Large Theme Moderator Signups and Design Primer

For archiving signup threads after their corresponding games are complete.
Krazy
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Post Post #25 (ISO) » Sat May 18, 2019 8:05 pm

Post by Krazy »

  1. Game name
    - Krazy's Anime Upick
  2. Flavor
    - Anime
  3. Number of players
    - 19
  4. Are hydras allowed (Yes/No)
    - Yes!
  5. Your modding experience
    - Starcraft Series
  6. Current modding commitments
    - None
  7. Reviewers
    - This is a upick and has not been reviewed
  8. Reviewers agreed to FINAL version? (Yes/No)
    - See above
  9. Backup or co-mod
    - Ankamius
  10. Backup or co-mod's experience
    - Starcraft Mafia: Legacy of the Void and other stuff
  11. Backup or co-mod's commitments
    - One mini theme game
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - Provisionally yes so that I'm not restricting myself during design, but it is possible the final version will have no bastard elements. I will confirm there are no bastard elements if there are none.
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Post Post #26 (ISO) » Sun May 19, 2019 5:38 am

Post by Untrod Tripod »

Krazy's game may begin signups
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Boonskiies
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Post Post #27 (ISO) » Fri May 24, 2019 2:09 pm

Post by Boonskiies »

  1. Game name
    - BooneyToonz Extravaganza: The Boon Wars
  2. Flavor
    - Boon-parodied Star Wars Prequels
  3. Number of players
    - 30
  4. Are hydras allowed (Yes/No)
    - No, because I have a built in hydra system that requires a partner.
  5. Your modding experience
    - a lot
  6. Current modding commitments
    - none
  7. Reviewers
    - Jingle
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - Jingle
  10. Backup or co-mod's experience
    - Yes
  11. Backup or co-mod's commitments
    - I think just one game.
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    -
General BooneyToonz applies, HOWEVER, this game will be comprised of THREE separate games, and every player will require a partner, where each player will play in their own game, and then they’re I’ll be given a SECRET HYDRA account for the third game.
"Let it be known that almost everything Boonskiies said is either hilarious or annoying." - Shinobi

Yes, I'm
Flavor Leaf
. That's my main; I just mod on
Boonskiies
.
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Post Post #28 (ISO) » Mon May 27, 2019 10:46 am

Post by schadd_ »

  1. Game name
    - mystery box of silver 5: clash of cash
  2. Flavor
    - an original narrative about Clashes between Cash-wielding groups. also youtube comments with the VCs
  3. Number of players
    - 18
  4. Are hydras allowed (Yes/No)
    - yup!
  5. Your modding experience
    - basically nothing
  6. Current modding commitments
    - micro 871, open 759
  7. Reviewers
    - aristophanes. UT looked at it.
  8. Reviewers agreed to FINAL version? (Yes/No)
    -
    yeah

  9. Backup or co-mod
    - backup aristophanes
  10. Backup or co-mod's experience
    - tons of stuff
  11. Backup or co-mod's commitments
    - his job
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - no
Spoiler: alternate version for errantparabola
  • Number of players
    - 16
  • Are hydras allowed (Yes/No)
    - yup!
  • Backup or co-mod
    - backup aristophanes
  • Reviewers
    - aristophanes. UT looked at it.
  • Backup or co-mod's commitments
    - his job
  • Your modding experience
    - basically nothing
  • Backup or co-mod's experience
    - tons of stuff
  • Game name
    - mystery box of silver 5: clash of cash
  • Current modding commitments
    - micro 871, open 759
  • Reviewers agreed to FINAL version? (Yes/No)
    -
    yeah

  • Flavor
    - an original narrative about Clashes between Cash-wielding groups. also youtube comments with the VCs
  • Is it possible your game has any of the following: [.....................................................................................]
    - no


more disclaimers will come in the signup thread (which UT knows about), PLEASE read them before joining my wild game

point number 4 in says to "make a game thread in the Large Theme Queue"
Last edited by schadd_ on Tue May 28, 2019 7:48 pm, edited 1 time in total.
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Post Post #29 (ISO) » Mon May 27, 2019 3:35 pm

Post by Untrod Tripod »

Boonskiies' game may begin signups

schadd_'s game may begin signups
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Post Post #30 (ISO) » Sat Jun 08, 2019 6:39 am

Post by Skygazer »

