This game will be featuring my accounting mafia semi-open setup, which will have flavor be modified for this games use with potential for a few new things for this game. You can find accounting mafia setup here: viewtopic.php?f=5&t=70542
Your Experience:
my resume has been deleted by abstergo
Current Modding Commitments:
none
Reviewed By: Not required, but strongly recommende;
None
Back-Up or Co-Mod: Not required, but strongly recommended
I am all the assassin you need
Number of Players:
13
Hydrae: Will you allow hydra to sign-up? I will allow 2 hydras at most.
Restrictions: Are there restrictions for who can play your game? None; Please don't replace out.
Is it possible your game has any of the following bastard roles or mechanics? cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No
Posted: Fri Dec 14, 2018 8:53 am
by Lady Angel
/in to mod
Game Name:
Downtown Train Mafia
Flavor/Mechanics:
A small luxury train gets hijacked by thieves, who threaten to kill everyone if they aren't dealt with before they kill all the crew. The Mafia faction has a non-standard win condition involving killing all of a specific role instead of achieving parity.
Will be co-modding a Blitz game, mastina's Ballroom
Reviewed By:
None, but informal discussion in the thread
Back-Up or Co-Mod:
None, but I will find one
Number of Players:
10
Hydrae:
Sure
Restrictions:
Highly recommended not to be first game (as mechanics are really different), but I will not impose hard limits
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No
Posted: Sun Dec 16, 2018 1:42 pm
by Clemency
/in schadd
Posted: Sun Dec 16, 2018 1:46 pm
by Xtoxm
/in to mod
I've been disappointed by the lack of regular looking games, with a theme in this queue so I designed one.
Are there restrictions for who can play your game?
No
Is it possible your game has any of the following bastard roles or mechanics?
cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game