A BulletNLynchProof 9p pre-designed setup of some sort


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Post Post #50 (ISO) » Wed Feb 20, 2019 3:58 am

Post by Something_Smart »

There are already two town investigatives, nobody will believe there are three in a micro.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #51 (ISO) » Wed Feb 20, 2019 4:00 am

Post by BNL »

Can't either of the other two investigatives be pushed as the scum?
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Post Post #52 (ISO) » Wed Feb 20, 2019 5:00 am

Post by Something_Smart »

Maybe, but it will be hard. One of them will be actively clearing people and will need to be NK'd. If both scum are alive, tracker is weakest of the three and therefore most likely to be lynched, and if one scum is dead then the tracker will also have to be clearing people (and the neighbor will be confirmed town so town might get enough clears to just autowin).

Scum might be able to get one mislynch after claiming tracker, but it still sucks to claim a role that's normally town and was basically handed to you by the mod and have it actually be a trap.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #53 (ISO) » Thu Feb 28, 2019 2:40 am

Post by BNL »

Eh, I guess we've came to the conclusion that this setup is
fine
, but we're not really happy with it.

I came up with another idea for a 9p, is it fine if we change it again or should we just try to fix this?
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Post Post #54 (ISO) » Thu Feb 28, 2019 2:47 am

Post by Something_Smart »

We can change it again :P
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #55 (ISO) » Thu Feb 28, 2019 3:04 am

Post by BNL »

Well then. I don't feel too bad losing this setup as it's already been run.
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Post Post #56 (ISO) » Thu Feb 28, 2019 5:40 am

Post by BNL »

Alright

2 Mafia Goon
1 Town Loyal Fruit Vendor
1 Informed Townie "There is a Town Loyal Fruit Vendor"
5 Vanilla Townie

This one is much simpler than the previous setups; what do you think of it?
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Post Post #57 (ISO) » Thu Feb 28, 2019 8:19 am

Post by Something_Smart »

Town is absolutely boned on a N1 fruit vendor kill.

Other than that it seems pretty balanced.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #58 (ISO) » Thu Feb 28, 2019 4:51 pm

Post by BNL »

The same is true for Goons vs Cop anyway

The idead of the setup is that the Informed claims on Day 1 and every Day afterwards is a massclaim for fruit, although I don’t know if that is Normal
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Post Post #59 (ISO) » Sun Mar 03, 2019 4:26 am

Post by BNL »

So, comparing this to C1 of 2d3,

(Inv = Cop/Loyal Fruit Vendor)

More Townsided:
Can get an extra investigation (there’s a result when the Inv dies)
Cleared townies can just claim without outing the Inv
There’s an informed whose claim will prob be seen as town

More Scumsided:
Smart scum can fake an inno on themselves
Guilties may not be definitive (e.g. potential roleblocker)
Cannot direct investigations

I’m not sure how this compares Cop, but having listed the outcomes, I feel like limiting the Loyal Fruit Vendor to 2-shot

On another note, do you think this is Normal? Having a fruit massclaim every Day may feel weird
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Post Post #60 (ISO) » Wed Mar 06, 2019 2:02 am

Post by BNL »

So...

2 Mafia Goon
1 Town 2-shot Loyal Fruit Vendor
1 Informed Townie "There is a Town Loyal Fruit Vendor"
5 Vanilla Townie

Is this both Normal and balanced?
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Post Post #61 (ISO) » Wed Mar 06, 2019 2:03 am

Post by BNL »

Uh

2 Mafia Goon
1 Town 2-shot Loyal Fruit Vendor
1 Informed Townie "There is a Town 2-shot Loyal Fruit Vendor"
5 Vanilla Townie
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Post Post #62 (ISO) » Wed Mar 06, 2019 3:56 am

Post by BNL »

Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Goon


Your partner is Player.

Abilities:
During the Day, you may vote for someone to get them lynched.
You can talk to your partner in the Mafia PT at any time.
Every Night, you or a partner may perform the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Town 2-shot Loyal Fruit VendorWelcome to Micro XXX, Player, you are a
Town 2-shot Loyal Fruit Vendor


Abilities:
During the Day, you may vote for someone to get them lynched.
Every Night, twice during the game, you may give someone fruit. They will be notified that they received fruit, but not from whom. This action will fail if you target someone from a different faction.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Informed TownieWelcome to Micro XXX, Player, you are an
Informed Townie


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that there is a Town 2-shot Loyal Fruit Vendor in the game.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Vanilla TownieWelcome to Micro XXX, Player, you are a
Vanilla Townie


