Post
Post #1 (isolation #1) » Sat Dec 26, 2015 6:24 am
Postby Zar »
Before we start our lessons, I am providing you with a list of things you should acquaint yourself with in order to take the best advantage of this class that you can. I know it's a little longer than most around in the Newbie queue, but please read them!
Please note this session is subject to a new experiment being run by our Dean the Great Mina ListMod, and thus some of things have changed. Please read them carefully.
GENERAL RULES
1) All sitewide rules apply. Read them here
2) Please treat this game as a commitment and do your best to participate actively.
3) You may not discuss this game anywhere outside the game thread unless you are Mafia. In such case, a PT will be provided and you may not discuss your game outside the game thread and/or the PT.
Since this game will have Day Talk, the Mafia PT will remain unlocked throughout the entire game, and Mafia may communicate in it at all times.
4) Be civil and treat other players with respect--attack the case, not the person. Mafia is a heated game, but I will interfere if anyone resorts to excessive insults, personal attacks, and bullying. There is a zero-tolerance policy against offensive comments or slurs based on race, gender, religion, ethnicity, sexual orientation, etc.
5)
Purple
and
Bolded Purple
are my colors in this game.
Bolded Red
is reserved also to highlight changes in the usual setup to allow daytalk and a variation in the day length because of the American Thanksgiving Holiday (and any other holidays coming along the way). You may not use any of the colors mentioned in this rule.
6) Quoting or pretending to quote your role PM, PTs, or private communications with the mod is strictly forbidden. Loose paraphrasing is permitted, although run it past me first when in doubt.
7) Punishment for breaking any of the rules here listed, or exploiting any loopholes may include a private or public warning, force replacement, modkill, or even blacklisting (depending on the seriousness of the offence).
8) If you have any minor questions or spot a vote count error (I normally double check them, but acknowledge mistakes can happen
and I'm also not running on coffee lately
) please bold your question or concern in the thread addressing me (@ Mod).
9) If you have outside information that influences your knowledge of the game, are aware of someone else having outside information, or have any reason to believe that the game has been compromised, it is your responsibility to inform the mod via PM immediately. I will love you for your honesty.
10) Please also PM me for any other concerns not listed above.
VOTING/LYNCHING MECHANICS
11) For your vote or unvote to be counted, it must be completely bolded, and use the format Vote: PlayerName/Unvote: PlayerName or VOTE: : Playername/UNVOTE: Playername (capital letters and colon optional). Any other variation (such Hammer: PlayerName) will not be counted.
BBC CODES you can use (just type them the same way replacing PlayerName with the player of your choosing:
12) Votes for misspellings or acronyms of players' names (such as VOTE: Playrname or VOTE: PN) are valid as long as the player being voted for is clear. You are not required to unvote before changing your vote. However, votes that are behind spoiler tags, in small or invisible text, or otherwise concealed are invalid.
13) You may vote for a No Lynch using the voting parameters listed above.
14) A lynch will occur when 50%+1 of the votes are cast for the same player; a No Lynch will occur wen 50% of the votes are cast for that option. When this has happened, any subsequent votes and unvotes will not be counted, and the game will enter twilight.
15) You may continue talking after a lynch or deadline has elapsed until the mod posts to end the day. After that, you may not post even if the mod forgets to lock the thread.
16) I am required to post vote counts every twenty-four hours. In case I may not do this in a RL day, you will be informed, but this will not be a constant situation. Be advised that players may request a new vote count at any time, and I will try to post a vote count at least every two pages or every twenty four (24) hours, whichever comes first.
ACTIVITY AND DAY/NIGHT PHASES.
17) Days will have a deadline of (2) two weeks. Deadline extensions will be granted only in extreme circumstances, and will never exceed one (1) week of the total length of the day phase.
Because of New Years Eve and New Year's Day, two additional days will be added to the timer for day one. This means the Day one deadline will be sixteen days. Any other extensions because of holidays will be announced in public thread.
18) Night phases will last for forty eight (48) hours.
19) If a replacement is needed during a night phase, I will extend the night deadline until some time after a replacement is found, regardless of whether that slot has a night action.
20) In order for night actions to be accepted, they must be PMd to the mod or posted in bold in scum QTs before the deadline is up. If a player does not select one, he or she will default to "no action."
21) Players will be prodded after forty-eight hours without posting. They may also request prods on other players so long that player has not posted for a reasonable amount of time. All prods will be announced in thread.
22) Players who do not respond to a (non-player-requested) prod within twenty-four hours or need to be prodded too often will be replaced at the discretion of the mod.
23) Since this is a Newbie Game, replacements for this game will follow the Newbie mod guidelines. Please read them here.
24) If you will be unable to post for over forty-eight hours, inform the mod by PM or in the thread of when you'll be V/LA. Assuming the V/LA period is of reasonable length, you will be exempt from prods during that time. All V/LA notifications will be made public by the mod.*
25) Once you're dead, you may no longer post in thread.
Post
Post #2 (isolation #2) » Sat Dec 26, 2015 6:30 am
Postby Zar »
As part of the core of the syllabus, we will be working with Matrix 6, the official study guide for Mafia 108 as conceived by Professor Emeritus Cogito Ergo Sum and sanctioned by the Dean of the Newbies, Mina, Ph.D.
REMEMBER, the Mafia Role PMs have varied slightly from the standard Matrix 6 Role PMs to allow for Day Talk in this game.
NEWBIE SETUP
Matrix6 (as designed by Cogito Ergo Sum):
(Reference: Assistant Professor Micc)
A
B
C
1
Town Jailkeeper
Vanilla Townie
Mafia Goon
2
Mafia Roleblocker
Town Cop
Town Doctor
3
Town 1-shot
Bulletproof
Mafia Goon
Town Tracker
The setup is determined by randomly selecting one row or one column from the above table, then filling in the remaining 6 roles with 5 Vanilla Townies and 1 Mafia Goon to create a 7-town, 2-mafia setup.
For example: if Row 1 (Town Jailkeeper, Vanilla Townie, and Mafia Goon) was chosen, the full setup will be 1 Town Jailkeeper, 6 Vanilla Townies, and 2 Mafia Goons; if Column C (Mafia Goon, Town Doctor, Town Tracker) was chosen, the full setup will be 1 Town Doctor, 1 Town Tracker, 5 Vanilla Townies, and 2 Mafia Goons.
All Newbie games use the Natural Action Resolution system for determining Night action effects. Roleblocker actions will take precedence over Jailkeeper actions should that apply.
The full list of possible role PMs in Matrix 6 is listed below:
Post
Post #3 (isolation #3) » Sat Dec 26, 2015 6:32 am
Postby Zar »
Role PMs being sent out today. Please confirm in the manner indicated in your role PM and remember posting /confirm in this thread as indicated. Game will start
automatically
when 8/9 players have confirmed in thread. Players will have 48 hours to pick up their Role PMs from the time stamp in #4.
Last edited by Zar on Sat Dec 26, 2015 3:19 pm, edited 2 times in total.
Role PMs being sent out today. Please confirm in the manner indicated in your role PM and remember posting /confirm in this thread as indicated. Game will start
automatically
when 8/9 players have confirmed in thread. Players will have 48 hours to pick up their Role PMs from the time stamp in this post.