Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- Nope.
This will be a Classic and Simplistic BooneyToonz game.
- Penguin_Alien has signed off, will update if Blatant Scum gets back to me on some last couple tweaks but he was really feeling it much like Shulk who is not in this game
Backup or co-mod
- Penguin_Alien
Backup or co-mod's experience
- Mini 1947, Mini 1614, and Micro 324
Backup or co-mod's commitments
- None
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game?
- WIFOM City (unless changed by scum) [This is a Versus setup, like Titus v Alisae]
Number of players
- 17 + PookyTheMagicalBear and Flavor Leaf
Are hydras allowed (Yes/No)
- No
Your modding experience
- Extensive
Current modding commitments
- None
Reviewers
- Versus Setups have been playtested
Reviewers agreed to FINAL version? (Yes/No)
- Similar to a Upick, this will be completed after signups.
Backup or co-mod
- N/A
Backup or co-mod's experience
- N/A
Backup or co-mod's commitments
- N/A
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
No moderator lies that cannot be anticipated. No secret win conditions. No alignment changes. Confirmed no third parties. -
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- role flavor determined by players, VC flavor whatever I feel like, flip flavor based on role flavor and continuing a saga based on past upick/grandest idea games I've run
Number of players
- 14 to 24, depends on interest
Are hydras allowed (Yes/No)
- yes
Your modding experience
- the worst idea mafia, make me regret this upick
Current modding commitments
- none
Reviewers
- tbd
Reviewers agreed to FINAL version? (Yes/No)
- its a upick
Backup or co-mod
- tbd
Backup or co-mod's experience
- ?
Backup or co-mod's commitments
- ?
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- Gonna say yes for openness but don't expect something that deletes all posts of a player, I'm not ruthless.
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
- role flavor determined by players, VC flavor whatever I feel like, flip flavor based on role flavor and continuing a saga based on past upick/grandest idea games I've run
Number of players
- 14 to 24, depends on interest
Are hydras allowed (Yes/No)
- yes
Your modding experience
- the worst idea mafia, make me regret this upick
Current modding commitments
- none
Reviewers
- tbd
Reviewers agreed to FINAL version? (Yes/No)
- its a upick
Backup or co-mod
- tbd
Backup or co-mod's experience
- ?
Backup or co-mod's commitments
- ?
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- Gonna say yes for openness but don't expect something that deletes all posts of a player, I'm not ruthless.
Alisae has filled the reviewer and backup mod positions
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
- Jigsaw's Revenge, The Thing Mafia, Adventure Mafia, loads of Minis, Micros and Newbies
Current modding commitments
- Large Normal 230
Reviewers
- Penguin_alien, Isis
Reviewers agreed to FINAL version? (Yes/No)
- Yes
Backup or co-mod
- TBD
Backup or co-mod's experience
- TBD
Backup or co-mod's commitments
- TBD
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)