Not Known 15's Large Normal Review, September 2018


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Ircher
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Post Post #25 (ISO) » Fri Sep 21, 2018 8:12 am

Post by Ircher »

Rules specify universal daytalk whereas role pms specify night talk. Which is it?

I think having V/LAs / replacements being done by pm is a bad idea. For VLAs, you'll get a bunch of "Why haven't you prodded X?"
2 days on V/LA is kinda short. Most players declare V/LA if it's for 3+ days. Just my 2 cents.
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Post Post #26 (ISO) » Fri Sep 21, 2018 8:38 am

Post by Not Known 15 »

In post 15, Not Known 15 wrote:8
Vanilla Townie

Spoiler:
Vanilla TownieAbilities:
You have no abilities other than your voice and your vote.
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

1
Mafia Goon

Spoiler:
Mafia GoonAbilities:
Factional Communication: Each night phase, you may talk to your group here [Link].
Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Win Conditions:
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

1
Town Night 2+3 Rolestopper

Spoiler:
Town Night 2+3 RolestopperAbilities:Rolestopper: Each night phase, you may prevent any other visits to a player of your choice, except Strongman visits.
Modifiers:Night 2+3: You can only use your role on Night 2 and 3.
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

1
Town Loyal 2-shot Fruit Vendor

Spoiler:
Town Loyal 2-shot Fruit VendorAbilities:Fruit Vend:At night you may target a player in the game to attempt to give them a piece of fruit. The fruit does nothing
but they will notice its arrival
.
Modifiers:2-shot: You may only use your role twice.
Loyal: Targeting those of a different alignment fails.
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

1
Town Ascetic Disloyal Ninja Babysitter

Spoiler:
Town Ascetic Disloyal Ninja BabysitterAbilities:
Babysit: Each night phase, you may target one player in the game to babysit them. They will be protected from a single kill. However, if you are killed, your target will die with you.
Modifiers: Disloyal: Targeting those of the same alignment fails.
Ninja: Your visits are hidden.
Ascetic: All visits to you except kills are prevented.
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

1
Town JOAT(Commuter/Cop/Disloyal Vigilante)

Spoiler:
Town JOAT(Commuter/Cop/Disloyal Vigilante)You have multiple 1-shot abilities that can be used on different nights, each ability once in the game(factional abilities can be used more than once).
Abilities:Commute: You cannot be targeted by any means.
Investigate: Each night phase, you may target one player in the game to investigate them. You will receive a result of "Town", "Anti-town", or "No Result".
Targeting those of the same alignment fails.
Disloyal Kill:You may attempt to kill another player. Targeting those of the same alignment fails.
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

2
Town Multitasking JOAT(Bodyguard/Jailkeeper/Motion Detector/Roleblocker/Tracker/Voyeur)

Spoiler:
Town Multitasking JOAT(Bodyguard/Jailkeeper/Motion Detector/Roleblocker/Tracker/Voyeur)You have multiple 1-shot abilities that can be used on different nights, each ability once in the game(factional abilities can be used more than once).
Abilities: Bodyguard:Sacrifice yourself to save your target from one attack, if it gets attacked.
Jailkeeper:You may jailkeep a player in the game by sending a PM to the mod. You will simultaneously roleblock that player, and protect that player from any number of nightkills.
Motion Detector: Determine if this is true or false: Your target was visited by others or visited others.
Roleblocker:You may target another player in the game to attempt to block them from performing any night actions.
Track:You may investigate one player in the game and you will discover which player they targeted (if any).
Voyeur:Determine which actions targeted your target tonight.
Modifiers:Multitasking:You may use all abilities you have access to simultaneously(but not the same ability more than once)
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

1
Town Innocent Child

Spoiler:
Town Innocent ChildRole:Innocent Child:You are confirmed to be town(at the start of the game).
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive
(or nothing can prevent the same)
.

1
Mafia Informed

Spoiler:
Mafia InformedAbilities:

Factional Communication: Each night phase, you may talk to your group here [Link].
Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Modifiers:Informed:You know that at least one other mafia power role(not Goon) is also present as town power role(without the factional abilities). You know that there is no Role Cop, Vanilla Cop or Neapolitan. These informations are redacted upon your flip.
Win Conditions:

