Imaginality won this game with an admirable performance as a 1-shot Bulletproof SK. He did attract some early attention (
1,
2), but it was nothing he couldn't shake off, and it positioned him well to slip unnoticed through Days 2 and 3. In a game with 3 killing roles besides himself and a Jailkeeper, he managed to dodge all Night Actions.
On Day 3, two townies had both softed power roles, one of them claiming they could clear a third town slot. Luck was definitely involved, but Imag managed to predict which PR we would kill as scum and killed off the other PR, putting us in
one of the few scenarios that was not an auto-loss for Mafia and SK alike.
The masterstroke was definitely his play on Day 4, in 3v1v1. Imag took control of the narrative, for example advocating that we
let the confirmed townie suggest the elimination. He
correctly identified my slot as the remaining scum slot and
cased us relentlessly in a way that had me completely
paralysed. He made us look bad enough that I'm not sure I could have gotten an elimination through on him even if I had realised he was the SK. Which I didn't; I suspected both the two other unconfirmed townies of being the 3rd party above him.
It's clear Imag put a
significant amount of thought into the game. I had the help of two hydra partners and still personally found it exhausting, at times, to push miseliminations and optimise Night Actions. Imaginality did it all by himself and made it look easy.
Conflict of interest: still shocked outraged and bedazzled by him being the SK.