OLD Micro Game Queue

For archiving signup threads after their corresponding games are complete.
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Micc
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Post Post #750 (ISO) » Tue Feb 19, 2019 3:48 pm

Post by Micc »

Currently in signups:


Slaxx's - 7 days
  1. TTTT
  2. u r a person 2
  3. Vedith
  4. mcqueen
  5. GuiltyLion
  6. Falter and Fall Flat
  7. chennisden
  8. rosterfoster
BulletNLynchproof's - 14 days








"To hide a tree, use a forest" -Ninja Boy Hideo
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Eragon
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Post Post #751 (ISO) » Tue Feb 19, 2019 5:54 pm

Post by Eragon »

/hammer slaxx
Show
"follow your heart but take your brain with you"
"Get away... from me...!"

Get to know a Dark Shadow!
viewtopic.php?f=61&t=78520
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Maestro
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Post Post #752 (ISO) » Tue Feb 19, 2019 6:09 pm

Post by Maestro »

/out to mod

Thanks for the help, Micc! I will be baaack~
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Post Post #753 (ISO) » Wed Feb 20, 2019 6:51 am

Post by Vedith »

/In Bullet
Mechanics look really fun
I claim scum \o/
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Micc
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Post Post #754 (ISO) » Wed Feb 20, 2019 11:19 am

Post by Micc »

Micro 852
, Slaxx's has filled with the following playerlist:
  1. TTTT
  2. u r a person 2
  3. Vedith
  4. mcqueen
  5. GuiltyLion
  6. Falter and Fall Flat
  7. chennisden
  8. rosterfoster
  9. Eragon
Now taking signups for callforjudgement's .
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #755 (ISO) » Wed Feb 20, 2019 11:25 am

Post by callforjudgement »

Just a reminder: my game has 96-hour deadlines, and does not use my normal deadline rules. Please take this into account when signing up.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #756 (ISO) » Wed Feb 20, 2019 1:21 pm

Post by chennisden »

ok /in for call

this should be a quick game
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RadiantCowbells
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Post Post #757 (ISO) » Wed Feb 20, 2019 1:32 pm

Post by RadiantCowbells »

/in cfj
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #758 (ISO) » Wed Feb 20, 2019 2:22 pm

Post by Vedith »

/in cfj
I claim scum \o/
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Post Post #759 (ISO) » Thu Feb 21, 2019 12:13 pm

Post by RadiantCowbells »

/out

Do not wish to play with Vedith
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #760 (ISO) » Thu Feb 21, 2019 2:10 pm

Post by Vedith »

Lol if that's the case, you can stay in since you /in first and I'll
/out
I claim scum \o/
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Post Post #761 (ISO) » Thu Feb 21, 2019 4:53 pm

Post by RadiantCowbells »

/in
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #762 (ISO) » Thu Feb 21, 2019 5:15 pm

Post by PenguinPower »

/in cfj
<(") | (")>
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Micc
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Post Post #763 (ISO) » Fri Feb 22, 2019 1:47 am

Post by Micc »

Micro 853
, callforjudgement's has filled with the following playerlist:
  1. chennisden
  2. RadiantCowbells
  3. PenguinPower
There are no games in the queue to enter signups.
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #764 (ISO) » Fri Feb 22, 2019 4:04 am

Post by Not Known 15 »

/in to Mod
Game Name:Collective Sleepwalking
Game Type:Themed
Game Size:9

Co/Backup Mod:No, but I might get one.
Reviewed By:No

Hydrae Allowed?: Strictly forbidden.
Other Restrictions?:WOTM
Deadlines?: 7days/2 days
Is it possible your game has any of the following bastard roles or mechanics? cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
Yes.

Description:All people in this game only know their alignment powers(including associations), and any results they get due to their roles. Alignments will always flip, but their powers don't. Role powers WILL flip, and they are always truthful.
There might be other hidden mechanics.
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Post Post #765 (ISO) » Fri Feb 22, 2019 4:13 am

Post by NotMySpamAccount »

/in Collective Sleepwalking
Show
Town: 6-5
Scum: 2-1
3p: 0-1

"NMSA called out all three of us as scum or null in his reads list. Good thing no one's actually reading that." -Enter
"NMSA was at least a pretty easy mislynch that I didn't have to get my hands dirty to attain" -RC

Indefinite/permanent v/la
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Post Post #766 (ISO) » Fri Feb 22, 2019 5:38 am

Post by DrDolittle »

/in to Mod
Game Name: Contagion in the Palace
Game Type: Open
Game Size: 6

Co/Backup Mod: No
Reviewed By: No

Hydrae Allowed?: No
Other Restrictions?: None.

