mini theme 2229: MBOS 13 schweppes' pulpy potions daya 5


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mini theme 2229: MBOS 13 schweppes' pulpy potions daya 5

Post Post #0 (ISO) » Fri Aug 06, 2021 7:00 am

Post by schadd_ »

Welcome To The Potions!!!! PLEASE drink them


in mystery box of silver 13: schweppes' pulpy potions

modded by: schadd
shoutout to: William


Spoiler: players list
  1. RCEnigma
    ta vera

  2. The Limit Does Not Exist (hydra of Something_Smart and lilith2013)
  3. Datisi
    Green Cap Boys (hydra of Retti and Datisi)

  4. T3
    cass.bruant

  5. Aristeia
    The Emperor

  6. NorwegianboyEE
  7. Dwlee99
  8. Titus
  9. Reinhardt
    Bingle

  10. mastina
  11. Fairy Circle (hydra of Momrangal and Flea the Magician)
    Momrangal

Spoiler: reveals
day 1: titus was town & had two harmos and a painer
day 2: The Limit Does Not Exist was town & had one harmography potion and a pain potion
night 2: Reinhardt was town & had no potions
night 2: Fairy Circle were town & had a doctor potion
day 3: RCEnigma was mafia & had a DMP potion and a doctor potion
day 4: Aristeia was mafia & had one of everything + a harmography
Last edited by schadd_ on Mon Sep 13, 2021 5:22 am, edited 14 times in total.
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Post Post #1 (ISO) » Fri Aug 06, 2021 8:16 am

Post by schadd_ »

the shit



general:

- Please adhere to the site rules.
- Do not discuss this game of mafia outside of this thread.
- Day phases will last 10 days (or until an execution is achieved).
- Night Phases will last 40 hours maximum. On any given night, if all players PM me that they are okay to speed up the night, it will end sooner.
- During night phase, no talking may be done in the thread. Um the thread will also be locked, so i think this rule only applies to listmods and stuff
- Do not quote PM's from the mod at all (real or fabricated).
This includes specific timestamps and that sort of meta-data; please ask me if you're uncertain whether something breaks this rule.
Paraphrasing is acceptable.
- If you have any questions about your role, or the game, feel free to PM the mod.
- "Bah" posts are not allowed.
- i don't like players using the term "lynch" in my game, and i make an effort to provide a bunch of fun and stupid alternatives. i would appreciate seeing that effort returned
- it is also like against site rules i guess

- rule number 1: don't break the rulez

voting / player actions:

- Vote either with vote tags (VOTE: schadd) or with bold (
vote: schadd
). Note that I didn't include the underscore in my username; you may choose to use a string that will uniquely identify a player to me instead of the exact thing.
- Don't try to confuse me with your votes.
- An Execution will occur once a majority decision is reached. If no majority is reached by deadline, then i will flip the person with the most votes (ties are broken via random selection).
- Following an execution, it is twilight. You may continue to post until I lock the thread and declare it night.
- If you have a Night Action, you may submit it from Night 1 and each subsequent Night (or whichever nights are specified by the role).

activity:

- You are expected to post at least once every 48 hours. If you haven't posted for 48 hours, I shall prod you. If you do not respond to the prod within 24 hours (either in thread if it's Day, or via PM during the Night) then I will replace you.
- As well, if you require more than three prods, I will force-replace you.
-
If you decide to replace out, PLEASE PM me and don't post in thread after doing so - if you want to rescind the replacement BLEASE PM ME AGAIN and dont post in thread until i have been like "ok np"


things:

-
Aquamarine, 21B35F
is my color. Please don't use it.
- No impossible/hard to read text, or cryptography. For example, I would prefer that no font size smaller than the one you're reading now be used.
- The mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
- If you need to get the mod's attention, either PM me, or bold the text you wish to draw to my attention.
- I reserve the right to alter/remove/add any rules as I see fit. You will, of course, be notified if that happens, however.



SETUP:
  • there are 8 town and 3 mafia
  • players start with 2 HP, and die when their HP goes to 0. nobody knows what their HP is other than that it starts at 2. executions occur as normal.
  • all actions emerge from potions, and players may use one each night by default. whenever a player takes an action, they lose the potion that allowed them to take the action (though the potion may be received by another player). there is not a factional nightkill.
  • players will flip with their alignment & the inventory of potions they had when they died
  • players are explicitly allowed to claim their ingredients
  • potions will all taste good and the pulp is ok
departing from the last game, the setup will be semi-open and potions are distributed with a transparent random-generation dealie:
  • every player gets: approximately 1 pain potion. approximately 0.65 harmography potions
    *
    . approximately 0.2 jailkeeper potions. approximately 0.3 doctor potions.
  • every member of the mafia gets approximately 0.4 additional pain potions, and approximately 0.7 potions of Drink More Potions. (note: pain potion will be amended so that you cannot use more than one on a given night)
  • on day 4, everybody dumps their potions into the Torlet. then a magical fairy brings everyone a new distribution of potions by the same rules that they got them on the first day (which can then be used as soon as night 4); there is one difference, which is that town players get approx. 0.8 doctor potions instead of 0.3
    *
    . if the game reaches day 7, players will again dump their potions into the Torlet leading to a vanilla nightless game
    *
    .
  • when i say "approximately
    n
    potions", i mean generated via poisson distribution with λ=
    n
    .
*
slight changes from the setup i had articulated in the micro 1017 thread

