Team Mafia 2021 Information

Jingle
Ring a Bell?
 
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Joined: July 18, 2013
Location: Texas
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Post Post #125  (ISO)  » Thu May 06, 2021 2:17 pm

In post 44, DkKoba wrote:yeah goes to show that randing town is much more beneficial for your team and you get harmed if you rand scum.

teams that had a better chance randed scum less.


Honestly? Backwards. If you townsweep you have a larger pool of tiebreaker teams you have to beat on the impression of your play. Also, scum wins are much more influenced by you than town wins as you are a larger portion of the scum team than you would be of the town team.


I agree the event is fairly town sided though and I think the goal WAS scumsided setups.
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Thestatusquo
Shea
 
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Post Post #126  (ISO)  » Thu May 06, 2021 3:14 pm

I think it was pretty troubling that the town was basically able to crack the setup in multiple games this year based on mod meta and past versions of those games. I think that this sort of mod predictability plays a huge role in how those setups play in a game where there are 50 people trying to do setup spec instead of 8.
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Jingle
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Post Post #127  (ISO)  » Thu May 06, 2021 5:25 pm

Agreed. This year's setups didn't live up to the setups of last year where iirc the games were pretty much all close at least.

I particularly disliked the Large theme and the Mini theme from a design perspective, but that's just going to happen some percentage of the time with closed setups.

There was some discussion of incorporating an LSG-as-tiebreaker in our PT in an effort to make losing a single game not an immediate event loss and to encourage not being a dick in games, but honestly that choice is up to whoever is chosen to run the next team mafia (if there is one).
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MathBlade
Technical Support
 
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Joined: September 09, 2013
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Post Post #128  (ISO)  » Fri May 07, 2021 3:39 pm

In post 126, Thestatusquo wrote:I think it was pretty troubling that the town was basically able to crack the setup in multiple games this year based on mod meta and past versions of those games. I think that this sort of mod predictability plays a huge role in how those setups play in a game where there are 50 people trying to do setup spec instead of 8.


Maybe I should get into setup design.

I had a good setup that wasn’t really crackable and confused town and scum in the Titus v Nancy game.

I can make some weird setups when I get creative
ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
GTKAS -- MathBlade

Thestatusquo
Shea
 
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Post Post #129  (ISO)  » Fri May 07, 2021 4:27 pm

I think its not necessarily that hard to make setups that are hard to crack, I think mods don't really bother. I think in general a lot of mods end up conforming to a meta of what players expect and it makes it trivially easy to suss out a setup.
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Something_Smart
Somewhat_Balanced
 
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Joined: November 17, 2015
Location: Rochester, New York
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Post Post #130  (ISO)  » Fri May 07, 2021 4:30 pm

In post 126, Thestatusquo wrote:I think it was pretty troubling that the town was basically able to crack the setup in multiple games this year based on mod meta and past versions of those games.

Which games did this happen in?
Sticks and stones may break my bones, but words can make me think I deserved it. ~Randall Munroe

Thestatusquo
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Post Post #131  (ISO)  » Fri May 07, 2021 4:37 pm

my game for one had one of the most obvious setups I've ever seen.
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Something_Smart
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Post Post #132  (ISO)  » Fri May 07, 2021 4:42 pm

Perhaps. Hard for me to evaluate since I can't find a role list anywhere (and our team didn't have a player in that game), but it does seem fairly bog-standard (though I don't know if I'd say it's crackable, necessarily). I don't really feel like any of the other games had especially predictable setups. Mine was certainly not predictable at all.
Sticks and stones may break my bones, but words can make me think I deserved it. ~Randall Munroe

MathBlade
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Post Post #133  (ISO)  » Fri May 07, 2021 7:21 pm

In post 129, Thestatusquo wrote:I think its not necessarily that hard to make setups that are hard to crack, I think mods don't really bother. I think in general a lot of mods end up conforming to a meta of what players expect and it makes it trivially easy to suss out a setup.


Lucky for me I love fucking with expectations :)
ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
GTKAS -- MathBlade

Ramcius
Mafia Scum
 
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Post Post #134  (ISO)  » Sun May 09, 2021 12:29 pm

Yes, mini theme was so obvious that obv town and strongest PR Pine was elim'ed due setup spec. Don't get me wrong, setup was obvious D3, but when you have 2 flipped JOATs, confirmed 1-shot neigbouriser, 1-shot vig and 1-shot strongman, there is so little you can speculate after mass claim, but even then everyone couldn't accept that setup had full jk "how can setup have full role, when everyone is JOAT/1-shot?" :lol: Or my favorite "it's anime theme, so it must have very similar roles to other anime closed setup from past" :lol:
Tact is for liars and politicians.

Nancy Drew 39
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Post Post #135  (ISO)  » Sun May 09, 2021 12:48 pm

In post 134, Ramcius wrote:Yes, mini theme was so obvious that obv town and strongest PR Pine was elim'ed due setup spec. Don't get me wrong, setup was obvious D3, but when you have 2 flipped JOATs, confirmed 1-shot neigbouriser, 1-shot vig and 1-shot strongman, there is so little you can speculate after mass claim, but even then everyone couldn't accept that setup had full jk "how can setup have full role, when everyone is JOAT/1-shot?" :lol: Or my favorite "it's anime theme, so it must have very similar roles to other anime closed setup from past" :lol:


FL’s claim was obviously fake but Norwee kept insisting that it was Pine’s role that was unbelievable. We aren’t going to have two identical town joats in the same setup.

No wonder with jjh as a team member I had trouble being sure on Norwee!town from that.
Thing with Nancy is we just need to tread carefully because if you slip up around her as scum she notices and will tear your spine out and slap you to death with it.

(I'm slightly scared of Nancy)
~ the worst

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