Transformers Mafia - Dinobots STRONGEST!


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Post Post #2500 (ISO) » Sun Jul 29, 2018 8:59 am

Post by Gamma Emerald »

and fyi I don't really count Gooey as town leader, he was more of the town mercenary/free agent. To compare tyo another game, in real folk blues rematch I was in the role Gooey was in here, while Titus and company took the role of what Spiffeh and rb did here
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Post Post #2501 (ISO) » Sun Jul 29, 2018 9:10 am

Post by Porkens »

In post 2482, Papa Zito wrote:ME GRIMLOCK NO CARE ABOUT BULLETPROOF
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Post Post #2502 (ISO) » Sun Jul 29, 2018 9:16 am

Post by Papa Zito »

In post 2499, Fundamental Theorem wrote:Also, I have to admit—Creature had me fooled there to an extent. It definitely says something about being *careful* with your meta reads.
It's almost as if meta is trash :o
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Post Post #2503 (ISO) » Sun Jul 29, 2018 9:24 am

Post by RadiantCowbells »

i didn't even get to play the game
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Post Post #2504 (ISO) » Sun Jul 29, 2018 9:45 am

Post by Prof Fridays »

I had fun with it, even though I campaigned for Porkens lol. I was right about Papa Zito but no one listened to me!

Also, I really appreciate how quick you were to update the game, SpyreX. You were a great mod, and I thoroughly enjoyed myself. I appreciate fast-paced games like this.
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What if you knew way more about the game state Day 1?
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Post Post #2505 (ISO) » Sun Jul 29, 2018 9:47 am

Post by SpyreX »

If i were to do another duel game i think:
No multiscum
No neither vote
No uberrole

Anything else
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Post Post #2506 (ISO) » Sun Jul 29, 2018 9:48 am

Post by SpyreX »

And i was surprised there was more questions about conditionals.
I would have allowed conditional dual votes, *cough* fundamental
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Post Post #2507 (ISO) » Sun Jul 29, 2018 9:57 am

Post by SpyreX »

But i think I'll run fantasy mafia next, after it gets vetted enough im confortable - if anyone wants to review its an open setup so you can still play
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Post Post #2508 (ISO) » Sun Jul 29, 2018 10:23 am

Post by Gammagooey »

no worries zito, frankly town shouldn't have been able to come back from that in a balance perspective unless we had actually killed the strongman scum
Spy wrote:I was surprised at the tone of dissatisfaction I saw from a lot of people. I understand that not getting your wagons shifts the thought process, but the abandonment of hope seemed very odd.
This I agree with more than p. much anything else. town had noo chill this game
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Post Post #2509 (ISO) » Sun Jul 29, 2018 10:24 am

Post by Gammagooey »

In post 2508, Gammagooey wrote:no worries
zito
Spy, frankly town shouldn't have been able to come back from that in a balance perspective unless we had actually killed the strongman scum
Spy wrote:I was surprised at the tone of dissatisfaction I saw from a lot of people. I understand that not getting your wagons shifts the thought process, but the abandonment of hope seemed very odd.
This I agree with more than p. much anything else. town had noo chill this game
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Post Post #2510 (ISO) » Sun Jul 29, 2018 10:29 am

Post by SpyreX »

Hey zito and i are sealbros its understandable
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Post Post #2511 (ISO) » Sun Jul 29, 2018 10:33 am

Post by Gammagooey »

In post 2505, SpyreX wrote:If i were to do another duel game i think:
No multiscum
No neither vote
No uberrole

Anything else
i dunno

a neither vote feels needed in case scum duel each other for something that can just win them the game, we just happened to use it terribly.

no uberrole and prob not multiscum seems fine though
I would still want a duel canceller that actually works without having to win a duel though, even it's just one-shot or something. Too much hero complex stuff just tends to happen in duel games since people don't have much else of a way to push on their scumreads.

A 'refractory period' of maybe 24-48 hours after day starts but before people can actually duel would have also reeeally helped a lot
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Post Post #2512 (ISO) » Sun Jul 29, 2018 10:35 am

Post by SpyreX »

Yea i need to get over my 'but a limitation on dueling feels so fooorced' and just go no guys you have to play for 48 hrs.
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Post Post #2513 (ISO) » Sun Jul 29, 2018 11:34 am

Post by Spiffeh »

Hi fam I am so proud
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Post Post #2514 (ISO) » Sun Jul 29, 2018 11:37 am

Post by Porkens »

Can I open dinobot chat?
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Post Post #2515 (ISO) » Sun Jul 29, 2018 11:37 am

Post by Porkens »

U not i
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Post Post #2516 (ISO) » Sun Jul 29, 2018 12:02 pm

Post by SpyreX »

When im at a computer I'll open all chats
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Post Post #2517 (ISO) » Sun Jul 29, 2018 12:05 pm

Post by SpyreX »

I lied i opened them but i cant link em easy so go find em or someone be a helper
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Post Post #2518 (ISO) » Sun Jul 29, 2018 12:33 pm

Post by dramonic »

Well that explains RB and Zito :<
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Post Post #2519 (ISO) » Sun Jul 29, 2018 12:33 pm

Post by dramonic »

@SpyreX: Frankly I couldn't campaign for empowering myself because I was either horribly behind or V/LA the whole time <.<
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Post Post #2520 (ISO) » Sun Jul 29, 2018 12:36 pm

Post by Skygazer »

In post 2491, SpyreX wrote: There were a lot of standout momements that made me laugh, but the real standout (from someone who apparently is fairly new) for me was Skygazer. A+ would mod for again.
:o this makes me rlly happy!
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Post Post #2521 (ISO) » Sun Jul 29, 2018 12:48 pm

Post by rb »

excuse me spyrex i am optimus prime where's my plot armour
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Post Post #2522 (ISO) » Sun Jul 29, 2018 12:49 pm

Post by SpyreX »

Its in the matrix along with your grey ass body
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Post Post #2523 (ISO) » Sun Jul 29, 2018 12:51 pm

Post by rb »

:(

gg though, this game was megatron i mean megafun. decepticons as town faction was cool
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Post Post #2524 (ISO) » Sun Jul 29, 2018 12:53 pm

Post by rb »

im also real disappointed that the game didnt end in autobots and dinobots teaming up, because now spyrex wont run the sequel where the town is autobots and dinobots and decepticon scum come back for revenge

thanks a lot zito, i hope you're proud of yourself
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