)

    General Rules:

    1. This game was reviewed for normalcy and balance by [names].

    2. Site-wide rules always apply here.
    3. If you have a question for me, you can always PM me. If you need to talk to me in thread,
      please bold your question like this so I can see it

    4. You may not use hidden or encrypted text. I decide if the text is small enough to be count as hidden text.
    5. If you have a power to edit/delete your post, don't do it. If you scumslip, just accept it and eat rope.*
    6. Play nice. Insulting players with using any form of racial/sexual slur or any kind of derogatory languages or excessive harassing in any way will result in immediate force-replacement.*
    7. There will be strict adherence to the site policy about prohibiting discussion of ongoing games, which can be found here*
    8. This means do not discuss other ongoing games in this thread AND do not discuss this game elsewhere.
    9. Do not quote the PM that moderator sends you. Paraphrasing is fine until a certain level.
      If you're not sure about it, you're always welcome to ask me first before you post.
      *
    10. Do not use provable randomization in this game. Saying that you rolled a dice is fine, using dice tag is not.
    11. This is my color (Yellow). Don't use it or colors closely resembling it.

    12. If I find the certain factors/actions damaging the state of the game, I will intervene and/or take action.
    13. Keep the personal complaint, whatever they may be, outside of the wrong VC/information, private by PMing me.
    14. If you break these rules, I have full rights to punish you at my will. This can range from simple warning to modkill/force-replace.
    15. I will always consult a list-mod before performing any modkill.
    16. VIOLATING THE RULES WITH A STAR (*) WILL CAUSE AN IMMEDIATE FORCE-REPLACE NO MATTER THE CIRCUMSTANCES!

    17. If I feel like it, I always have a full right to add/modify the rules. If I do, I will fully explain the reason behind such action.
    18. Most importantly, have fun!
    Voting and Lynching:

    1. You vote by either using bold tag([
      b]Vote: Fro99er[/b
      ]) or using vote tag ([
      vote]Fro99er[/vote
      ]) as such
      Vote: Fro99er
      or VOTE: Fro99er
    2. Unvote is not required to change your vote. Also, if it looks like a vote for someone, I will count it. No tricking me!
    3. A player is lynched when the majority votes the same player. Once the player is lynched, the lynchee and the living players may talk until I get back and post the flip.
    4. If the deadline is reached before the lynch has reached, the day will end with
      No Lynch
      .
    5. If you're nightkilled, you may post one information-less "bah" post.
    Activity and Deadline:

    1. Deadline for each day phase is:
      10 days (240 hours)
      .
    2. If you're on V/LA, please tell me beforehand by either posting it in thread (bolded) or PM to me.
      Any V/LA that lasts longer than 120 hours (=5 RL days, =1/2 of a game day phase) will be a force replace.
    3. If you don't post here for
      48 real hours
      , I will prod you. Failure to receive prod within
      24 hours
      will cause force-replacement.
    4. Three prods overall will equate to a force replace.
    5. If you do not submit an action before the night ends, it will count as
      No Action
      .
    6. There will be
      deadline extensions
      given in this game only upon the moderators discretion.
    Sample Role PM
    • You are a
      Vanilla Townie
      .

      Abilities:
      • You possess no special abilities other than your vote and your voice.
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    Post 2:

    Game Information:

    1. This game features 10
    Town
    aligned players and 3
    Mafia
    aligned players.
    2. Please re-read the rules for activity and deadline. I do not use the standard 14 day, 2-3 night deadlines.
    Fro99er wrote:
    Role PM
    • You are a
      Vanilla Townie
      .

      Abilities:
      • You possess no special abilities other than your vote and your voice.
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    ---------------------------------

    Role PM
    • You are a
      Town Odd-Night Rolecop
      .

      Abilities:
      • On odd-numbered nights, you may PM the moderator a targeted player to investigate.
      • You will be told either your target's full Role Name or
        No Result
        .
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    ---------------------------------

    Role PM
    • You are a
      Town Even-Night Rolecop
      .

      Abilities:
      • On even-numbered nights, you may PM the moderator a targeted player to investigate.
      • You will be told either your target's full Role Name or
        No Result
        .
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    ---------------------------------


    Role PM
    • You are a
      Town 1-shot Rolestopper
      .

      Abilities:
      • Once per game, at night, you may target one player to Rolestop.
      • If successful, that player will be immune to any actions, including kills, performed on them, unless the kill is a strongman kill.
      • You will not be told if your Rolestop attempt succeeds.
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    ---------------------------------

    Role PM
    • You are a
      Town 1-shot Roleblocker
      .

      Abilities:
      • Once per game, at night, you may target one player to roleblock.
      • If successful, that player will not be able to use any Night Actions that night.
      • You will not be told if your Roleblock attempt succeeds.
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    ---------------------------------

    Role PM
    • You are a
      Town Motion Detector
      .

      Abilities:
      • Once per night you may target a player.
      • You will be told either
        You saw motion
        ,
        You did NOT see any motion
        , or
        No Result
        .
      Win condition:

      You are aligned with the
      Town
      and win when all threats to the
      Town
      have been eliminated and at least one
      Town
      -aligned player is alive.


    ---------------------------------

    Role PM
    • You are a
      Mafia Goon
      .

      Abilities:
      • You share a Private Topic with your fellow
        Mafioso
        , [names, roles]. You share a PT with them located [link], which you may use prior to game start, and at night.
      • Once each night your team has a factional night kill, meaning one of you may target a player to perform a night-kill.
      Win condition:

      You are aligned with the
      Mafia
      and win when the
      Mafia
      controls at least 50% of the town.


    ---------------------------------

    Role PM
    • You are a
      Mafia Weak Doctor
      .

      Abilities:
      • You share a Private Topic with your fellow
        Mafioso
        , [names, roles]. You share a PT with them located [link], which you may use prior to game start, and at night.
      • Every night phase you may PM the moderator to target ONE player to protect from ONE kill.
      • You will not be told whether your protection succeeded, and your target will not know they were targeted or protected.
      • If you successfully target a player not aligned with town, you will die.
      • Once each night your team has a factional night kill, meaning one of you may target a player to perform a night-kill.
      Win condition:

      You are aligned with the
      Mafia
      and win when the
      Mafia
      controls at least 50% of the town.
    Last edited by Nexus on Fri Jul 28, 2017 8:56 am, edited 1 time in total.
    Trans rights are human rights.
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    Post Post #35 (isolation #1) » Mon Apr 24, 2017 6:09 pm

    Post by Nexus »

    I will accept a 2 reviewer agreement with the caveat that the 1 reviewer who disagrees doesn't get included in your "agreed for balance" line.
    Trans rights are human rights.
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    Post Post #61 (isolation #2) » Tue May 09, 2017 6:10 pm

    Post by Nexus »

    yeah you're fine i just haven't updated the OP yet.
    Trans rights are human rights.
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    Post Post #62 (isolation #3) » Thu May 11, 2017 6:18 pm

    Post by Nexus »

    IN WE GO
    Trans rights are human rights.

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