  1. Game name
    - EVERYTHING IS COMPLETELY NORMAL (THE GAME)
  2. Flavor
    - A setup using normal roles but in a manner that would never be passed for normalcy by the NRG. Flavor scenes will consist of an evil implosion and his shadow council NRG trying to cancel poor innocent Skygazer's normal game (implosion said he's fine w me using his likeness and I'm not going to mention or allude to any specific NRG members, just treat the NRG as a monolithic entity).
  3. Number of players
    - 19
  4. Are hydras allowed (Yes/No)
    - Yes! Maximum of three heads.
  5. Your modding experience
    - Large Normal 220 and Mini Normal 2038
  6. Current modding commitments
    - Micro 874, another micro in the queue (holding off on entering signups until it passes review and 874 finishes), and a newbie in the queue
  7. Reviewers
    - Jingle and schadd_ (and Ankamius glanced at it)
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes!
  9. Backup or co-mod
    - backup Ankamius
  10. Backup or co-mod's experience
    - in the words of Krazy's pagetop, "Starcraft Mafia: Legacy of the Void and other stuff"
  11. Backup or co-mod's commitments
    - one mini theme and backup modding Krazy's large theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - Nope! This game is completely 'normal' :]
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Post Post #31 (ISO) » Sun Jun 09, 2019 1:40 am

Post by Untrod Tripod »

Skygazer's game may begin signups.
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Ircher
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Post Post #32 (ISO) » Wed Jun 19, 2019 1:03 pm

Post by Ircher »

/in to mod
  1. Game name
    - Grandest Idea Mafia
  2. Flavor
    - This is Grandest Idea Mafia that combines the pick 2, discard 1 mechanic of Greatest Idea Mafia with Grand Idea Mafia role list. Balance is explicitly not guaranteed; I will not reroll unbalanced setups unless there are less than 3 town players. With the exception of roles I deem to be broken, I will use the roles #0 to #6400.
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - Yes.
  5. Your modding experience
    - Light and Darkness Mafia, Ttyll Mafia, NY 213, and more.
  6. Current modding commitments
    - Micro Normal in Queue.
  7. Reviewers
    - This setup is semi-open.
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Vacuously yes.
  9. Backup or co-mod
    - Alchemist21 (Backup)
  10. Backup or co-mod's experience
    - Elemental Mafia, Poker Mafia, and more.
  11. Backup or co-mod's commitments
    - None
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - Yes
Links: User Page | GTKAS
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Post Post #33 (ISO) » Thu Jun 20, 2019 4:33 am

Post by callforjudgement »

  1. Game name
    - Role Call I
  2. Flavor
    - Unflavoured; this is a mechanically weird game, rather than a flavoured one. Every Day, I post a list of one role per player, and players vote on who gets which role.
  3. Number of players
    - 14
  4. Are hydras allowed (Yes/No)
    - Yes
  5. Your modding experience
    - Lots of Micros (and the occasional Mini and Open), most recently Micro 855 and Micro 853; most recent 9p was Micro 801, most recent Mini was Open 463
  6. Current modding commitments
    - None right now, although it's possible I'll be a back-up mod for another game while this is running
  7. Reviewers
    - Something_Smart (with unofficial help from Irrelephant11)
  8. Reviewers agreed to FINAL version? (Yes/No)
    - YES
  9. Backup or co-mod
    - funkybike1
  10. Backup or co-mod's experience
    - Mini 2074, Micro 851, Micro 251, and others
  11. Backup or co-mod's commitments
    - currently queued to run a Mini Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - The only factions are Town and Scum, who win if they eliminate the opposing faction; the moderators will not lie except if directed to by a role, and all roles (thus all potential lies) are public; alignments will be generated at random (roles are
    not
    random, but rather are allocated during the game by the players); the moderators will not intervene during the game, except to recover from mod errors or rule breaches (with listmod help if necessary).
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #34 (ISO) » Thu Jun 20, 2019 7:28 pm

Post by Untrod Tripod »

Ircher's game and callforjudgement's game may enter signups
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Post Post #35 (ISO) » Sun Jun 30, 2019 11:29 pm

Post by Zaphkael »

  1. Game name
    - Project ARCH
  2. Flavor
    - Sequel to world.createNew(Utopia everHope);
  3. Number of players
    - 19
  4. Are hydras allowed (Yes/No)
    - Yes, with a maximum of 5
  5. Your modding experience
    - Large Normal 201, world.createNew(Utopia everHope); among others
  6. Current modding commitments
    - none
  7. Reviewers
    - Ircher and Skygazer
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - Firebringer
  10. Backup or co-mod's experience
    - Plenty, I've heard
  11. Backup or co-mod's commitments
    - None, as far as I know
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated, secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
    - Yes
But I know, at the end...
Shoot me a message if you need a game reviewed!
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Post Post #36 (ISO) » Tue Jul 02, 2019 5:32 am

