In post 2050, Firebringer wrote: In post 2025, pieguyn wrote:"whoever votes the other pair first wins", which while it's a valid strategy if you have the chance to do it, I feel it kinda takes away from the spirit of the game. I actually talked about this some with various people, and if I was to run a setup like this again, I would likely make the lynch threshold N/2 and not floor(N/2) + 1. it might make it somewhat more scum sided, but it seems like the most elegant way to do it that doesn't create any weird situations. of course I'm open to discussion on this.
Ummmm...........this creates the same problem that you just said you wanted to avoid.....first pair that votes other pair wins......
Pie?
... no, it doesn't...
the issue with the setup in its current incarnation is that with a deadline (as in this game), you can have a stalemate where both pairs vote each other and unless one pair changes their mind, it becomes a matter of who voted who first becoming the deciding factor in who wins
the issue with the setup in its current incarnation but without a deadline is that there's literally no incentive for either pair to vote the other if they have strong feelings their own pair is town
yeah, it can be resolved if players decide to manually resolve it (as happened in this game), but that won't necessarily
always
happen...
reducing the lynch threshold to half the living players circumvents the issue altogether. one pair can lynch another pair by themselves, or one from each pair can lynch a pair, and you don't get stalemates unless no one is voting at all. it also introduces an interesting dynamic with regards to what x voting y in a lylo situation actually means (if no one hammers)
the issue, of course, is that this also means scum have a much easier time getting a mislynch in lylo (though actually, i think the odds of winning are the same), but realistically, in any other game if town is voting town in lylo, they
should
be losing the game
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