Abnormal Adventures 5 9/X Town Win

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Post Post #275 (ISO) » Sat Feb 15, 2020 3:06 pm

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"there are two threats to town. if both die, game ends"
is cancelled. Apologies to all who signed up.[/color]
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Post Post #276 (ISO) » Sat Feb 15, 2020 3:06 pm

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there are two threats to town actually conveys all the information necessary
is cancelled. Apologies to all who signed up.[/color]
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Post Post #277 (ISO) » Sat Feb 15, 2020 3:06 pm

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And nothing is hidden in flavour text?
"As best I can tell, jjh is some kind of wizard with mind control powers." -Jingle
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Post Post #278 (ISO) » Sat Feb 15, 2020 3:06 pm

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other information that's nice to know: how much dirty money does everyone start with? i know mafia starts with an extra bag, but from there, i can only assume everyone else starts with one?
is cancelled. Apologies to all who signed up.[/color]
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Post Post #279 (ISO) » Sat Feb 15, 2020 3:07 pm

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dirty money is the stuff that makes you look like scum to the cop, right? found that out the ahrd way last game
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Post Post #280 (ISO) » Sat Feb 15, 2020 3:07 pm

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In post 276, Enter wrote:there are two threats to town actually conveys all the information necessary
also: you are not a threat to town
is cancelled. Apologies to all who signed up.[/color]
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Post Post #281 (ISO) » Sat Feb 15, 2020 3:07 pm

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Also: there is no informed minority
is cancelled. Apologies to all who signed up.[/color]
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Post Post #282 (ISO) » Sat Feb 15, 2020 3:08 pm

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Mafia starts with 1 bag by default. Town starts with 0 money by default. The bourgeoisie role adds an extra bag. Accountants can move money from one player to another, Pirates steal money from other players.
"As best I can tell, jjh is some kind of wizard with mind control powers." -Jingle
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Post Post #283 (ISO) » Sat Feb 15, 2020 3:10 pm

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Where investigation is possible, either because you are a pirate stealing money (which is somewhat like an investigation) or because you are a tax collector who can check for dirty money, it's a guilty for which the reliability varies based on what roles are in the setup and what night actions were taken. Both uncertainties. It's a specific type of mechanically uncertain result that did not previously exist.
"As best I can tell, jjh is some kind of wizard with mind control powers." -Jingle
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Post Post #284 (ISO) » Sat Feb 15, 2020 3:13 pm

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sorry i'm an asshole in the way i responded

i'm pissed

your game is great. i love the way your roles work. just feel like a little information was lacking
is cancelled. Apologies to all who signed up.[/color]
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Post Post #285 (ISO) » Sat Feb 15, 2020 3:14 pm

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I can't just hand all the info out though, you see, because it makes the roles work standalone as well as while part of a set. Bourgeoisie implies other roles that interact with money, just like how a miller implies a cop, but neither necessitates anything. Similarly, the tax collector needs to function as a role without me telling mafia they start with a bag of money by default, unless the scumteam includes something that interacts with the dirty money mechanic.
"As best I can tell, jjh is some kind of wizard with mind control powers." -Jingle
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Post Post #286 (ISO) » Sat Feb 15, 2020 3:15 pm

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In post 285, jjh927 wrote:I can't just hand all the info out though, you see, because it makes the roles work standalone as well as while part of a set. Bourgeoisie implies other roles that interact with money, just like how a miller implies a cop, but neither necessitates anything. Similarly, the tax collector needs to function as a role without me telling mafia they start with a bag of money by default, unless the scumteam includes something that interacts with the dirty money mechanic.
you couldn't tell me how much money people start w/ by default?

i think you could at least tell me how many threats to town there are.
is cancelled. Apologies to all who signed up.[/color]
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Post Post #287 (ISO) » Sat Feb 15, 2020 3:16 pm

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I think what I might do for the next game is just publish my list

I've only got one role that hasn't shown up yet
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Post Post #288 (ISO) » Sat Feb 15, 2020 3:16 pm

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In post 286, Enter wrote:i think you could at least tell me how many threats to town there are.
everything else is important and good to kknow, but this is vital

i actually just don't wanna play if i'm going to roll a role where i MAY or MAY NOT BE effectively a mafia traitor until day 2
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Post Post #289 (ISO) » Sat Feb 15, 2020 3:17 pm

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In post 288, Enter wrote:
In post 286, Enter wrote:i think you could at least tell me how many threats to town there are.
everything else is important and good to kknow, but this is vital

i actually just don't wanna play if i'm going to roll a role where i MAY or MAY NOT BE effectively a mafia traitor until day 2
Like, knowing that i had to keep at least one scum alive without knowing who it is for at least one extra day would have been pretty fucking vital knowledge.
is cancelled. Apologies to all who signed up.[/color]
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Post Post #290 (ISO) » Sat Feb 15, 2020 3:18 pm

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I think I'll try to make expectations more clear, and avoid scenarios where I'd have to reveal too much to make expectations clear
"As best I can tell, jjh is some kind of wizard with mind control powers." -Jingle
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Post Post #291 (ISO) » Sat Feb 15, 2020 3:19 pm

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Jjh ur setups r very fun
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Post Post #292 (ISO) » Sat Feb 15, 2020 3:22 pm

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Just to be clear, I do actually make the setups in the 5 minutes or so following the join deadline
"As best I can tell, jjh is some kind of wizard with mind control powers." -Jingle
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