Page 2 of 2

PostPosted: Thu Mar 25, 2021 10:06 am
by Datisi
Spoiler: role pm's
vanilla towniewelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a vanilla townie.

role abilities:
~ you have no special abilities.

win condition:
~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town non-consecutive night neapolitanwelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a town non-consecutive night neapolitan.

role abilities:
~ during the night, you may target a player. assuming no interference with your action, you will learn whether or not that player is a vanilla townie. you cannot use this ability two nights in a row.

win condition:
~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town night 2 rolecopwelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a town night 2 rolecop.

role abilities:
~ once in the game, on night 2 only, you may target a player. assuming no interference with your action, you will learn that player's role (but not their alignment).

win condition:
~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town one-shot detectivewelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a town one-shot detective.

role abilities:
~ once in the game, during the night, you may target a player. assuming no interference with your action, you will discern whether that player has performed a killing action on another player this game. you will receive a "negative result" on those that have not done so, or a "positive result" on those that have done so. you will receive "no result" if your action is blocked. this ability resolves after killing actions submitted for the same night.

win condition:
~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


town informed gunsmithwelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a town informed gunsmith.

role abilities:
~ each night, you may target a player. assuming no interference with your action, you will learn whether or not that player has a gun.
~ roles that have a gun are: all mafia (except traitors and doctors), cops, vigilantes, gunsmiths, rolecops, vanilla cops, pt cops, vengefuls, detectives, neapolitans, backups of roles with guns and joats that have any of these listed powers.
~ you know that there are 4 players in the game, including yourself, that would show as "having a gun" to a gunsmith.

win condition:
~ you win when there are no longer any threats to town and at least one town player is alive.

please confirm your role by replying to this pm with your role name.


mafia informed doctorwelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a mafia informed doctor.

factional abilities:
~ you are a member of the mafia, along with playername and playername, who are both mafia doctors.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located [url]here[/url]. you may talk there at any time as long as you are alive.

role abilities:
~ each night, you may target a player. assuming no interference with your action, that player will be protected from one kill that night. you cannot perform this action and the factional kill in the same night.
~ you know that there is an informed town player who knows that there are 4 players in the game that would show as "having a gun" to a gunsmith.

win condition:
~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.


mafia doctorwelcome, playername, to [url]mini normal XXXX: placeholder[/url]! you are a mafia doctor.

factional abilities:
~ you are a member of the mafia, along with playername, who is a mafia informed doctor, and playername, who is a mafia doctor.
~ once every night, a living member of the mafia may submit a factional kill action.
~ you may talk with your living teammates in the mafia private topic, located [url]here[/url]. you may talk there at any time as long as you are alive.

role abilities:
~ each night, you may target a player. assuming no interference with your action, that player will be protected from one kill that night. you cannot perform this action and the factional kill in the same night.

win condition:
~ you win when there are no longer any threats to the mafia (or nothing can prevent this from occurring) and at least one mafia player is alive.

please confirm your role by replying to this pm with your role name or by posting in the mafia pt.

i just realized there's an error in the informed doctor's role pm. their information shouldn't include the "including themself" part because it lets scum know that the informed role is one of the 4 gun bearers. while i don't think it's likely to hugely affect the game, i removed it anyway.

PostPosted: Sun May 09, 2021 3:30 pm
by Datisi
the game is over, this can be released.