Rider (1): Beast
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I have Lancer as the weakest clear mechanically. I'm just trusting VFP's judgment there, partially because I feel like Lancer's play this game has been fairly consistently town.In post 2273, Servant Assassin wrote:I believe Lancer is actually the most mechanically clear unless I missed something big because Avenger said the mod confirmed to him that Lancer was town. I really hope VFP's reading acuity is not so bad as to get that wrong.
Not to mention Beast has also claimed information regarding a character that can't be in this game, which would have overlap with Avenger utility-wise.In post 2273, Servant Assassin wrote:but yes it is strange that beast gets both information on a starting clear + an investigative role + an ability that flavorwise is in sheilder's department. That said, Cabd definitely has taken pains to defy expectations for the power levels of abilities and NPs, so outguessing the mod in that area is quite difficult.
I'm highly skeptical of the decision to investigate Foreigner here (when there were still two scum left) over protecting Shielder after claiming Shielder was confirmed town to them (unprompted no less) and on a night where Berserker couldn't die.In post 2217, Servant Beast wrote:2. I could body guard shielder every night. However, I could not use my two shot investigate at the same time. I was asking abou how their death worked to see if I could revive them or bodyguard them post death, but nope.
3. 2-shot investigate -> Investigated Foreigner N1. Investigated Caster night 2.
Probably because scum messengers are a thing.In post 2279, Servant Lancer wrote:the mod tells a person I’m town. how is that weaker mechanically than investigative clears which can be bypassed with abilities? Unless this game is bastard, a friendly neighbor, equivalent to an IC >>>>>>>>> any other clear
In post 2281, Servant Beast wrote:It's a big red flag that Rider is making a case based on my posts right now, than my posts throughout the game.
I've been talking about you all game.In post 2282, Servant Beast wrote:There continues to be a lack of back and forth that was present in their earlier analysis in the game.
What are you talking about?In post 2285, Servant Beast wrote:Yeah, but you're not picking over the scraps that you overlooked the first time.
What do you think I should be considering that contradicts my narrative?In post 2286, Servant Beast wrote:Nor are you weighing evidence that contradicts your own narrative. Like you've done earlier.
Also, no, I really should not have protected Shielder when I had two investigates to go through. @_@
No idea, actually. Probably not.In post 2290, Servant Beast wrote:Have you ever interacted in real time with any of the members of the scum team rider? I'm trying to remember if you have.
What made you decide to shoot for the master and leave your comfort zone? I remember you already mentioning the mechanical why I'm interested in hearing about your personal why.In post 2273, Servant Assassin wrote:It's fine to be paranoid. In particular I've been aware of the more neutral attitudes people take toward me simply because I've generally been reserved this game and don't have a high post count or activity. That's just my style of play in general and often I get eternally null read for it.
So even if I personally think I'm slightly more clear than caster (only because an explicit scum strongman flipped already), if Beast wanted to consider me just because it is hard for me to fault it. Of course the scum motivation for doing so is obvious. I believe Lancer is actually the most mechanically clear unless I missed something big because Avenger said the mod confirmed to him that Lancer was town. I really hope VFP's reading acuity is not so bad as to get that wrong.
I get the sense of trying to survive from Beast more than say you Rider, but I don't put the same value on how intrinsically scummy that is.
As far as claims go, I would have liked full information from Caster/Lancer (I really don't see a reason Caster has to hold back), but yes it is strange that beast gets both information on a starting clear + an investigative role + an ability that flavorwise is in sheilder's department. That said, Cabd definitely has taken pains to defy expectations for the power levels of abilities and NPs, so outguessing the mod in that area is quite difficult.