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

1
Mafia Multitasking JOAT(Bodyguard/Jailkeeper/Motion Detector/Roleblocker/Tracker/Voyeur)

Spoiler:
Mafia Multitasking JOAT(Bodyguard/Jailkeeper/Motion Detector/Roleblocker/Tracker/Voyeur)You have multiple 1-shot abilities that can be used on different nights, each ability once in the game(factional abilities can be used more than once)
Abilities: Bodyguard:Sacrifice yourself to save your target from one attack, if it gets attacked.
Jailkeeper:You may jailkeep a player in the game by sending a PM to the mod. You will simultaneously roleblock that player, and protect that player from any number of nightkills.
Motion Detector: Determine if this is true or false: Your target was visited by others or visited others.
Roleblocker:You may target another player in the game to attempt to block them from performing any night actions.
Track:You may investigate one player in the game and you will discover which player they targeted (if any).
Voyeur:Determine which actions targeted your target tonight.
Modifiers:Multitasking:You may use all abilities you have access to simultaneously(but not the same ability more than once)
Factional Communication: Each night phase, you may talk to your group here [Link].
Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Win Conditions:
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

1
Mafia Night 1 Motion Detector

Spoiler:
Mafia Night 1 Motion DetectorAbilities:
Factional Communication: Each night phase, you may talk to your group here [Link].
Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Motion Detector: Determine if this is true or false: Your target was visited by others or visited others.
Modifiers:
Night 1:You can only use your role on Night 1.
Win Conditions:
You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
Not Known 15 wrote:Welcome to my Large Normal.

Rules:
1.Follow the Site Rules. This includes not talking about ongoing games.
2.You may have access to private threads (e.g. Mafia factional chat); you can talk about this game there, but you may not quote anything there here. You may not quote any game-related PMs without express permission by your game mod.
3.Play to win this game.
4.Lurking: You will be prodded after 36 hours of no substantial contribution(no prod dodging). After 24 hours of an unanswered prod I will search for a replacement(unless V/LA). Four prods in total, or two prods in one day will result in an instant replacement. ASK FOR REPLACEMENT IN A PM.
5.Vacation/Limited Access: Tell me when you are going to have limited access. If you have limited access, you will still count as having a prod after 3 days, and you will be instantly replaced after 5 days in total.
6.Weekend: For the purposes of prods and nights, Sunday and Saturday count as 12 hours each.
7.CHEATING:Cheating(breaking site rules, posting while dead, quoting Role PM's without explicit permission, encrypting posts without explicit permission, editing/deleting posts without explicit permission) is forbidden. Don't do it.
Setup information:

8.Length of day phases: Day 1: 14 days
Day 2: 10 days
Day 3+: 7 days
9.Length of nights: 2 days

10. Lynching:A lynch necessiates more than 50% of all possible votes. You may vote for No Lynch. A No Lynch needs 50% of all possible votes.

11:Hammer:As soon as the required number of people for a Lynch or NoLynch is reached, the game descends into Twilight.
12:Twilight:Alive people, including the hammered lynch target, may continue to post until the flip.
13:Flip: After the flip, if there is no one to replace, the game descends into Night.
If there is a replacement, the game will be locked(do not post). The game descends into Night after the lynch.
14:Daychat: No evil faction has daychat unless specified otherwise.
15:Natural Action Resolution applies. Same priority cycles are resolved by making all actions of the same priority fail(e.g.Roleblocker vs Roleblocker, only both roleblocks fail).
16:Color and Vanilla Role PM:
Vanilla TownieAbilities:
You have no abilities other than your voice and your vote.
Win Conditions:
You win if all threats to the town are eliminated and at least one town-aligned player is alive(or nothing can prevent the same).


This is my color
:(#BF8080). Do not use it.
17:Breaking rules can result in any kind of punishment. Do not break the rules.
In addition to what I asked you to provide you in your confirmation elsewhere you must add"People often forget to read the rules".
18:I may add additional rules at my discretion. I will tell everyone via PM if this happens.
Updated daychat rule. Increased prod time for V/LA. Due to play length longer deadlines are not acceptable.
Removed V/LA from PM rules. Didn't remove replacement from PM rules(because that should really be done via pm).

And no daychat means that the info from the Informed will not be avaliable to the rest of the Mafia until Night 1.
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Post Post #27 (ISO) » Fri Sep 21, 2018 2:07 pm

Post by Ircher »

Mafia are generally allowed to chat during pre-game. I don't think that's a requirement though.

Think you're good though.
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Post Post #28 (ISO) » Sat Sep 22, 2018 12:10 am

Post by Not Known 15 »

Ok, Radiant, we now need your assessment of the setup, and Inferno, we need the info about Vendor and Voyeur.
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Post Post #29 (ISO) » Sun Sep 23, 2018 6:08 pm

Post by implosion »

Ircher is primary and he's passed, so setup is going into signups.
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Post Post #30 (ISO) » Mon Sep 24, 2018 1:37 am

Post by Ircher »

In post 28, Not Known 15 wrote:Ok, Radiant, we now need your assessment of the setup, and Inferno, we need the info about Vendor and Voyeur.
Fruit Vendor gives "Miscellaneous" to Follower/Voyeur.
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