Modified, but stolen from Vi with... its... permission.
1)
Starting and Ending States:
The game starts during the Day. All roles that can communicate at Night may do during pregame. The game will end when one faction has fulfilled its win condition, unless otherwise specified.
2)
Day Procedures:
Each player may discuss the game and cast a single vote at a time against people they want to lynch. Day ends when either the deadline hits or a strict majority of the votes are on one person.
3)
Voting:
Votes should be in
bold
in order for them to count, for instance:
Vote: Reckamonic
. If you wish to vote for a different player, you don't need to unvote. As long as we can tell who you're voting for, we don't care if you abbreviate someone's name when you vote them.
4)
No Lynch:
As an alternative to voting for someone, you may
Vote: No Lynch
, but for it to take effect, enough players must vote No Lynch that it would be impossible to form any other majority.
5)
Deadlines:
Deadline will be 3 weeks.
6)
Mass Inactivity:
In an act of pure villainy, we may shorten the deadline if we deem the activity level is unsatisfactory. You will be warned if we want you fellows to pick up the pace.
7)
Deadline Lynches:
If no single player has enough votes for a lynch at the deadline, the result is
No Lynch
and the game proceeds to Night. Deadlines are there for a reason.
8)
Twilight:
After someone receives the majority vote, everyone may still discuss the game, but votes and unvotes will not be considered - the person voted for by the majority will be lynched regardless. Twilight will last until we waltz in and post a death scene.
9)
Night Length and Procedures:
The topic will be locked at Night. If your Role PM specifies that you have a Night Action, you may follow the instructions on that PM to use it. Barring extenuating circumstances, Nights will not last longer than 72 hours, but will not be shorter than 48.
10)
Night Action Resubmission:
If you have to PM a choice to the mods (i.e. the name of someone you want to kill/protect/investigate), you may change your choice at any time during the Night by sending the mod another PM with the new choice. The most recent choice will be honored.
11)
Role Overlap Policy:
In the event of overlapping and/or contradictory Night Actions (i.e. a mutual roleblock), priority is given to whoever PMs the mods with the action first. However, if two kills are submitted on the same target, the most damaging death will be the one displayed (You can slit someone's throat first, but if he got blown to smithereens no one will care about his throat...). Finally, if two vote modifying actions affect you, the lower amount takes priority.
12)
Bolding Stuff:
Bolding something is how you get the mods to notice it. It's that simple.
13)
Mod Color:
If the mods need to edit your post, it will be done in
italicized and bolded. Don't impersonate us.
14)
Activity, Prods, and Replacements:
You will be prodded if three days have passed since your last post. You will be replaced if you do not post after another two days, or if you need to be prodded three times throughout the game. If you know ahead of time that you will not be able to participate for at least 48 hours, go ahead and announce it in-thread so nobody (such as
the mods
) thinks you're lurking. We reserve the right to blacklist flakers or people who maliciously replace out.
15)
"Last Words" for replacements:
If you request replacement, you may PM me a message that you would like to have passed on to the person who replaces you.
16)
"Bah!" Posts:
If your player slot is killed off, it's probably because people don't want you around. Unless your role specifically states you can keep talking/voting/play parcheesi with us, you are allowed one informationless "bah" post and then scram til endgame. Special mechanics can of course overlap
17)
Outside Discussion:
Don't discuss this game outside of this thread with anyone unless your Role PM lets you do otherwise. Note that all QTs are open to use at any time.
18)
Post Edition:
Editing or deleting posts is not allowed (and usually not possible). Doublepost with your changes instead.
19)
Mod and PM quoting:
You can post your role PM if it amuses you, but quoting any other communication with me is forbidden.
20)
Modkills:
Breaking any of the above three rules (or flagrantly violating Rule 16) will result in you getting modkilled. Modkills can be retroactive. If a living player breaks any of these rules, the day may or may not end, depending on what would disadvantage that player's faction the most. A dead player breaking any of these rules will result in someone from the same faction getting modkilled. In addition, getting modkilled results in an instant loss for that player, along with our general hatred. In short, follow the rules. Note that we're not planning to keep a blacklist of people to refuse in our games, but there are two of us, so we'll remember..
21)
Win Mentality:
Play to win.
22)
Policy:
Have fun. Or else. And remember, it's a game - keep it classy and don't take things personally; everyone's doing what they have to to win.
23)
Setup Design:
Please do not attempt to outguess us as the mods or the setup designers. We have... very fertile minds
._.
meeeeeeep?