Same lolIn post 2270, Nero Cain wrote:I was pretty demotivated after the A50 flip. I should have efforted more but I was meh about this game at best so I apologize to a50 about that.
I was so pissed when my quick hammer was only a L-1 vote
Same lolIn post 2270, Nero Cain wrote:I was pretty demotivated after the A50 flip. I should have efforted more but I was meh about this game at best so I apologize to a50 about that.
i TRed you after lynch, that's why i guessed A50, Trans, Nero scumteam but then LQ vague answer made me think Trans was traitor, so you were most scummy after him in group B
hey, i was worried a bit, when you guys struggled to lynch A50, but you get it troughIn post 2281, Alisae wrote:Oh hey Ram.
You played fine for being a newbie. You didn't fall under suspicion and you didn't get yourself NKed. That is not an easy feet for a lot of people. You should be proud of your play in this game. Keep playing.In post 2283, Woodboys2339 wrote:Im just happy that my first SR in my first town game was correct. but can some people give me an overview of what I could do better?
2nd.In post 2288, BTD6_maker wrote:The Neapolitan is the only broken role here. I would suggest replacing it with a weaker investigative, perhaps a Vanilla Cop that investigates Traitor as Vanilla. This is still useful but cannot get fully confirmed guilties or innocents. This would also make the Goon effectively a Godfather for being vanilla, which gives all three scum a useful PR.
It seems like you guys are still arguing for a Neapolitan, but a different version of it. If it actually was a vanilla cop (meaning it gets an alignment check) that would be way stronger than Neapolitan. Trans, you should know why traitor gets checked as "not vanilla" - its so that Neapolitan can't get a lock on UB. If traitor gets investigated, then they can claim any number of PRs and force Town to CC. Otherwise, Traitor can just claim VT. So then you would end up with a role that can't get a conclusive result for either Town check or Mafia check. Do the math: with Traitor getting checked as "not vanilla" Neapolitan has a 50% chance of getting "vanilla" (VT roles in the game) or "not vanilla" (PRs and Scum and Traitor) I wanted to keep that balance.In post 2291, Transcend wrote:2nd.In post 2288, BTD6_maker wrote:The Neapolitan is the only broken role here. I would suggest replacing it with a weaker investigative, perhaps a Vanilla Cop that investigates Traitor as Vanilla. This is still useful but cannot get fully confirmed guilties or innocents. This would also make the Goon effectively a Godfather for being vanilla, which gives all three scum a useful PR.
Neap was way, way, way, too stacked.
VC is a fine alternative.
I'd play this again if Neap were substituted with VC but Neapolitan is just way too strong.
BTW, I have another game I would like you to look atIn post 2297, BTD6_maker wrote:Perhaps make the VC detect Traitor as not Vanilla (although I am not completely sure), but it should still detect the Mafia Goon as vanilla. The main reason for this is indeed that a role that cannot get a conclusive result for either Town or Mafia is what we need, as a role that can get conclusive results is far too powerful. It does mean that the VC does not have an equal probability of Vanilla and non-Vanilla but this is beneficial for balance.
Vanilla Cops do not get an alignment check. You may be thinking of regular Cops. A Vanilla Cop detects whether someone is Vanilla or not, where Vanilla includes VT and Mafia Goon (and possibly Traitor) and non-Vanilla includes Town PRs and Mafia PRs.