Spoiler: R code to generate a setup from D1

Code: Select all

"town pain potions"
rpois(8, 1)
"town harmographies"
rpois(8, 0.65)
"town jails, town docs"
rpois(8, 0.2)
rpois(8, 0.3)
"mafia pain potions"
rpois(3, 1.4)
"mafia harmos"
rpois(3, 0.65)
"maf jails, maf docs"
rpois(3, 0.2)
rpois(3, 0.3)
"maf DMPs"
rpois(3, 0.7)


minutia:
  • if somebody jailkeeps another player who attempts to use Drink More Potions, only the DMP will fail and the other potions that player attempted to use will not be wasted (naturally they are informed of this).
  • if two players use jailkeeper on each other, both will be protected from harm
  • if two members of the mafia both use Drink More Potions and then attempt to jailkeep each other while taking other actions, both players will explode and die
  • a harmography potion is still able to detect pain potion usages which fail as a result of their target being doctored or imprisoned; however, pain potions that fail because the
    perpetrator
    is imprisoned will not be detected

here's what the potions look like (they appear in this order in role PMs):
potion of Harmography:
at night, you may drink this potion and gaze discerningly at another player. come morning, you will find out each player that enacted a potion action to deal damage to them.

ingredients: horrid juices, ink, one disease, Pulp, water, poison, carrotine

potion of Drink More Potions:
at night, you may drink this potion; it will enable you to drink up to two more potions.

ingredients: waste, flowers

potion of Pain:
at night, you may drizzle this on a player's dinner; they will take 1 HP of damage by the end of the night. a player is unable to use more than one Pain potion each night.

ingredients: waste, ink, one disease, Pulp, hibiscus, passion, bee sting

potion of Jailkeeper:
at night, you may drink this potion to temporarily become a jailkeeper (you will not be financially compensated during that time) and Imprison another player; that player's potions will fail to take effect, and they will be immune to damage.

ingredients: Pulp, BOOGERS!

potion of Doctor:
at night, you may pour this potion on a saguaro cactus (one will be provided to you if necessary) and it will gain medicinal capabilities, able to save another player from 1 HP of Pain.

ingredients: waste, one disease, knife, Pulp, music :)
Last edited by schadd_ on Fri Aug 06, 2021 8:36 am, edited 1 time in total.
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Post Post #2 (ISO) » Fri Aug 06, 2021 8:28 am

Post by schadd_ »

oh and there's daytalk
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Post Post #3 (ISO) » Fri Aug 06, 2021 10:56 am

Post by schadd_ »

rolps are out. i will start with 9/11 confirms!!!
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Post Post #4 (ISO) » Sat Aug 07, 2021 6:19 am

Post by schadd_ »

HELLO!! it seems as though the potions have been sent out as hoped. This is good! You should be happy about the potions, and also you should use them and drink them.

we tried to get the pulp out SORRY!!!!! but it turns out that pulp is important, and good, and a necessary ingredient in each of the potions, which is bad because it is poisonous: except you should use the potions because they're good, and thank you and you're welcome. sorry and warning about the general unsafety! No

dont tell schweppes ❤️ We are stealing the ingredients
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Post Post #5 (ISO) » Sat Aug 07, 2021 6:25 am

Post by schadd_ »

votey 1.0.00.01.0 !


not voting (11):
ta vera, The Limit Does Not Exist, Green Cap Boys, cass.bruant, The Emperor, NorwegianboyEE, Dwlee99, Titus, Bingle, mastina, Momrangal


with 11 alive, it takes 6 to cause someone to Wet. day 1 starts now and ends in (expired on 2021-08-17 12:30:00)


modorator notes
  • thread unlocked
  • well hello everyone !
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Post Post #6 (ISO) » Sat Aug 07, 2021 6:28 am

Post by NorwegianboyEE »

Aw man, why didn't you start the game while i was bored out of my mind standing guard at the local museum today.
Now i'm free for the rest of the weekend. :[

VOTE: Mastina Because you made me sad last game.
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Post Post #7 (ISO) » Sat Aug 07, 2021 6:30 am

Post by Dwlee99 »

VOTE: green cap boys
Who
I prefer they, thanks :)
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Post Post #8 (ISO) » Sat Aug 07, 2021 6:31 am