Abilities:
During the Day, you may vote for someone to get them lynched.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Alternative Role PMs if you don't like those:
Spoiler:
Town Loyal Fruit VendorWelcome to Micro XXX, Player, you are a
Town Loyal Fruit Vendor


Abilities:
During the Day, you may vote for someone to get them lynched.
Every Night, you may give someone fruit. They will be notified that they received fruit, but not from whom. This action will fail if you target someone from a different faction.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Informed TownieWelcome to Micro XXX, Player, you are an
Informed Townie


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that there is a Town Loyal Fruit Vendor in the game.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.
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Post Post #63 (ISO) » Wed Mar 06, 2019 4:19 am

Post by Something_Smart »

It's definitely normal.

I feel like it might be a bit townsided, but I'm not sure. If the fruit vendor survives until day 3 then town could end up with four total confirmed town players, which only necessitates one correct townread to win... this is comparable to a setup like doc/cop/RB which was considered one of the more townsided matrix6 rows. (I don't know the new newbie setup well enough off the top of my head to compare with it :P)

I think reducing the fruit vendor to one-shot is still okay. The only concern is if their target dies, but even then town would still have two roles that confirm each other.

The fruit vendor in this case is even stronger than a cop, because if they get an inno they don't have to claim to share it with the town. If the informed townie is smart, they won't announce that the fruit vendor is one-shot, so that scum might not even shoot either confirmed townie n2 because they're looking for the fruit vendor.

How do you feel about that?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #64 (ISO) » Wed Mar 06, 2019 4:34 am

Post by BNL »

Huh. I did think it was townsided as well, but earlier you said this was balanced so *shrug*
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Post Post #65 (ISO) » Wed Mar 06, 2019 4:38 am

Post by Something_Smart »

Yeah I thought about it a little more lol.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #66 (ISO) » Wed Mar 06, 2019 4:40 am

Post by BNL »

I mean a lot of these are contingent on what players are willing to see as town. The Informed is probably town but it's conceivable to spew WIFOM on it. Fruit claims while likely town in practice, Town has lynched a FV claim before
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Post Post #67 (ISO) » Wed Mar 06, 2019 4:44 am

Post by Something_Smart »

Wasn't the fruit vendor killed in that game?

Regardless, the informed townie knows the fruit vendor is town so I seriously doubt that will happen :P
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #68 (ISO) » Wed Mar 06, 2019 4:52 am

Post by BNL »

I meant a loyal fruit claim

Overall though I do agree with your point on too many clears, but I want to try some other method

How about adding a Mafia Roleblocker, or if that's too strong, a Novice Roleblocker
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Post Post #69 (ISO) » Wed Mar 06, 2019 5:04 am

Post by Something_Smart »

I was kinda thinking maybe mafia rolestopper. Roleblocker just puts more weight on scum's ability to hunt PR's while rolestopper can enable them to frame specific townies.

Tracker would also be interesting... that way if they track the fruit vendor to a scum player they can claim the fruit.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #70 (ISO) » Wed Mar 06, 2019 5:22 am

Post by BNL »

I was thinking about both these roles as well.
I think I'll go with the rolestopper, since we've removed it from a previous setup :P
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Post Post #71 (ISO) » Wed Mar 06, 2019 3:18 pm

Post by BNL »

1 Mafia Goon
1 Mafia Rolestopper
1 Town 2-shot Loyal Fruit Vendor
1 Informed Townie "There is a Town Loyal Fruit Vendor"
5 Vanilla Townie
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Post Post #72 (ISO) » Wed Mar 06, 2019 3:23 pm

Post by BNL »

^Should be "There is a Town 2-shot Loyal Fruit Vendor"

[quote="In post 62, BulletNLynchproof"]
Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Multitasking Rolestopper


Your partner is Player.

Abilities:
During the Day, you may vote for someone to get them lynched.
You can talk to your partner in the Mafia PT at any time.
Every Night, you or a partner may perform the factional nightkill.
Every Night, you may rolestop a player, to prevent all other night actions from affecting that player.
You may perform any number of actions each Night.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.
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Post Post #73 (ISO) » Wed Mar 06, 2019 3:23 pm

Post by Something_Smart »

One-shot rolestopper maybe? Scum need to know what they're rolestopping, so I'd give them a reason to save it until they decide it's right to use it. Otherwise they're just likely to use it on the goon, to no effect.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #74 (ISO) » Wed Mar 06, 2019 3:54 pm

Post by BNL »

Sorry I don't understand
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