McMenno was lynched. He was a
Mafia Pointer
.
Setup:
1: Volpe14 - Town Vector - Killed N2
2: Hectic - Town Class - Lynched D2
3: NorwegianboyEE - Town Stack
4: Kanna - Town Bifurcation
5: popsofctown - Mafia Runtime Analyst - Lynched D1
6: McMenno - Mafia Pointer - Lynched D3
7: Misa Amane - Town Linear Transformation - Killed N1
8: dsjstr - Town K-Map
9: or - Town Number
N1 Actions:
1. dsjstr simplifies Kanna. (K-Map) --> Fails! (Roleblocked)
2. McMenno kills Misa Amane. --> Success!
3. McMenno redirects actions targeting him to Kanna. --> Success!
4. Hectic sends an object to Norwegian. --> Success!
5. Kanna bifurcates Hectic. --> Success.
6. Misa zeroes (roleblocks) dsjstr. --> Success!
7. Volpe investigates dsjstr. --> Success.
Results:
1. Norwegian receives an object.
2. Hectic becomes vanilla. (Note: Hectic was notified that his role became vanilla since this isn't a bastard game.)
3. McMenno kills Misa.
4. Volpe receives "Town --> Role Modifying."
5. Norwegian gains a Fruit Vend action.
N2 Actions:
N2 Actions:
1. Norwegian sends an object to or. --> Succeeds!
2. McMenno kills Volpe. --> Succeeds.
3. McMenno redirects actions targeting him to or. --> Success!
4. dsjstr simplifies McMenno. --> Fails! Redirected to or.
5. Kanna bifurcates or. --> Succeeds!
Results:
1. or receives an object.
2. McMenno kills Volpe.
Setup Notes:
1. I think this setup is a bit townsided. If I swapped the alignments of the Runtime Analyst and the Bifurcation, I think it would been better balanced. (Fun Fact: Bifurcation was originally gonna be mafia, but I rolled 3 scum roles when I did the setup, so I decided to swap its alignment.)
2. dsjstr didn't seem to understand how his role work. I guess I could've done a better job explaining it. It doesn't weaken roles (in most cases), it strengthens them by removing stuff like X-Shot. (Multitasking is exempt for obvious reasons.)
I'll post remaining role pms in a second.