Post by NorwegianboyEE »

Do mafia have a nightkill or do they just toss poison at people.
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Post Post #9 (ISO) » Sat Aug 07, 2021 6:32 am

Post by NorwegianboyEE »

They probably force us to drink Schweppes tonic water®. That is so bitter and disgusting.
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Post Post #10 (ISO) » Sat Aug 07, 2021 6:37 am

Post by Green Cap Boys »

VOTE: The Emperor

Scummy username.
In post 7, Dwlee99 wrote:VOTE: green cap boys
Who
Look in the dang signature!
In post 8, NorwegianboyEE wrote:Do mafia have a nightkill or do they just toss poison at people.
In post 1, schadd_ wrote:there is not a factional nightkill.
I'm going to take this at face value and assume you're not the sort of person to fake this sort of thing. Unless you say you are.

-R
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Post Post #11 (ISO) » Sat Aug 07, 2021 6:43 am

Post by schadd_ »

quick poisson primersomething that will be very helpful for you if you're trying to think about the setup probabilities is going to wolfram alpha and typing out phrases like "poisson density function for lambda = 3" (it will be like "lambda? oh you mean mu! ^_^" but you will have meant lambda but it's fine). it'll give you a little graph for a poisson event which hands out approximately 3 things:

Image
(these r the same graph but with different ranges of possibilities shown)

so in that case there would be a 5% chance of getting 0, 15% chance of 1, 23% chances for 2 and 3, and so on.

another nice thing about poisson is that if you want to look at the amount of things a group of people got, you can just add their lambdas together (it usually doesn't work like that). so the graph above would
also
describe what it looks like if you looked at the total amount of things for 3 people who got approximately one thing, just by adding 1 + 1 + 1.

applications of these ideas for this setup are left as a comprehension exercise
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Post Post #12 (ISO) » Sat Aug 07, 2021 6:46 am

Post by Dwlee99 »

VOTE: the emperor
I prefer they, thanks :)
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Post Post #13 (ISO) » Sat Aug 07, 2021 6:47 am

Post by NorwegianboyEE »

In post 10, Green Cap Boys wrote:I'm going to take this at face value and assume you're not the sort of person to fake this sort of thing. Unless you say you are.
Do i look like the sort of guy that reads setups.
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Post Post #14 (ISO) » Sat Aug 07, 2021 6:48 am

Post by NorwegianboyEE »

I won't even acknowledge post 11's existence because it seems to contain math.
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Post Post #15 (ISO) » Sat Aug 07, 2021 6:49 am

Post by NorwegianboyEE »

Dwlee do you feel sad you didn't roll town with me this time.
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Post Post #16 (ISO) » Sat Aug 07, 2021 6:50 am

Post by Green Cap Boys »

In post 13, NorwegianboyEE wrote:
In post 10, Green Cap Boys wrote:I'm going to take this at face value and assume you're not the sort of person to fake this sort of thing. Unless you say you are.
Do i look like the sort of guy that reads setups.
Fair point.
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Post Post #17 (ISO) » Sat Aug 07, 2021 6:50 am

Post by Dwlee99 »

How do you know I didn't roll town with you :monocle:
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Post Post #18 (ISO) » Sat Aug 07, 2021 6:52 am

Post by NorwegianboyEE »

In post 17, Dwlee99 wrote:How do you know I didn't roll town with you :monocle:
You seem teeeenseeee~
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Post Post #19 (ISO) » Sat Aug 07, 2021 6:53 am

Post by The Emperor »

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Post Post #20 (ISO) » Sat Aug 07, 2021 6:53 am

Post by Dwlee99 »

Which one? Past, present, future? Perfect? : flushed:
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Post Post #21 (ISO) » Sat Aug 07, 2021 6:53 am

Post by The Emperor »

I like NorwegianboyEE and Green Cap Boys

VOTE: Dwlee
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Post Post #22 (ISO) » Sat Aug 07, 2021 6:54 am

Post by NorwegianboyEE »

In post 20, Dwlee99 wrote:Which one? Past, present, future? Perfect? : flushed:
Subtly trying to avoid the answer.

We gottem boys.
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Post Post #23 (ISO) » Sat Aug 07, 2021 6:55 am

Post by NorwegianboyEE »

In post 21, The Emperor wrote:I like NorwegianboyEE and Green Cap Boys

VOTE: Dwlee
I like me too.
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Post Post #24 (ISO) » Sat Aug 07, 2021 6:55 am

Post by Dwlee99 »

In post 22, NorwegianboyEE wrote:
In post 20, Dwlee99 wrote:Which one? Past, present, future? Perfect? : flushed:
Subtly trying to avoid the answer.

We gottem boys.
What answer

No question

:dead: :eek:
I prefer they, thanks :)
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