So, no need to vote yet.In post 45, MariaR wrote:In post 31, Randomnamechange wrote:@mod how long do we have to make this choice?When someone is lynched whatever event has the most votes will be the event chosen
Maria's Anime Binge Game over!
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Sometimes but without getting winfomy I just think it would be better to not give two mislynch chances.In post 49, GuyInFreezer wrote:I mean if town let scum take the leadership town is generally fucked so
Unless like I said. If a “creature scum meta” tell or an Elli 100% guilty comes up, then I think a double lynch would then be ok."A man can not be too careful on the choices of his enemies." Oscar Wilde- Wisdom
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You'd only nerf it for N1 though since we pick new powers afterwardsIn post 48, Srceenplay wrote:3 sounds great as well. Role madness game and nerfing the scums power is great.
Only thing I’m worried about with that would be some unseen negative rebound that could hurt us.
If they have D1 powers they will have used them as well- Srceenplay
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About 1 I think youre worrying too much about scum impact on the lynches
They can affect it as much as they can affect a standard lynch so whether theyll succeed depends on the town's strength
It might be two mislynch chances but it's also two chances to get a scumlynch
And don't forget about going into night with double info- Kokichi Oma
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Also, most of the time the town sucks.In post 55, Wisdom wrote:About 1 I think youre worrying too much about scum impact on the lynches
They can affect it as much as they can affect a standard lynch so whether theyll succeed depends on the town's strength
It might be two mislynch chances but it's also two chances to get a scumlynch
And don't forget about going into night with double info"A man can not be too careful on the choices of his enemies." Oscar Wilde- beeboy
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Lol.In post 58, beeboy wrote:Claim miller."A man can not be too careful on the choices of his enemies." Oscar Wilde- MariaR
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So I'm officially SRing anyone that picks option 1. Two mislynches in a row. Yay? What townie would pick this?
To put this in perspective, I want you all to think about every D1 in every game you've ever played. What percentage does town hit actually good scum on D1 lynches? Is it very low, or so extremely low that pigs fly and he'll freezes over before it happens? I'm also not saying BAD scum players, but good ones. How many bad players are in this game? How many good scum players are in this game? How many times do you see them getting lynched D1 as scum? Now multiply that by two. You get no info from D1 mislynches, and they're usually always mislynches. Option 1 is a scum dream scenario, giving them two bad, no-info lynches with zero effort, then a smaller cast of townies to NK after. Yeah, town who pick this are VI and i assume it's scum that will try to sneak it through.
Option 2 is good in every situation. I don't see any faults with it. Those who do are overlooking a lot, which is that half the game in large role-madness is figuring out what exactly the setup is. That always needs to be solved before town can win. Always.
Option 3 is whatever. Since we don't know what options scum have, it doesn't seem important yet. Today is the wrong day to use it anyway.
I'm going withOption 2
Also VOTE: Guyinfreezer- Tywin Lannister
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you're VIIn post 66, Tywin Lannister wrote:Yeah, town who pick this are VI and i assume it's scum that will try to sneak it through.- Tywin Lannister
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As in temporarily, or they replaced out, or dead?
Game mechanic?- Tywin Lannister
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Dunning-Kruger Syndrome for you friend.In post 68, Wisdom wrote:
you're VIIn post 66, Tywin Lannister wrote:Yeah, town who pick this are VI and i assume it's scum that will try to sneak it through.- Wisdom
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TMIIn post 71, Wisdom wrote:Most likely theyre gone as a result of some action and theyll return at some point"A man can not be too careful on the choices of his enemies." Oscar Wilde - Srceenplay
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