Mini 1947: Board Game uPick: The Expansion! Game Over


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Post Post #1900 (ISO) » Thu Oct 12, 2017 6:58 am

Post by Lucky2u »

In post 1898, Chickadee wrote:I do wish the game had played out a bit more, but I really like the care and thought that was put into making all the roles. I really really enjoyed my role.
Sadly our discussion on your role was in Facebook messenger chat but it was a nice epiphany moment since we had trouble with your initially. I was rather proud of the quest mechanic. The vote freeze ended up being much more relevant and fun to watch though
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Post Post #1901 (ISO) » Thu Oct 12, 2017 6:59 am

Post by penguin_alien »

In post 1899, mhsmith0 wrote:
In post 1897, Lucky2u wrote:I've already said I don't approve of the Gambit (see dead thread), but to each their own. However I would also like to add that I'm shocked so many people believed that penguin and myself and our 3 reviewers allowed a day cop like that.
Well, not without
at least
one godfather anyway ;)
Plot twist: the entire scum team were Godfathers.
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Post Post #1902 (ISO) » Thu Oct 12, 2017 8:25 am

Post by Porkens »

I demand a redo.
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Post Post #1903 (ISO) » Thu Oct 12, 2017 8:25 am

Post by Cabd »

In post 1902, Porkens wrote:I demand a redo.
I wouldn't hold your breath.

Best to let this one lie.
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Post Post #1904 (ISO) » Thu Oct 12, 2017 8:32 am

Post by Porkens »

;(
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Post Post #1905 (ISO) » Thu Oct 12, 2017 8:33 am

Post by Creature »

Next UPick I'd suggest first design all roles as town, then randomize alignments and add extra powers for scum.
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Post Post #1906 (ISO) » Thu Oct 12, 2017 8:33 am

Post by Porkens »

SICK play Morph. Just sick. TOO good.
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Post Post #1907 (ISO) » Thu Oct 12, 2017 8:40 am

Post by mhsmith0 »

Balance here was adequate. Scum lost because they got rolled in the daygame (I make no comment on the discussed allegations, since I haven't read the game closely enough to have an informed opinion), not because of setup deficiencies. Town had TWO legitimately useful power roles (the most useful of which became automatically macho by night 3 almost always) and a stack of roles that were on the "hey they could be town or scum, but probably won't do an incredible amount for town" sliding scale.

Town also had an explicitly chaos-y role "village idiot" that could actively fuck with night actions, and since most potential targets are town, that gets fairly dicey fairly fast (with a nonzero chance that scum end up killing scum though, so not totally just NU). I don't see the balance issues you discuss at all; if they exist, maybe actually lay them out? Because it seems to me the the solid majority of town roles were actively lynchable, which makes the benefits of an early mass claim I think fairly questionable (not to mention how easy it is for scum to then block/kill the most useful town PRs).
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1908 (ISO) » Thu Oct 12, 2017 8:44 am

Post by mhsmith0 »

Also curious how you'd contrast w the gods theme, where we gave you in particular an "obvtown" role, but town also had explicitly more power (even if it was weird and contradictory).
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http://wiki.mafiascum.net/index.php?title=Mhsmith0
Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1909 (ISO) » Thu Oct 12, 2017 9:03 am

Post by Randomnamechange »

ftr i loved my role
thanks for modding and yw for the carry
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Post Post #1910 (ISO) » Thu Oct 12, 2017 11:59 am

Post by Porkens »

In post 1909, Randomnamechange wrote:ftr i loved my role
thanks for modding and yw for the carry
same
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Post Post #1911 (ISO) » Thu Oct 12, 2017 12:05 pm

Post by WhyMafia »

In post 1910, Porkens wrote:
In post 1909, Randomnamechange wrote:ftr i loved my role
thanks for modding and yw for the carry
same
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Post Post #1912 (ISO) » Thu Oct 12, 2017 1:07 pm

Post by TwoInAMillion »

Way to go town! Can't say I did much but I did what I could with my role.
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Post Post #1913 (ISO) » Thu Oct 12, 2017 2:12 pm

Post by RadiantCowbells »

I never gave permission to open the mafia thread.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #1914 (ISO) » Thu Oct 12, 2017 2:38 pm

Post by Porkens »

Agree.
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Post Post #1915 (ISO) » Thu Oct 12, 2017 2:38 pm

Post by Porkens »

In post 1914, Porkens wrote:Agree.
To kudos for game design, that is.
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Post Post #1916 (ISO) » Thu Oct 12, 2017 3:51 pm

Post by Cabd »

Hey Mariar, why did you replace out anyways? We wanted to be neighbors!
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Have retired for good; Life is too busy to have time or energy for mafia. It was fun~


And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #1917 (ISO) » Thu Oct 12, 2017 4:21 pm

Post by Lucky2u »

In post 1913, RadiantCowbells wrote:I never gave permission to open the mafia thread.
Due to current outstanding allegations it was felt necessary that all PTs related to this game be made publicly available as early as possible. This includes but is not limited to the Mafia PT. For full transparency, we also released our Moderator and Design PTs upfront.

Thank You for playing a The Betting Pool original design. You may receive a brief customer service satisfaction survey following this interaction.
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Post Post #1918 (ISO) » Thu Oct 12, 2017 5:04 pm

Post by TwoInAMillion »

Just read the mafia PT. very unprofessional behavior by scum imho.
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Post Post #1919 (ISO) » Thu Oct 12, 2017 5:06 pm

Post by TwoInAMillion »

between asking a mod for a fakeclaim mid game and conceding.
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Post Post #1920 (ISO) » Fri Oct 13, 2017 5:03 am

Post by Mulch »

Nah. That is acceptable behavior
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Post Post #1921 (ISO) » Fri Oct 13, 2017 5:05 am

Post by mhsmith0 »

Players can ask mods for whatever they like. It's on mods to make determinations of what they should or should not say or do. Conceding is probably not ideal, but you see it often enough that it's really not any kind of big deal imo.
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Conq: you, sir, are great at being town.
BATMAN: Only jugg was the only one we didn’t scum read at least not me
Quick: There is little to no chance this slot is Power-Wolfing.
SR: I want to give him a day
Life is simply unfair, don't you think?
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Post Post #1922 (ISO) » Fri Oct 13, 2017 5:10 am

Post by Cabd »

Agree that asking mods for fakeclaims isn't explicitly bad. Ideally as scum you have your fakeclaim prepped in advance of needing to claim, though.

Concession isn't ideal, no, but in some cases if the game is effectively over It's no huge deal.
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And then, a Miracle, a Dance Game and a flight of fancy struck, one more game into the abyss
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Post Post #1923 (ISO) » Fri Oct 13, 2017 5:46 am

Post by penguin_alien »

Agree with the above. In this case the last Mafia had been wagoned the past two days, only escaping the noose for mechanically-required lynches. At the time of his concession the outcome was inevitable barring a sudden memory wipe of the entire town. He might have been able to get Drixx lynched, but that's maybe a 5% shot, and he goes down after that for sure.

Asking for fakeclaims is fine, and if there had been time between his request and lynch we would have written up what Creature had requested so he could have it for reference. Unfortunately what he chose to claim conflicted with an existing night result and overlapped with another role's mechanic, making it a moot point.
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Post Post #1924 (ISO) » Fri Oct 13, 2017 6:07 am

Post by Creature »

Maybe have fakeclaims ready already.
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