Post by Untrod Tripod »

Zaphkael's game may begin signups
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Post Post #37 (ISO) » Tue Jul 02, 2019 6:15 am

Post by Zaphkael »

In post 157, Errantparabola wrote:I don't think I have permission to start a signup thread
But I know, at the end...
Shoot me a message if you need a game reviewed!
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Post Post #38 (ISO) » Tue Jul 02, 2019 3:22 pm

Post by Untrod Tripod »

should be fine now
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Post Post #39 (ISO) » Tue Jul 02, 2019 10:23 pm

Post by Krazy »

Krazy's Anime Upick has ended in a...
Spoiler:
Mafia and Survivor joint win!
vote conspiracy
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Post Post #40 (ISO) » Wed Jul 03, 2019 11:58 am

Post by Skygazer »

EICN(TG) ended in a...
Spoiler:
Town Victory
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Post Post #41 (ISO) » Wed Jul 03, 2019 12:56 pm

Post by Skygazer »

  1. Game name
    - Pokémon Fusion U-Pick
  2. Flavor
    - Players must submit three picks of Gen I Fused Pokemon from this site. Abominations are encouraged.
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - Yes! Max 3 heads.
  5. Your modding experience
    - Everything Is Completely Normal, some other games that are listed on this very page
  6. Current modding commitments
    - running a themed micro and a newbie, backing up Ircher's micro and Micc's mini theme
  7. Reviewers
    - pisskop/schadd_/the worst/Zaphkael
  8. Reviewers agreed to FINAL version? (Yes/No)
    - It's a U-Pick but they will!
  9. Backup or co-mod
    - pisskop (backup)
  10. Backup or co-mod's experience
    - NY 187, Micro 524, Open 627, Micro 741, I'm sure there are others
  11. Backup or co-mod's commitments
    - He has a large normal in the queue and is backing up one ongoing (I can't find the link or the game) and Chemist's mini normal (in the queue)
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No. Aside from the non-randomness in the role generation due to the nature of U-Picks (alignments will be randomized before roles are made), I don't see myself possibly doing any of these.
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Post Post #42 (ISO) » Thu Jul 04, 2019 4:13 am

Post by Untrod Tripod »

Skygazer's game may begin signups
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FakeGod
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Post Post #43 (ISO) » Mon Jul 08, 2019 1:12 pm

Post by FakeGod »

  1. Game name
    - Starry Night
  2. Flavor
    - Dance setup
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Only You Can Prevent Forest Fires!!
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Not needed
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Large Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No
My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.
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Post Post #44 (ISO) » Mon Jul 08, 2019 6:23 pm

Post by Untrod Tripod »

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Post Post #45 (ISO) » Tue Jul 16, 2019 10:49 am

Post by FakeGod »

  1. Game name
    - Guns & Roses II
  2. Flavor
    - Guns & Roses
  3. Number of players
    - 14
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Only You Can Prevent Forest Fires!!
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Not needed
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Large Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No
My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.
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Post Post #46 (ISO) » Tue Jul 16, 2019 11:11 am

Post by Untrod Tripod »

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Post Post #47 (ISO) » Sun Jul 21, 2019 11:38 am

Post by Alisae »

  1. Game name
    - Dance Game But its Gay
  2. Flavor
    - Dance setup
  3. Number of players
    - 18
  4. Are hydras allowed (Yes/No)
    - no
  5. Your modding experience
    - alot
  6. Current modding commitments
    - none
  7. Reviewers
    - none
  8. Reviewers agreed to FINAL version? (Yes/No)
    - none needed
  9. Backup or co-mod
    - the worst
  10. Backup or co-mod's experience
    - a lot
  11. Backup or co-mod's commitments
    - he's backup modding some games but he should be fine tho
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - no
GTKAS
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Post Post #48 (ISO) » Sun Jul 21, 2019 7:41 pm

Post by Untrod Tripod »

Alisae's game may begin signups
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Post Post #49 (ISO) » Sun Jul 21, 2019 7:55 pm

Post by Firebringer »

  1. Game name
    - Legends of the Hidden Speakeasy II
  2. Flavor
    -Speakeasy team names
  3. Number of players
    - 14
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Ilu long time
  6. Current modding commitments
    - Masochist Mafia II
  7. Reviewers
    - None; Setup is open
  8. Reviewers agreed to FINAL version? (Yes/No)
    - If I had any they would say it is the best
  9. Backup or co-mod
    - Zaphkael (confirmed with him)
  10. Backup or co-mod's experience
    -
  11. Backup or co-mod's commitments
    - Project ARCH
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    -No
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his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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