Deadlines?: 7-day Day 1, 2-day deadline subsequently (nightless)

Is it possible your game has any of the following bastard roles or mechanics?
No.

Description:
https://wiki.mafiascum.net/index.php?ti ... the_Palace
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Post Post #767 (ISO) » Fri Feb 22, 2019 3:25 pm

Post by callforjudgement »

Micro 853 is over already. Second-fastest game ever.

(I got lucky that all three players were online at once.)
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #768 (ISO) » Fri Feb 22, 2019 4:57 pm

Post by callforjudgement »

/in to Mod

Game Name:
Tiny Blitz Series II: The One I Cannot Kill
Game Type:
Open (The One I Cannot Kill)
Game Size:
3

Co/Backup Mod:
None.
Reviewed By:
Open Setup Discussion; postgame discussion from the last run

Hydrae Allowed?:
No; they would somewhat defeat the point of a three-player game.
Other Restrictions?:
This setup is something of an outlier (it goes
very
fast compared to a typical game), and thus is not a good choice for your first game onsite. Other than that, no restrictions.
Deadlines?:
This is a Blitz game
, 96-hour deadline. Do not sign up if you're uncomfortable with deadlines that fast. (As a single-Day setup, this shouldn't be much of a commitment.) This will
not
be using my usual deadline rules. (Again, it's a 3p. Complex deadline rules seem over the top.)
Is it possible your game has any of the following bastard roles or mechanics?
No. It's an Open setup, so you can check for yourself whether you're comfortable with the setup before signing up.

Description:
The second game in the Tiny Blitz Series of very small games with very fast deadlines.

This is a 2:1 setup with a minor twist: scum can only hammer one of the townies (chosen randomly; the scum know who it is they can and can't hammer). Trying to hammer the wrong townie will get them modkilled. Scum are allowed to cast non-hammer votes for the "wrong townie" (but do not have to), and will win if they hammer the correct townie or if either townie hammers the other.

I have two pre-/ins already, so further pre-/ins will not be accepted.
Last edited by callforjudgement on Sun Feb 24, 2019 2:22 am, edited 1 time in total.
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #769 (ISO) » Fri Feb 22, 2019 5:55 pm

Post by Micc »

Now taking signups for Not Known 15’s game.
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #770 (ISO) » Sat Feb 23, 2019 7:16 am

Post by Jingle »

/in to Mod

Game Name: Burden of Proficiency Mafia

Game Type:
Open?

Game Size:
7-9


Co/Backup Mod:
None yet

Reviewed By:
Not reviewed, but previously run as a marathon.


Hydrae Allowed?:
Only as regulars, not as paragons. If you want to paragon with someone, just sign up separately.

Other Restrictions?:
You must have a pulse of at least 5 beats per day.

Deadlines?:
1 week Day Phase, 48 hour Guess Phase

Is it possible your game has any of the following bastard roles or mechanics?
Narp

Description:
Is there any other information players should know about your game?
Yes indeedy.

The setup is two separate pools of players, regulars and paragons. You may choose to signup as either. If a preference is not chosen, I will put you in whichever group needs more players.

Regulars will be randomly split into 3 VT and 2 Goons. The game starts with a 1 week Day phase in which one player is lynched. If that player is mafia, town wins. After that is a 48 hour guess phase in which the Paragons must choose between themselves one guess as to the entirety of the Scum team. If the Paragons guessed correctly, then they win. If neither the Paragons nor the town won, then the mafia wins.

Signups are full when there are 5 regulars and at least 2 paragons.

Previously run as marathon here: viewtopic.php?f=24&t=78785
This is a Parachute.
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Post Post #771 (ISO) » Sat Feb 23, 2019 10:23 am

Post by RadiantCowbells »

/pre-in BOP as player
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #772 (ISO) » Sat Feb 23, 2019 10:29 am

Post by Jingle »

In post 771, RadiantCowbells wrote:/pre-in BOP as player
:D

Clarification:

All players in BoP can post in the main thread at any time. The Paragons and Mafia will each have a PT in which to discuss privately.
This is a Parachute.
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Post Post #773 (ISO) » Sat Feb 23, 2019 10:43 am

Post by RadiantCowbells »

sketchy about /inning as player actually because I think that the paragons will try to policy lynch me regardless of alignment to make their job easier but meh
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #774 (ISO) » Sat Feb 23, 2019 10:54 am

Post by Jingle »

Considering that A. Their EV roughly doubles if the lynch is scum and B. they can't vote, I think that's a low probability concern. I'll hold your pre in and you can decide when it hits signups tho!
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